Optimized Vanilla
Modpack focused on bug fixes and performance enhancements, it also has subjective improvements that may give unintended advantages or drawbacks. They aren't unfair, but beware before downloading it.
Features
- COMPLETELY CLIENT-SIDE (Able to join vanilla lobbies and vice-versa)
- Fewer log spam on console.
- No jump delay.
- Reverb optimizations.
- BepInEx optimizations.
- Faster moon generation.
- Culling of distant objects.
- Less lag-spikes in general.
- Asynchronous threads.
- Better network sync.
- Sounds fixes.
- Cruiser fixes.
- Entities behaviors/interactions fixes.
- Lobby fixes, including re-opening no orbit.
- Scanner tweaks. (Customizable)
- Miscellaneous gameplay fixes. (Customizable)
- Prop shadows deactived for performance. (Customizable)
- Ship monitor near main door removed for performance. (Customizable)
- External/Internal cam deactived for performance. (Customizable)
- Disabled cracks on the Helmet Visor for performance. (Customizable)
- Volumetric materials gets automatically disabled if your hardware doesn't support it.
- Compresses Assetbundles from other mods for faster loading and smaller size.
Notes
- To activate the external/internal cam, deactivate the option disabling External/Internal Camera on LethalPipeRemoval mod. (-Performance)
- Mods that modify masked enemies (Skinwalker or Mirage) can conflict with the FixMasks feature from EnemySoundFixes, so you should disable that config in LethalConfig if needed.
- BarberFixes and BetterSprayPaint isn't included because it's required by host and client.
- IntroTweaks and AccurateStaminaDisplay are included on my other modpack called Gameplay Upgrade!
Recommendations
Here are some mods that may improve performance and fix other things that aren't included on this modpack!
NOT RECOMMENDED
These mods here aren't recommended because they either have better replacements, drawbacks or just doesn't work:
- FixCentipedeLag KILLS every centipede causing lag instead of FIXING it.
- LostEnemyFix same as FixCentipedeLag, but with every enemy that throws "too many" errors.
- DoorFix "fixes" the door hitbox to be easier to get items, but enemies often aren't able to open the doors because of the hitbox change.
- EnemyFix fixes a problem that doesn't exist anymore, you might want to use it if you have some mod that doesn't despawn the enemies.
- DissonanceLagFix was replaced by LethalFixes.
- FixRPCLag was replaced by LethalFixes.
- RankFix was replaced by LethalFixes.
- ScanFix was replaced by ButteryFixes.
- SprintLadderFix was replaced by ButteryFixes.
- ShipLobby was replaced by LobbyControl.
- MoreItems was replaced by LobbyControl.
- CupboardFix was replaced by MattyFixes.
- ItemClippingFix was replaced by MattyFixes.
- VanillaMoonsLagFix was replaced by ReverbTriggerFix.
- ScannerFix was replaced by GoodItemScan.
- Some fixes from TestAccountFixes are included on HighQuotaFixes.
- Althrough LateCompany allows players to join mid game, this will cause several issues, including they being invisible and not targeted by some enemies, stuff like that.
Contact
Visit the official Discord Lethal Company Modding and ping me there or send a message in my Vanilla Improved thread on modpacks.