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CHANGELOG
Changelog
1.2.5 (Multiplayer untested)
- Many mod updates
- Small Tweaks
- Better Performance
- New Scrap Variants
- New Entity
- Other small Changes
- Quests
1.2.4 (Multiplayer untested)
- Many mod updates to be compatible for the latest LC version
- Added some quality of life to ui and ship map
- changed the emotes to fit with the game
- Made EGGS explode only when thrown
- Added football (Requested from warsheepgaming)
- Added new inside monster to look out for
- Adjusted Terminal Scanner to be a little more accurate
- Made recharge station moveable
- Had to remove body's since they were breaking shadows
- Miner performance improvements
- Some rebalances to monsters, weapons ect
1.2.3
- Fixed audio issue
- Fixed main entrance not spawning
1.2.2
- Cleaned some errors on start
- Some fixes to the Casino
- Made darkness darker
- Added new outside monster
1.2.1
- Mega fixes from invisible bees to host getting soft locked after round
- Quick clean of list for better compatibility
- Added better difficulty scaling
- Lobby of 1-4 has 20%-80% difficulty and lobby of 5+ has 100% difficulty
- Slowed down day by 10%
1.2.0
- Fixed monsters not de-spawning after leaving the moon
- Balanced Old Birds and Man Eaters to make the game more fare
- Revert emotes
1.1.9
- Mod updates
- removed wider ship since it caused a random crash
1.1.8
- had a issue publishing list to web
1.1.7
- Many MANY! needed mod updates
- Some adjustments to some mods for better experience
- Added held item tooltip (So u don't need to drop said item to know the value of it)
- Added radiation to apparatus (Be carful it's sensitive)
1.1.6
- Many mod updates
1.1.5
- Some mod updates
1.1.4
- Some mod updates
1.1.3
- Added rebalanced moons
- Added Lethal Casino
- Improved monster AI to allow more creatures with less lag
- Some mod updates
1.1.2
- Mod updates
1.1.1
- Removed dimming flashlights to fix some issues with the old flashlight
- Removed the ability to sleep on the bunkbed since it didn't seam to work with everyone
- Some mod updates
1.1.0
- Fixed another outside visual bug
- Adjusted scrap spawns
- Added Rats
1.0.9
- Changed the page icon (my bad)
1.0.8
- Fixed a problem with dropping items
- Fixed Barber
- Fixed Bunker Spider
- Reduced spawn speed of the Ghost Girl
- Less issues between mods on start up
- Tweaked Quota for added difficulty
- Reduced scrap spawns to force u deeper into the map
- Made it easier to type in the terminal
- Come back as ghosts to haunt crewmates if u die
1.0.7
- Improved dungeon Generation
- Better spray paint
- Jesters slam open doors now instead of just opening them
- Reworked insanity fixing some small issues and adding new ways to go insane
- 8 new vanilla like scrap
- Use zapgun to revive crewmates
- Use the bed as what it's used for
- Improved FPS cap setting
- Re-enabled ghost girl (I forgot)
1.0.6
- Improved visuals
- Improved start up performance
- Changed loading into new moon after pulling lever
- Hydrodere won't camp main or fire exits anymore
- Changed looks of some vanilla moons for added exploration
- Flashlights dim when battery gets low
- Changed how dropping items work
- Fixed Hyper Hydrodere when the baby Cave Crawler touch a Hydrodere
- Fixed apparatus getting stuck in hands and not letting u interact with anything
- Increased horror
1.0.5
- Reverted to release version to fix multiplayer
- Increased difficulty for more scary events
- Fixed everything else from log below
1.0.4 (Broken)
- Some Audio Fixes
1.0.3 (Broken)
- Fix some issues with ship
- Fix some possible issues with ghost girl
- Fix some issues with insanity
- Fix an issues with the backrooms
1.0.2 (Broken)
- Fixed visual bug when outside
- Slightly improved performance on start up
1.0.1 (Broken)
- Decreased file size by removing some old config files
1.0.0
- Initial release