Lethal Company

Required mods (114)

This package requires the following packages to work.
Reduces stuttering during level loading
Version:0.1.23
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.6
API to expand the compatibilities of Lethal Company's dungeon generation
Version:1.4.1
Toolkit for making enemy skins in the unity editor
Version:1.4.1
Compatibility mod for custom enemy skins.
Version:1.5.1
Automatically assigns interior/exterior AI for enemies based on their spawn location and adjusts certain behaviors so that they act appropriately. Part of my Starlancer Series!
Version:3.11.1
A mod which gives Presents a configurable chance of spawning a random enemy when opened.
Version:1.0.9
Adds a disgusting skeletal giant to tear you limb from limb. Spawns outside at night. Configurable.
Version:1.3.4
A Library for my niche (But maybe useful) scripts
Version:1.0.2
(Update) A unique interior that takes place within a forest.
Version:1.1.0
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2304
Adds several ghost enemies to the game.
Version:1.3.24
Audio and MIDI library for .NET
Version:2.2.2
Fixes the stamina meter display on the HUD, so it more accurately represents your current stamina percentage.
Version:2.2.1
Fixes several issues with Barbers. Now allows restoring spawn behaviors from previous versions of the game.
Version:1.3.0
Fixes several problems with mask items and masked enemies.
Version:1.5.2
Adds Trevor Henderson's Siren Head to Lethal Company
Version:2.0.6
A living flesh, meat, and bone interior made for vanilla-esque dungeon gameplay
Version:1.1.3
An Unreal Tournament Interior modeled after City Intro, AS-HiSpeed, and DOM-CIDOM.
Version:1.3.2
Red Apartments from Oneshot interiors, Converted to fit into Vanilla LC.
Version:1.5.2
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