Last updated | 5 months ago |
Total downloads | 246 |
Total rating | 0 |
Categories | BepInEx Monsters Interiors |
Dependency string | Nyah-TheDepthModpack-1.0.0 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
Evaisa-HookGenPatcher
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Preferred version: 0.0.5Ozone-Runtime_Netcode_Patcher
Patches Netcode RPC methods during runtime utilizing Harmony
Preferred version: 0.2.5doggosuki-Huntdown
Each day a mission is given to hunt down a specific monster, which drops a scrap reward when hunted. Missions are configurable and toggleable.
Preferred version: 1.4.1Evaisa-FixPluginTypesSerialization
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Preferred version: 1.1.1TwinDimensionalProductions-CoilHeadStare
Makes the Coil Head slowly turn and face you even while you are looking directly at it. Reminding you that it only needs you to falter for a single moment. Extra feature: Coil Head spring bounces when hit with a shovel.
Preferred version: 1.0.9EliteMasterEric-Coroner
Rework the Performance Report with new info, including cause of death.
Preferred version: 1.6.2tinyhoot-ShipLoot
Reliably shows the total value of all scrap in your ship.
Preferred version: 1.1.0x753-More_Suits
Adds more suits to choose from, and can be used as a library to load your own suits!
Preferred version: 1.4.3Rune580-LethalCompany_InputUtils
API/Library for creating Unity InputActions with in-game re-binding support. Provides an alternative UI that allows for supporting mods to have in-game re-bindable keybinds.
Preferred version: 0.7.4MaxWasUnavailable-LethalModDataLib
A library for Lethal Company, providing a standardised way to save and load modded data.
Preferred version: 1.2.2RugbugRedfern-Skinwalkers
The monsters have learned how to mimic the voices of your friends.
Preferred version: 5.0.0AudioKnight-StarlancerAIFix
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Preferred version: 3.6.0IAmBatby-LethalToolbox
A Lethal Company Mod & Editor Tool to provide custom content creators with easily accessible ways to implement features and mechanics without then need for custom code.
Preferred version: 1.0.2x753-Mimics
Adds a dangerous new monster to the game. Can you figure out what's real or will you be devoured?
Preferred version: 2.6.0IntegrityChaos-Diversity
Diversity is a mod that revamps few aspects of the game. Generally the entities itself.
Preferred version: 2.1.0Hardy-LCMaxSoundsFix
Simple mod that increase max number of simultaneous playing sounds, hopefully fixing missing footsteps and other missing sound problems.
Preferred version: 1.2.0IAmBatby-LethalLevelLoader
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)
Preferred version: 1.2.4WhiteSpike-Interactive_Terminal_API
API focused on making interactable UI in the terminal
Preferred version: 1.1.2malco-Lategame_Upgrades
V3.7.2! - Alternative upgrade/item modes, Contracts Interactive UI and more!
Preferred version: 3.7.2KlutzyBubbles-BetterEmotes
[v50] Alters the integration method of more emotes and adds some config options. See github for more info.
Preferred version: 1.5.1README
Project Title
A brief description of what this project does and who it's for