Last updated | a week ago |
Total downloads | 142 |
Total rating | 0 |
Categories | Modpacks |
Dependency string | Saplings-Simp_ModPack-1.0.4 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100notnotnotswipez-MoreCompany
A stable lobby player count expansion mod. With cosmetics!
Preferred version: 1.11.0FlipMods-TooManyEmotes
Adds over 250 new emotes! Includes emote wheel, allows Masked Enemies to emote, adds emote music (can be muted), implements a system for purchasing emotes on the store (optional), and much more!
Preferred version: 2.2.11FlipMods-ReservedItemSlotCore
The core mod for all ReservedItemSlot mods. Adds functionality for all ReservedItemSlot mods and adds API functions!
Preferred version: 2.0.38FlipMods-ReservedFlashlightSlot
Gives a dedicated Flashlight slot on the right side of your screen that can optionally be purchased! Can be toggled with [F] to activate the Flashlight at anytime.
Preferred version: 2.0.8FlipMods-ReservedWalkieSlot
Gives a dedicated Walkie slot on the right side of your screen that can optionally be purchased! You can press [X] to activate and speak into the Walkie at anytime.
Preferred version: 2.0.6Evaisa-FixPluginTypesSerialization
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Preferred version: 1.1.1Evaisa-HookGenPatcher
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Preferred version: 0.0.5Rune580-LethalCompany_InputUtils
API/Library for creating Unity InputActions with in-game re-binding support. Provides an alternative UI that allows for supporting mods to have in-game re-bindable keybinds.
Preferred version: 0.7.7WhiteSpike-Interactive_Terminal_API
API focused on making interactable UI in the terminal
Preferred version: 1.2.0malco-Lategame_Upgrades
V3.10.11! - Shotgun and Teleporter Upgrades, fixes & more
Preferred version: 3.10.11IAmBatby-LethalLevelLoader
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)
Preferred version: 1.3.10AudioKnight-StarlancerAIFix
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Preferred version: 3.8.4MaxWasUnavailable-LethalModDataLib
A library for Lethal Company, providing a standardised way to save and load modded data.
Preferred version: 1.2.2DemonMae-Mazon_moon
Mid tier Moon modeled after the map of the same name from Unreal.
Preferred version: 1.2.3DemonMae-Espira_moon
A Haunted moon in an archipelego, teeming with the Supernatural.
Preferred version: 1.3.2no00ob-LCSoundTool
Let's you easily load audio files, replace in game audio, send audio over the network and log any audio playback into console.
Preferred version: 1.5.1Clementinise-CustomSounds
Let's you easily load audio files (With LCSoundTool) and replace any in game audio clip.
Preferred version: 2.3.2Vulf-GokuBracken
Replaces the bracken's model with a model of Goku from the Tenkaichi games
Preferred version: 1.5.9ZaW1ndJr-Goku_Bracken_has_voice
Replaces the Bracken with Goku and gives him voice lines.
Preferred version: 1.0.0RealeStudios-CastleGrounds
Remake of Peach's Castle for LethalLevelLoader. v68 compatible. L is real
Preferred version: 5.2.3Kittenji-NavMeshInCompany
Enables the use of AI pathfinding and navigation in the Company Building allowing other mods to spawn Enemies.
Preferred version: 1.0.3Kittenji-Herobrine
Adds Herobrine from Minecraft as an entity that will haunt you.
Preferred version: 1.3.5loaforc-FacilityMeltdown
Maybe taking the apparatus out isn't such a great idea...
Preferred version: 2.6.20Hamunii-DetourContext_Dispose_Fix
A BepInEx patcher to fix MonoMod.RuntimeDetour's DetourContext.Dispose not working.
Preferred version: 1.0.3Hamunii-AutoHookGenPatcher
Automatically generates MonoMod.RuntimeDetour.HookGen's MMHOOK files during the BepInEx preloader phase.
Preferred version: 1.0.4Azim-LethalPresents
A mod which gives Presents a configurable chance of spawning a random enemy when opened.
Preferred version: 1.0.9Kittenji-Dont_Touch_Me
Adds a new entity to the game, from Lobotomy Corporation. Can you and your friends survive the temptation?
Preferred version: 1.2.4Kittenji-Groan_Tube_Scrap
Adds the Groan Tube as a scrap, the one that goes 'AAAAEEEEEEEUUUU' when you flip it. (aka Giggle stick)
Preferred version: 1.0.4Zehs-ToilHead
CoilHeads, Manticoils, and other entities can sometimes spawn with a turret on their head. Highly Configurable.
Preferred version: 1.7.2x753-Mimics
Adds a dangerous new monster to the game. Can you figure out what's real or will you be devoured?
Preferred version: 2.6.4slayer6409-Emergency_Dice_Updated
Last ray of hope in a hopeless situation?
Preferred version: 1.6.5TheR0ckman-Kiriko_Player_Suit
Adds Kiriko from Overwatch 2 as a Player Suit. Model Credit: Josseda673
Preferred version: 1.0.1Zigzag-ChillaxScraps
Adds several scrap items to mess with your friends and enhance gameplay experience!
Preferred version: 1.3.4qwbarch-Concentus
Portable C# implementation of the Opus audio compression codec
Preferred version: 2.3.0qwbarch-OpusDotNet
An easy-to-use library for encoding and decoding 16-bit audio using the Opus Audio Codec.
Preferred version: 1.0.30willis81808-LethalSettings
A centralized place for configuring mods from in-game
Preferred version: 1.4.1qwbarch-Mirage
Voice mimicking where all players hear the same voice, with a focus on masked enemies. Alternative to Skinwalkers + MaskedEnemyOverhaul.
Preferred version: 1.14.0README
ModPack made for MICROWAVESS(AKA RIB)