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FxRbit_PixelParty-MaskedEnemyOverhaulModelAPIFix-1.0.2 icon

MaskedEnemyOverhaulModelAPIFix

Fixes Masked enemies to copy player models with Masked Enemy Overhaul !!!CURRENTLY BEING TESTED!!! DOES NOT WORK YET!!

Date uploaded 5 months ago
Version 1.0.2
Download link FxRbit_PixelParty-MaskedEnemyOverhaulModelAPIFix-1.0.2.zip
Downloads 6046
Dependency string FxRbit_PixelParty-MaskedEnemyOverhaulModelAPIFix-1.0.2

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
BunyaPineTree-ModelReplacementAPI-2.3.6 icon
BunyaPineTree-ModelReplacementAPI

API to simplify model replacement

Preferred version: 2.3.6
HomelessGinger-MaskedEnemyOverhaul-3.1.1 icon
HomelessGinger-MaskedEnemyOverhaul

Removes the mask from the mimic enemy, wears a suit of a random player (even modded ones), allows spawning on all moons without needing the mask items, and a zombie apocalypse?

Preferred version: 3.1.1

README

Masked Enemy Overhaul Model API Fix

A mod for Lethal Company which allows for MaskedEnemyOverhaul mod to copy player models from ModelReplacementAPI.

Currently, MaskedEnemyOverhaul mimics only copy player suits, including modded suits, but only copying the texture/color when using mods that change the player model using ModelReplacementAPI, making masked enemies stick out like a sore thumb when playing with custom player models.

SPAGHETTI CODE, I DON'T KNOW ANYTHING ABOUT C#, I AM TRYING TO REVERSE ENGINEER THESE MODS AND CODE!!

DOES NOT WORK YET!! CURRENTLY BEING TESTED!!!

This mod fixes compatibility with MaskedEnemyOveraul and ModelReplacementAPI.

Installation

  • Install BepInEx
  • Unzip this mod into your Lethal Company/BepInEx folder

Or use the thunderstore mod manager to handle the installing for you.