Lethal Company

Required mods (83)

This package requires the following packages to work.
Multipurpose modding API for Lethal Company
Version:3.1.0
A small QOL mod that speeds up getting in-game and adds a ping metric.
Version:1.2.0
Personal assignments for employees, that can be completed for extra cash
Version:1.0.8
Changes the Radiation warning SFX to Toreador March
Version:1.0.1
Display the clock inside the ship!
Version:0.9.0
A mod which gives Presents a 5% chance of spawning a random enemy when opened.
Version:1.0.3
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Version:5.4.2113
Removes the penalty you get from players dying.
Version:1.0.1
flashlights get dimmer as the battery gets low
Version:1.0.1
Anti-hoarding technology that only removes required credits for the quota instead of setting progress to 0
Version:2.1.0
Replaces the ships internal camera (right monitor) with bodycams that are linked to the radar.
Version:1.0.4
Adds a monitor-accurate ring compass at the top of the screen, where the helmet overlay is.
Version:1.0.3
Let's you easily load audio files (With LCSoundTool) and replace any in game audio clip.
Version:2.2.0
Adds a 10% chance of exploding if you use annoying Items like the Airhorn, Clownhorn or Remote. Now customizable!
Version:1.1.0
Changes the max amount of items that the game saves from 45 to 999. Requires BepInEx.
Version:1.0.1
This modification allows you to hear players' voices for 2 seconds (adjustable) after they die.
Version:1.0.3
Replaces the player hud with a different one.
Version:1.1.0
Rework the Performance Report with new info, including cause of death.
Version:1.4.2
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
My modding tools for Lethal Company
Version:0.8.0
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.