Replaced the default duck sound pack with the critters sound pack.
Fixed a culling issue.
Added an option to switch between the normal sound pack and the quack sound pack via the config file or LethalConfig. (Old config files must be deleted. See the description for the file location.)
Major rework of the transport mechanics
Improved capture safety checks to prevent invalid recaptures
Fixed an issue preventing Spiner from being stunned
Reworked animation synchronization
Reworked player collision behavior
Fixed an issue where a carried player could remain linked to Spiner if Spiner died during transport
Fixed a critical transport-release bug that could cause the carried player to fall through the map
Added a pathfinding stuck safeguard
Fixed target persistence when a chased player exits the facility
Configuration file descriptions translated to English
(delete Jeez.Spiner.cfg to regenerate and apply updated descriptions)
Terminal bestiary entry added
Information update for full public release
Full rewrite of stalking behavior
Speed balancing
Removal of prerelease debug features
Fixed a bug causing incorrect respawn after the end of a day when a player was captured
Improved stability of creeping behavior
Reduced footstep volume
Corrections to README and manifest
Changes in SpinerPlugin.cs to make the use of LethalConfig optional