MeowzReVanilla
This Modpack tries to be somewhat Vanilla-ly!Required mods (34)
This package requires the following packages to work.Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.6
Automatically assigns interior/exterior AI for enemies based on their spawn location and adjusts certain behaviors so that they act appropriately. Part of my Starlancer Series!
Version:3.13.2
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2305
Fixes numerous issues with missing sound effects, or SFX playing when they shouldn't.
Version:1.9.14
Add Cause of Death to the performance report, now with a Mod API!
Version:2.4.1
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Version:1.1.4
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
Simple mod that increase max number of simultaneous playing sounds, hopefully fixing missing footsteps and other missing sound problems.
Version:1.2.0
Gives the "fear" mechanic (seeing a dead body, seeing a forest giant) a gameplay purpose.
Version:1.1.3
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v81 Compatible)
Version:1.7.10
Fast, robust, powerful and extendible .NET serializer built for Unity
Version:2024.2.2700
A collection of Patches for Lethal Company with Quality of life changes for the Host. ( LateJoin Included )
Version:2.5.12
Adjust fire exit spawns to make them more likely to spawn deep in the dungeon
Version:2.0.2
Easy and convenient .NET detouring library, powered by MonoMod.RuntimeDetour.
Version:0.7.15
HarmonyX interop & BepInEx 5 logger integration for MonoDetour. Initializes MonoDetour early as a side effect.
Version:0.7.15
