Dynamic Deadline gives you the ability to extend out your deadline by dividing your quota by the average of your daily scrap attained or by a value that you set.
Install BepInEx.
Run your game once with BepInEx installed to generate the necessary folders and files.
Move the BepInEx folder from the DynamicDeadline folder into your game directory, select replace files if prompted.
Alternatively, just move the DynamicDeadlines.dll from the DynamicDeadline/BepInEx/plugins folder to your game directory's BepInEx/plugins folder. If you do so, run the game once so you can generate the config.
Modify the Config Haha.DynamicDeadline.cfg within your game directory's BepInEx/config folder and change the settings to what you prefer.
You're done!
When my deadline increases too much, the company sells at a negative rate!!!
A. Dynamic Deadline was designed to give you just enough time to acquire the scrap you need to finish the impossible quotas for the late game. As this would require selling at 100%, I have no intention of fixing this, and intead might remove the ability to sell before the due date.
Why did my deadline decrease / increase at a lower rate?
A. You may of acquired enough scrap to increase your daily scrap average a significant amount, and as a result the mod calculated that you need less days to still succeed.
Help! My deadline is getting too long!
A. This is due to the exponential growth of Lethal Company's profit quota. Dynamic Deadline tries to give you just enough time to finish every single quota, and as such, your deadline can increase infinitely. If you just want a longer game, enable the __[use Custom Deadline Range]__ and change your __[Maximum Deadline]__ to the longest deadline you want to achieve.