![MrUnrealTeam-SchoolMoon-1.2.1 icon](https://gcdn.thunderstore.io/live/repository/icons/MrUnrealTeam-SchoolMoon-1.2.1.png.128x128_q95.jpg)
SchoolMoon
[1.2.1 Release] Adds a new moon with a soviet abandoned school with 8 unique scrap items (v55 compatibility)
Date uploaded | 2 months ago |
Version | 1.2.1 |
Download link | MrUnrealTeam-SchoolMoon-1.2.1.zip |
Downloads | 30155 |
Dependency string | MrUnrealTeam-SchoolMoon-1.2.1 |
This mod requires the following mods to function
![BepInEx-BepInExPack-5.4.2100 icon](https://gcdn.thunderstore.io/live/repository/icons/BepInEx-BepInExPack-5.4.2100.png.64x64_q95.png)
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100![Evaisa-HookGenPatcher-0.0.5 icon](https://gcdn.thunderstore.io/live/repository/icons/Evaisa-HookGenPatcher-0.0.5.png.64x64_q95.jpg)
Evaisa-HookGenPatcher
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Preferred version: 0.0.5![Evaisa-FixPluginTypesSerialization-1.1.1 icon](https://gcdn.thunderstore.io/live/repository/icons/Evaisa-FixPluginTypesSerialization-1.1.1.png.64x64_q95.png)
Evaisa-FixPluginTypesSerialization
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Preferred version: 1.1.1![Evaisa-LethalLib-0.15.1 icon](https://gcdn.thunderstore.io/live/repository/icons/Evaisa-LethalLib-0.15.1.png.64x64_q95.jpg)
![MaxWasUnavailable-LethalModDataLib-1.2.2 icon](https://gcdn.thunderstore.io/live/repository/icons/MaxWasUnavailable-LethalModDataLib-1.2.2.png.64x64_q95.png)
MaxWasUnavailable-LethalModDataLib
A library for Lethal Company, providing a standardised way to save and load modded data.
Preferred version: 1.2.2![IAmBatby-LethalLevelLoader-1.2.4 icon](https://gcdn.thunderstore.io/live/repository/icons/IAmBatby-LethalLevelLoader-1.2.4.png.64x64_q95.jpg)
IAmBatby-LethalLevelLoader
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)
Preferred version: 1.2.4README
15 MAOY School
POPULATION: abandoned.
CONDITION: Looks quite clean and alive maybe.
HISTORY: One of the planets with an abandoned soviet MAOY school.
FAUNA: schoolchilds live here.
Info
Until recently, the planet was a single whole of the planet "74 Chelyabinsk". The cause of the collapse of the planets was severe catastrophes, which led first to the cracking of the planet’s crust, then to their separation. After some time, due to climate change, this planet was overtaken by a serious flood, which is why the only free, clean territory remained only the school itself. In appearance, she still looks contentedly alive, as if her hard school days and exams continue. However, over time, it really became alive, but the living creatures are clearly not people. Currently there is little danger of flooding and attacks from local fauna.
Description
This mod adds a moon with abandoned soviet school with route cost "125", two fire exits, and unique scrap items for this moon. The minimum three letter requirement to route to 15 MAOY School is "mao".
For custom dungeon interiors, the keyword is "School".
The new mod version 1.1.0 uses the "Lethal Level Loader". All versions before uses "Lethal Expansion". If you using "Lethal Expansion" with new mod update, please, use "Lethal Expansion Core".
Also check my custom dungeon
Installation (Manual, Before 1.1.0)
- Install BepInEx into your game.
- Download LethalExpansion and drop it into "Lethal Company\BepInEx\plugins"
- Download this mod and move "schoolmoon.lem" to "Lethal Company\BepInEx\plugins\Modules".
Installation (Manual, 1.1.0 and later)
- Install BepInEx into your game.
- Download LethalLib and drop it into "Lethal Company\BepInEx\plugins"
- Download FixPluginTypesSerialization and check how to install this on mod page.
- Download LethalModDataLib and drop it into "Lethal Company\BepInEx\plugins"
- Download HookGenPatcher and unpack it into "Lethal Company\BepInEx"
- Download LethalLevelLoader and drop it into "Lethal Company\BepInEx\plugins"
- Download this mod and move "school.lethalbundle" and "schoolscene.lethalbundle" to "Lethal Company\BepInEx\plugins".
Credits
- IAmBatby for "LethalLevelLoader".
- Evaisa for "LethalLib" and UnityTemplateProject.
- AudioKnight for video tutorial about LLL.
CHANGELOG
-
1.2.1
- v55 compatibility (fixed cruiser's dropship)
- Slighty decreased Old Bird spawn chance
- Breakable trees for cruiser
- Removed trash can near ship to make it easier to hook up cruiser
- Now all mod scrap was moved to "school.lethalbundle" ("schoolextra" file was deleted)
-
1.2.0
- Ported to LLL 1.2.1 (and v50 game version)
- Now butler and old bird can spawn
- Easter egg can spawn as scrap
- Changed sounds
-
1.1.9
- Decreased skybox bright
-
1.1.8
- The fog has been slightly corrected
-
1.1.7
- Improvements in skybox and fog, now skybox is more visible
- Added second fire exit (junior part)
- Changed hazard level to "B+"
- Fixed football gates texture
-
1.1.6
- New water material
-
1.1.5
- Fixed some errors in log
- Fixed screen texture on xiaomi
- Added grass footstep sounds to grass
- Slightly decreased enemies spawnrate
- Min total scrap value increased from 650 to 850
- Max total scrap value increased from 1300 to 1500
-
1.1.4
- Fixed custom scrap desync in multiplayer
-
1.1.3
- Fixed "Source mesh (name) is skipped because it does not allow read access" warning
-
1.1.2
- Deleted Foggy and Flooded weather (has no effect)
- Package size compressed (some texture resolution decreased)
-
1.1.1
- Fixed trees collision
- Fixed some little issues
- Max enemy power count inside object (spawnrate) decreased from 10 to 8
- Min total scrap value increased from 500 to 650
- Max total scrap value increased from 1150 to 1300
-
1.1.0
- Ported to LethalLevelLoader (1.1.6)
- Fixed the map rendering on ship monitor
- Fixed some textures on map
- Fixed ItemShip items drop position
- Changed map lightning
- Route cost increased from 0 to 125
- All custom scrap now is unique and spawning only on school
- Removed "Wooden Table" and "Wooden Chair", this assets will be used in my other mod
- Now hazard level is "A+"
Now I'll start making a dungeon (other mod)
-
1.0.4
- Mod ported to the 1.3.36 LE version
- Max enemy power count inside object (spawnrate) decreased from 14 to 10
- Changed price of wooden crate, table and chair
- Added some scan info to the moon
- Added some blocked fire exits inside the object
- Added moon info (LE 1.3.36 bonus)
- Removed dust clouds (LE 1.3.36 bonus)
-
1.0.3
- Max enemy power count inside object (spawnrate) increased from 12 to 14
- The spawn chance of some enemies was decreased.
- Spawn chance of some scraps was slightly changed
- Now, enemy "Masked" (or "Mimic") can spawn on school moon
- New 5 scraps:
- Wooden crate
- Wooden table
- Armor
- Car key (most rare and expensive item in this mod)
- Axe (works like shovel, hit power: 2)
- Changed the position of the wooden chair in the player's hands
- "Rainy" weather was deleted from school moon, because this weather does nothing on this moon
- Fixed some bugs
-
1.0.2
- Max enemy power count inside object (spawnrate) decreased from 16 to 12
- New 1 scrap:
- Magnet
- Fixed the position of the scrap in the player's hands
- Scrap prices increased (previously the prices were not what they were intended, this has been fixed)
- Fixed mod version index
-
1.0.1
- Max enemy power count inside object (spawnrate) decreased from 20 to 16
-
1.0.0
- New moon: 15 MAOY School
- New 4 scraps:
- Wooden Chair
- Old Book
- Cone
- Xiaomi