Junkeagle943-SCP096_ContainmentFailure icon

SCP096 ContainmentFailure

Adds SCP-096 The Shy Guy to Lethal Company. Updated and maintained with spawn fixes, painting pickup fix, and Poltergeist ghost interaction support.

Last updated 8 hours ago
Total downloads 238
Total rating 0 
Categories BepInEx Monsters Hazards AI Generated
Dependency string Junkeagle943-SCP096_ContainmentFailure-1.0.0
Dependants 1 other package depends on this package

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
AinaVT-LethalConfig-1.4.6 icon
AinaVT-LethalConfig

Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.

Preferred version: 1.4.6
coderCleric-Poltergeist-1.2.9 icon
coderCleric-Poltergeist

Lets players freecam on death as a ghost and do various interactions.

Preferred version: 1.2.9
Evaisa-LethalLib-1.2.0 icon
Evaisa-LethalLib

Personal modding tools for Lethal Company

Preferred version: 1.2.0

README

Scopophobia

Logo Adds the Shy Guy (SCP-096) into Lethal Company. Fully Compatible up to v72 of Lethal Company! Scopopobia was originally created by Jasper.Creations, Now maintained by TheUnknownCod3r!

Features

  • Fully custom enemy behavior and animation.

close call LOL

  • Configurable sounds and appearance (more to be added soon!)
    • Switch between sounds from SCP: Containment Breach and SCP: Secret Laboratory
  • Configurable values and speeds.
  • Fully configurable spawn rates, allowing the Shy Guy to spawn outside on higher-level moons.
  • Will always track its targets down, and only its targets, no matter what.
  • Custom Break in Animation for the Ship [Added with v1.1.7]
  • Spawnable Painting scrap [Added with v1.2.0]
  • Can Escape via both the Fire Exit, or Main Entrance. [Added in v1.2.3]

no matter what

Backstory

The Shy Guy is based on SCP-096 by Dr Dan, from the SCP wiki.

Description: SCP-096 is a humanoid creature measuring approximately 2.38 meters in height. Subject shows very little muscle mass, with preliminary analysis of body mass suggesting mild malnutrition. Arms are grossly out of proportion with the rest of the subject's body, with an approximate length of 1.5 meters each. Skin is mostly devoid of pigmentation, with no sign of any body hair.

SCP-096's jaw can open to four (4) times the norm of an average human. Other facial features remain similar to an average human, with the exception of the eyes, which are also devoid of pigmentation. It is not yet known whether SCP-096 is blind or not. It shows no signs of any higher brain functions, and is not considered to be sapient.

SCP-096 is normally extremely docile, with pressure sensors inside its cell indicating it spends most of the day pacing by the eastern wall. However, when someone views SCP-096's face, whether it be directly, via video recording, or even a photograph, it will enter a stage of considerable emotional distress. SCP-096 will cover its face with its hands and begin screaming, crying, and babbling incoherently. Approximately one (1) to two (2) minutes after the first viewing, SCP-096 will begin running to the person who viewed its face (who will from this point on be referred to as SCP-096-1). At this point, no known material or method can impede SCP-096's progress. The actual position of SCP-096-1 does not seem to affect SCP-096's response; it seems to have an innate sense of SCP-096-1's location.

Upon arriving at SCP-096-1's location, SCP-096 will proceed to kill and ████████████ SCP-096-1. 100% of cases have left no traces of SCP-096-1. SCP-096 will then sit down for several minutes before regaining its composure and becoming docile once again.

To-be-added

  • Ability to attack other enemies who've spotted its face. [Enemy Support in Progress, currently testing.]
  • Support with DontBlink (unless it works already, not sure :p)
  • Compatability with camera mods to make the ship a little more unsafe. [Compatibility with OpenBodycams Coming soon]
  • Purchasable containment bag to neutralize the threat of the Shy Guy. [May not be implemented, unsure yet. If it does, will take the form of an item that causes 096 to forget all his current targets, and go back to idle]
  • Sound pack to fit the sound design of Lethal Company. [Coming Soon]
  • Shy Guy purchasable picture frame. [Coming Soon]
  • Better animations for the Triggered stage. [New Animations in Progress]
  • whatever else i think of lol

Credits

  • TheUnknownCod3r For maintaining the mod past v49, and adding new features
  • Jasper.Creations for creating the mod for lethal company in the first place.
  • "SCP-096" by Dr Dan, from the SCP Wiki. Source: https://scpwiki.com/scp-096. Licensed under CC-BY-SA.
  • Regalis for creating SCP: Containment Breach.
  • Omniary and FragdaddyXXL for creating some sounds for SCP: Containment Breach.
  • Kevin Macleod for creating some music used in SCP: Containment Breach.
  • Thanks to Evaisa for LethalLib and programming help
  • Thanks to Heyimnoob for programming help
  • Thanks to Number1Riker for testing
  • Thanks to @SamBanners, @Zeta, @Lunxara for multiple bug reports, and testing on v70+.