Lethal Company

Required mods (172)

This package requires the following packages to work.
Changes 60 -> 1000 (configurable) starting credits when you start a new game :)
Version:3.0.1
Adds a cooldown to messages that are logged every frame
Version:1.7.0
Reduces stuttering during level loading
Version:0.1.22
Unstable Beta version of Loadstone. !!EXPECT OCCASIONAL BREAKAGES!!
Version:0.1.22
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.6
A small QOL mod that speeds up getting in-game and adds a ping metric.
Version:1.3.0
API to expand the compatibilities of Lethal Company's dungeon generation
Version:1.4.1
Adds the Scarlet Devil Mansion from Touhou as a possible dungeon to the snow maps.
Version:2.3.1
Toolkit for making enemy skins in the unity editor
Version:1.3.4
Compatibility mod for custom enemy skins.
Version:1.4.6
Digital Hex is latest tech sensation, a digital world of digits!
Version:0.1.2
Automatically assigns interior/exterior AI for enemies based on their spawn location and adjusts certain behaviors so that they act appropriately. Part of my Starlancer Series!
Version:3.9.1
More counterplay for some Lethal Company mobs
Version:1.4.1
Adds a disgusting skeletal giant to tear you limb from limb. Spawns outside at night. Configurable.
Version:1.2.0
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Towards a future with fewer lobby incompatibility errors.
Version:1.4.0
Fixes RPC lag. This should fix the several second slowdown that occurs when some mods throw exceptions in the console.
Version:1.0.1
Audio and MIDI library for .NET
Version:2.2.2
Provides an efficient allocation free async/await integration for Unity.
Version:2.5.0
API to simplify model replacement
Version:2.4.18
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