Updated NetcodePatcher configuration for Unity 2022.3.62 and NGO 1.12.2
Fixed configuration-sync message names
Made Foxy AI decisions server-authoritative
Cleaned the build and Release packaging targets
1.0.0
EARLY ACCESS
Initial release
1.0.1
Fixed a problem with a non working asset bundle
1.0.2
Fixed a problem with custom interior that have special doors which prevented foxy from destroying them. For now, he will go through them until I find a better fix!
1.1.2
Enhanced Audio data with the help of Spinmaster, <-- [this guy] is a legend
Added Configurations for modifying difficulty speed and speed
Added configurations to modify rarity
Added configuration for MISC stuff
1.1.3
Fixed a problem with Foxy not killing his target seen or not.
Fixed a problem where foxy would just slow down and not be a danger while slowing down
1.1.4
Added configurations for Foxy's kill percentage
Added configurations for Foxy's damage percentage
Added configurations for Foxy's damage dealing
1.1.5
Fixed a bug related to Foxy's target not changing resulting in issues
Fixed a bug related to Foxy never stoping running after his first run
1.1.6
Changed the namespace of the solution
Remade the unity project
Blocked a missing target problem ( Normaly, tell me if it doesn't work in multiplayer please)
Made the eyes purple by accident :D, gonna put them back red tmr normaly
Made the animations more consistent.
Made a setting for the loudness of the howling
Adjusted the speed a little
Fixed some target player problem. Annoying stuff
1.1.7
Remade the configuration for it not to use CSync anymore
Removed CSync Sigurd as a dependency!
1.1.8 - V50 Update
Added LethalBestiary dependency for my mod to work in V50!
Removed LethalLib as a dependency for my new API can replace it
1.1.9
Added settings for flashlight
Added Settings for having to constantly look at him for him to completely shut down
Tried to make the texture better
1.1.10
Fixed a small collision bug [FOUND BY : mouse thing]