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Kikiis Core v60
This is Krsna's core mods for a good multiplayer experience — contains lots of moons, interior additions, quality of life improvements and more, including high resolution textures, intricate balancing changes, and the ability to revive others.Kikii's v60 Core Mods
The following modpack consists of mods which enhance your gameplay experience in Lethal Company, with hand picked mods popular amongst my friends — there is also an add-on pack which adds further cosmetic changes such as reskins and changes to sounds.
- The settings detailed below are the defaults which we have, through gameplay, changed and altered to create an enjoyable, balanced, fun and rewarding experience for friends. Whilst they were fun for us, you are free to make changes based on your playstyle and needs.
Major Additions
- 16 New Moons & Planets including Orion, Aquatis, and Celest by sfDesat, and Infernis, Acidir, Etern, Atlantica, Polarus, Gratar, Asteriod 13, Cosmocos, Junic, Gloom, Desolation, Fission, and Oldred by Wesley.
- At least 2 new interiors including The Toy Store, and The Grand Armory by Wesley.
Multiplayer Changes
- Support for up to 32 players (capped at 16 for performance, however, this can be changed).
- Lots of emotes and suits to express yourself :3
- The helmet cameras now display in 1024x1024 (from 48x48).
- Experience will be gained from collecting loot which can be used to increase your characters stats, including health regeneration, more stamina, increased battery life, slots, and loot value.
- For 500 Credits, you can revive a person who has died, however, this will spawn them in at a random location.
Gameplay, Tweaks & Quality of Life Changes
- Default FOV is now 90 (from 66) and 110 while interacting with the terminal.
- The game will now support 21:9 and 32:9 aspect ratios.
- 5 Item Slots by Default plus reserved slots for Flashlights (
Fto turn on/off) and Spray Paint. Spray Paint has also been changed to allow for changes to colours, brush sizing and more. - Mini-Map added (for balancing, this will not display enemies or loot); this includes a compass leading to the ship for navigation.
- More severe weather conditions will increase the value of loot found — Rainy 1.1x, Foggy 1.2x, Stormy 1.25x, Flooded 1.5x, Eclipsed 2x.
- Texture resolutions have been increased.
- The ship now has windows (configured to be unlocked by default at the beginning).
- There is now 1.5x the loot, however, the value of loot has been reduced, encouraging the need to invest skill points (though the
Escmenu) into Loot Value rather than Health Regeneration, Stamina or Battery. This change also means that you need to be more concious of what items you are carrying to maximise the amount of loot you bring back to meet the quota. - The ship clock will now always be displayed.
- There is no longer a restriction or limit to how many items are in the ship (previously 45 items), and items can be picked up before starting a game or landing.
- Starting credits have been increased to 360, and working overtime now awards more credits.
