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SchoolMoon
[1.3.0 Release] Adds a new moon with a soviet abandoned school with 8 unique scrap items (v68 compatibility)
CHANGELOG
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1.3.0
- v68 compatibility
- Ported to LLL 1.3.10
- Fixed audio reverb triggers errors
- Maneater can spawn (quite rare)
- All new scrap from v60 can spawn
- Mod size reduced by 2 times
- Removed history section from description (now you can see the currently weather of this moon at the monitor)
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1.2.1
- v55 compatibility (fixed cruiser's dropship)
- Slighty decreased Old Bird spawn chance
- Breakable trees for cruiser
- Removed trash can near ship to make it easier to hook up cruiser
- Now all mod scrap was moved to "school.lethalbundle" ("schoolextra" file was deleted)
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1.2.0
- Ported to LLL 1.2.1 (and v50 game version)
- Now butler and old bird can spawn
- Easter egg can spawn as scrap
- Changed sounds
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1.1.9
- Decreased skybox bright
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1.1.8
- The fog has been slightly corrected
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1.1.7
- Improvements in skybox and fog, now skybox is more visible
- Added second fire exit (junior part)
- Changed hazard level to "B+"
- Fixed football gates texture
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1.1.6
- New water material
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1.1.5
- Fixed some errors in log
- Fixed screen texture on xiaomi
- Added grass footstep sounds to grass
- Slightly decreased enemies spawnrate
- Min total scrap value increased from 650 to 850
- Max total scrap value increased from 1300 to 1500
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1.1.4
- Fixed custom scrap desync in multiplayer
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1.1.3
- Fixed "Source mesh (name) is skipped because it does not allow read access" warning
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1.1.2
- Deleted Foggy and Flooded weather (has no effect)
- Package size compressed (some texture resolution decreased)
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1.1.1
- Fixed trees collision
- Fixed some little issues
- Max enemy power count inside object (spawnrate) decreased from 10 to 8
- Min total scrap value increased from 500 to 650
- Max total scrap value increased from 1150 to 1300
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1.1.0
- Ported to LethalLevelLoader (1.1.6)
- Fixed the map rendering on ship monitor
- Fixed some textures on map
- Fixed ItemShip items drop position
- Changed map lightning
- Route cost increased from 0 to 125
- All custom scrap now is unique and spawning only on school
- Removed "Wooden Table" and "Wooden Chair", this assets will be used in my other mod
- Now hazard level is "A+"
Now I'll start making a dungeon (other mod)
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1.0.4
- Mod ported to the 1.3.36 LE version
- Max enemy power count inside object (spawnrate) decreased from 14 to 10
- Changed price of wooden crate, table and chair
- Added some scan info to the moon
- Added some blocked fire exits inside the object
- Added moon info (LE 1.3.36 bonus)
- Removed dust clouds (LE 1.3.36 bonus)
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1.0.3
- Max enemy power count inside object (spawnrate) increased from 12 to 14
- The spawn chance of some enemies was decreased.
- Spawn chance of some scraps was slightly changed
- Now, enemy "Masked" (or "Mimic") can spawn on school moon
- New 5 scraps:
- Wooden crate
- Wooden table
- Armor
- Car key (most rare and expensive item in this mod)
- Axe (works like shovel, hit power: 2)
- Changed the position of the wooden chair in the player's hands
- "Rainy" weather was deleted from school moon, because this weather does nothing on this moon
- Fixed some bugs
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1.0.2
- Max enemy power count inside object (spawnrate) decreased from 16 to 12
- New 1 scrap:
- Magnet
- Fixed the position of the scrap in the player's hands
- Scrap prices increased (previously the prices were not what they were intended, this has been fixed)
- Fixed mod version index
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1.0.1
- Max enemy power count inside object (spawnrate) decreased from 20 to 16
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1.0.0
- New moon: 15 MAOY School
- New 4 scraps:
- Wooden Chair
- Old Book
- Cone
- Xiaomi