Lethal Company
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Details

Latest version
1.0.2
Last Updated
First Uploaded
Downloads
508
Likes
1
Size
77KB
Dependants

Required mods (97)

This package requires the following packages to work.
Glow in the dark skeleton suits
Version:1.0.6
Adds a scuffed shrek suit!
Version:1.0.3
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.6
Adds a 1/10000 chance every second for Foxy to jumpscare you.
Version:1.0.3
I love this Miku model so I've added it to LC last winter break. I've had no experience with modeling whatsoever. Eventually with a lot of work I did it. I'm so proud of it.
Version:1.0.0
Compatibility mod for custom enemy skins.
Version:1.5.1
Automatically assigns interior/exterior AI for enemies based on their spawn location and adjusts certain behaviors so that they act appropriately. Part of my Starlancer Series!
Version:3.11.1
Adds a stealthy, sociopathic frog-gorilla hybrid obsessed with impaling things. Spawns outside at daytime. Configurable.
Version:1.0.8
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2304
Audio and MIDI library for .NET
Version:2.2.2
API to simplify model replacement
Version:2.4.19
Fixes several issues with Barbers. Now allows restoring spawn behaviors from previous versions of the game.
Version:1.3.0
Fixes several problems with mask items and masked enemies.
Version:1.5.2
Replaces the intro company speech with Dr. Eggman's Announcement, but with added speaker distortion and the "Great asset" background music.
Version:1.0.0
Let's you easily load audio files (With LCSoundTool) and replace any in game audio clip.
Version:2.3.2
Baldi Player model
Version:1.0.0
Wait, that's not Sonic what the fugg
Version:0.1.0
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Version:1.1.4
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
Personal modding tools for Lethal Company
Version:1.1.1
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