Lethal Company

Required mods (27)

This package requires the following packages to work.
Multipurpose modding API for Lethal Company
Version:3.4.5
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.3.4
A mod which removes all monsters. Note that turrets, landmines and circuit bees still remain.
Version:1.0.0
A mod to allow players to join after the game starts.
Version:1.0.10
Allows the player to purchase an extra day via the terminal. This mod's uniqueness is that It tries to add functionality that will give you the option to extend the deadline but with some price on it.
Version:2.2.0
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Gives you 999 ammo when you pick up the shotgun or reload it.
Version:1.0.3
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
Personal modding tools for Lethal Company
Version:0.14.2
Adds 11 scrap, 6 store items, 1 enemy, 4 decor, 1 map hazard, and 1 game mechanic.
Version:0.9.4
Makes the Item Dropship arrive and leave faster. All settings are now configurable.
Version:1.2.1
One of the emote mods of all time
Version:1.1.4
API for adding emotes to Lethal Company
Version:1.4.0
Adds a selection of fun suits
Version:1.8.2
Large game expansion with SDK support and a plenty of features.
Version:1.3.25
A Custom API to support the manual and dynamic integration of custom levels and dungeons in Lethal Company.
Version:1.0.7
A fully fledged modding API for everything to do with the on-ship Terminal. Including custom commands, interactions, terminal overhauls, conditional command overrides, and more.
Version:1.0.1
Add a simple health counter on your HUD
Version:1.0.2
Adds shotguns to the store for 700 credits
Version:1.0.4
A Terminal Api
Version:1.5.1
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.