Lethal Company

Required mods (216)

This package requires the following packages to work.
Changes the Airhorn Sound to the Bad to the Bone Riff.
Version:1.0.3
fixed magnet rotation, move scrap to the ship automatically, storage light, mute engine/radio audio in orbit, cruiser scrap items, speedometer,
Version:1.4.0
Reduces stuttering during level loading
Version:0.1.14
Makes eyeless mouthdogs killable with shotguns. Client-side, works in public lobbies. Vanilla damage unchanged.
Version:1.0.1
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.3
Increases the battery life of many battery powered gadgets.
Version:1.0.2
Adds the legendary Immortal Snail as an enemy.
Version:0.7.5
Change team death to lose a percentage of scrap, scaled by number of players.
Version:1.0.0
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.8.4
(LLL) 4 new moons: 1 free, 1 intermediate, 1 late-game, and 1 hidden. Part of my Starlancer series!
Version:2.4.0
A custom interior in a Sci-Fi industrial style. Part of my Starlancer Series!
Version:1.6.7
Four new moons, Sierra, Fray, Cambrian, Temper.
Version:1.4.11
Explore the Backrooms, a surreal labyrinth in this mod. Navigate endless, eerie spaces, and uncover mysteries.
Version:0.1.3
Unlocks all of the base game suits immediately for free.
Version:1.0.7
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Towards a future with fewer lobby incompatibility errors.
Version:1.2.0
Adds several ghost enemies to the game.
Version:1.3.16
Fixes RPC lag. This should fix the several second slowdown that occurs when some mods throw exceptions in the console.
Version:1.0.1
Audio and MIDI library for .NET
Version:2.2.2
Provides an efficient allocation free async/await integration for Unity.
Version:2.5.0
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