Decompiled source of PuppetJester v1.0.0

PuppetJester.dll

Decompiled 4 months ago
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using HarmonyLib;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("PuppetJester")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("PuppetJester")]
[assembly: AssemblyCopyright("Copyright ©  2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("1ad5dcd5-3605-4fb1-aab6-05923ce90b0c")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace PuppetJester
{
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "PuppetJester";

		public const string PLUGIN_NAME = "PuppetJester";

		public const string PLUGIN_VERSION = "1.0.0";
	}
	public class OrtonAnimationEventAudioTunnel : MonoBehaviour
	{
		private PlayAudioAnimationEvent eventBehaviour;

		private void OnEnable()
		{
			Transform parent = ((Component)this).gameObject.transform.parent;
			object obj;
			if (parent == null)
			{
				obj = null;
			}
			else
			{
				Transform obj2 = parent.Find("OldAnimContainer");
				obj = ((obj2 != null) ? ((Component)obj2).GetComponent<PlayAudioAnimationEvent>() : null);
			}
			PlayAudioAnimationEvent val = (PlayAudioAnimationEvent)obj;
			if ((Object)(object)val != (Object)null)
			{
				eventBehaviour = val;
			}
		}

		public void PlayAudio1()
		{
			if ((Object)(object)eventBehaviour != (Object)null)
			{
				eventBehaviour.PlayAudio1();
			}
		}

		public void PlayAudio1RandomClip()
		{
			if ((Object)(object)eventBehaviour != (Object)null)
			{
				eventBehaviour.PlayAudio1RandomClip();
			}
		}

		public void PlayAudio2RandomClip()
		{
			if ((Object)(object)eventBehaviour != (Object)null)
			{
				eventBehaviour.PlayAudio2RandomClip();
			}
		}

		public void PlayAudioB1()
		{
			if ((Object)(object)eventBehaviour != (Object)null)
			{
				eventBehaviour.PlayAudioB1();
			}
		}

		public void PlayParticle()
		{
			if ((Object)(object)eventBehaviour != (Object)null)
			{
				eventBehaviour.PlayParticle();
			}
		}

		public void PlayParticleWithChildren()
		{
			if ((Object)(object)eventBehaviour != (Object)null)
			{
				eventBehaviour.PlayParticleWithChildren();
			}
		}

		public void StopParticle()
		{
			if ((Object)(object)eventBehaviour != (Object)null)
			{
				eventBehaviour.StopParticle();
			}
		}

		public void PlayAudio1Oneshot()
		{
			if ((Object)(object)eventBehaviour != (Object)null)
			{
				eventBehaviour.PlayAudio1Oneshot();
			}
		}

		public void PlayAudio2()
		{
			if ((Object)(object)eventBehaviour != (Object)null)
			{
				eventBehaviour.PlayAudio2();
			}
		}

		public void PlayAudioB2()
		{
			if ((Object)(object)eventBehaviour != (Object)null)
			{
				eventBehaviour.PlayAudioB2();
			}
		}

		public void PlayAudio2Oneshot()
		{
			if ((Object)(object)eventBehaviour != (Object)null)
			{
				eventBehaviour.PlayAudio2Oneshot();
			}
		}

		public void PlayAudio3Oneshot()
		{
			if ((Object)(object)eventBehaviour != (Object)null)
			{
				eventBehaviour.PlayAudio3Oneshot();
			}
		}

		public void StopAudio()
		{
			if ((Object)(object)eventBehaviour != (Object)null)
			{
				eventBehaviour.StopAudio();
			}
		}

		public void PauseAudio()
		{
			if ((Object)(object)eventBehaviour != (Object)null)
			{
				eventBehaviour.PauseAudio();
			}
		}

		public void PlayAudio1DefaultClip()
		{
			if ((Object)(object)eventBehaviour != (Object)null)
			{
				eventBehaviour.PlayAudio1DefaultClip();
			}
		}

		public void OnAnimationEvent()
		{
			if ((Object)(object)eventBehaviour != (Object)null)
			{
				eventBehaviour.OnAnimationEvent();
			}
		}

		public void DestroyObject()
		{
			if ((Object)(object)eventBehaviour != (Object)null)
			{
				eventBehaviour.DestroyObject();
			}
		}
	}
	[BepInPlugin("PuppetJester", "PuppetJester", "1.0.0")]
	public class Plugin : BaseUnityPlugin
	{
		public static GameObject Visuals;

		private void Awake()
		{
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin PuppetJester is loaded!");
			Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), (string)null);
			string text = Path.Combine(Path.GetDirectoryName(((BaseUnityPlugin)this).Info.Location), "puppet.bundle");
			AssetBundle val = AssetBundle.LoadFromFile(text);
			Visuals = val.LoadAsset<GameObject>("assets/prefabs/puppet.prefab");
			Renderer[] componentsInChildren = Visuals.GetComponentsInChildren<Renderer>(true);
			foreach (Renderer val2 in componentsInChildren)
			{
				((Component)val2).gameObject.layer = LayerMask.NameToLayer("Enemies");
			}
		}
	}
}
namespace PuppetJester.Patches
{
	[HarmonyPatch(typeof(JesterAI), "Start")]
	internal class JesterPatch
	{
		private static void Postfix(JesterAI __instance)
		{
			if ((Object)(object)Plugin.Visuals == (Object)null)
			{
				return;
			}
			Renderer[] componentsInChildren = ((Component)((Component)__instance).transform.Find("MeshContainer")).gameObject.GetComponentsInChildren<Renderer>();
			foreach (Renderer val in componentsInChildren)
			{
				val.enabled = false;
			}
			Transform obj = ((Component)__instance).transform.Find("MeshContainer");
			object obj2;
			if (obj == null)
			{
				obj2 = null;
			}
			else
			{
				Transform obj3 = obj.Find("AnimContainer");
				obj2 = ((obj3 != null) ? ((Component)obj3).gameObject : null);
			}
			GameObject val2 = (GameObject)obj2;
			((Object)val2).name = "OldAnimContainer";
			((Behaviour)val2.GetComponent<Animator>()).enabled = false;
			Transform obj4 = val2.transform.Find("metarig");
			if (obj4 != null)
			{
				((Component)obj4).gameObject.SetActive(false);
			}
			GameObject val3 = Object.Instantiate<GameObject>(Plugin.Visuals, val2.transform.parent);
			((Object)val3).name = "AnimContainer";
			Animator component = val3.GetComponent<Animator>();
			component.SetBool("turningCrank", false);
			component.SetBool("poppedOut", false);
			component.SetFloat("CrankSpeedMultiplier", 1f);
			component.SetBool("stunned", false);
			((EnemyAI)__instance).creatureAnimator = component;
			Transform obj5 = val3.transform.Find("metarig");
			object grabBodyPoint;
			if (obj5 == null)
			{
				grabBodyPoint = null;
			}
			else
			{
				Transform obj6 = obj5.Find("BoxContainer");
				if (obj6 == null)
				{
					grabBodyPoint = null;
				}
				else
				{
					Transform obj7 = obj6.Find("spine.004");
					if (obj7 == null)
					{
						grabBodyPoint = null;
					}
					else
					{
						Transform obj8 = obj7.Find("spine.005");
						if (obj8 == null)
						{
							grabBodyPoint = null;
						}
						else
						{
							Transform obj9 = obj8.Find("spine.006");
							grabBodyPoint = ((obj9 != null) ? obj9.Find("GrabBodyPoint") : null);
						}
					}
				}
			}
			__instance.grabBodyPoint = (Transform)grabBodyPoint;
			Transform obj10 = val3.transform.Find("Rig 1");
			object headRigTarget;
			if (obj10 == null)
			{
				headRigTarget = null;
			}
			else
			{
				Transform obj11 = obj10.Find("HeadRig");
				headRigTarget = ((obj11 != null) ? obj11.Find("HeadTarget") : null);
			}
			__instance.headRigTarget = (Transform)headRigTarget;
			((EnemyAI)__instance).skinnedMeshRenderers = ((Component)__instance).gameObject.GetComponentsInChildren<SkinnedMeshRenderer>();
			((EnemyAI)__instance).meshRenderers = ((Component)__instance).gameObject.GetComponentsInChildren<MeshRenderer>();
		}
	}
}