LethalMon-LethalMon icon

LethalMon

Capture monsters and make them help you survive

Last updated a week ago
Total downloads 877
Total rating 8 
Categories Mods BepInEx Monsters
Dependency string LethalMon-LethalMon-0.0.1
Dependants 0 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
Evaisa-LethalLib-0.15.1 icon
Evaisa-LethalLib

Personal modding tools for Lethal Company

Preferred version: 0.15.1

README

LethalMon

LethalMon is a Lethal Company mod that includes the possibility to catch monsters and use them to help you.

This mod is not yet finished and so not available on the Thunderstore or elsewhere.

How to catch monsters?

You have to find balls in the buildings and then send them to a monster with left click. For now, not all monsters are implemented and catchable. Please take a look at Implemented monsters and behaviours

Each ball has a different probability of success depending on the type of ball and the monster's type.

The stronger the monster is, the harder to catch it is. And be careful, if the catch fails, the ball disappears and the monster will want to kill you.

Balls

Now that I caught one, what should I do?

You can throw the ball on the ground where you want the monster to appear.

To retrieve it, press P (not configurable for now).

If a player dies or disconnects, the monster will be called in the ball at it's location.

Implemented monsters and behaviours

Here are the implementation status of monsters:

Monster Implemented Behaviour
Bracken WIP TBD
Spider No TBD
Butler No TBD
Coil-head No TBD
Ghost Girl No TBD
Hoarding Bug Yes Brings items in a line of sight to the owner
Hygrodere No TBD
Jester No TBD
Masked No TBD
Nutcracker No TBD
Snare Flea No TBD
Spore Lizard No TBD
Thumper No TBD
Bees Yes Stun monsters and damage players that hurt the owner
Manticoil No TBD
Roaming Locusts Will not be -
Tulip Snake No TBD
Baboon Hawk No TBD
Earth Leviathan No TBD
Eyeless Dog No TBD
Forest Keeper No TBD
Old Bird No TBD
Mask Hornets No TBD

Roadmap

Before first release:

  • [ ] Audio
  • [x] Show the real names of the monsters instead of the name in the code (e.g. Flowerman = Bracken)
  • [ ] Bracken
  • [x] Bees

In a future release:

  • [ ] HUD
  • [ ] Name above your own monsters
  • [ ] Better (and working) tooltips
  • [ ] Implementation of more monsters

Later:

  • [ ] Better animations
  • [ ] Config files