Lethal Company

Required mods (27)

This package requires the following packages to work.
Multipurpose modding API for Lethal Company
Version:3.4.5
Allows you to spectate enemies when dead.
Version:2.3.1
A mod to allow players to join after the game starts.
Version:1.0.11
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
The original lobby expansion mod! Now with up to 40 players!
Version:2.7.0
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
Personal modding tools for Lethal Company
Version:0.14.2
Makes the Item Dropship arrive and leave faster. All settings are now configurable.
Version:1.2.1
This mod allows you to hold the scan button to continuously keep scanning instead of having to spam the button.
Version:1.1.1
Maybe taking the apparatus out isn't such a great idea...
Version:2.3.0
Adds the 1000 quota stare we all love to the game. Requires the More Suits mod to appear.
Version:1.0.0
Push your fellow crewmates using the interaction key! (E by default). This mod is required by everyone.
Version:1.2.0
Adds the Rolling Giant as a new enemy type. Sounds are included.
Version:2.5.2
A Terminal Api
Version:1.5.2
A stable lobby player count expansion mod. With cosmetics!
Version:1.8.1
Configuration file syncing library for BepInEx.
Version:1.0.8
Patches Netcode RPC methods during runtime utilizing Harmony
Version:0.2.5
The monsters have learned how to mimic the voices of your friends.
Version:4.0.1
API/Library for creating Unity InputActions with in-game re-binding support. Provides an alternative UI that allows for supporting mods to have in-game re-bindable keybinds.
Version:0.6.3
[v49/v45] Adds even more emotes
Version:1.3.3
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