Config Reference/Ship

Updated a month ago

Ship - Anything that changes things or behavior in the ship.

Setting Description Accepted Values Default
AllowChargerPlacement [ALL USERS] If set to true, the battery charger may be placed via the ship's build mode. WARNING: THIS WILL PREVENT YOU FROM CONNECTING TO ANY OTHER PLAYERS THAT DO NOT ALSO HAVE IT ENABLED! true, false false
CounterClockwiseKey If SnapObjectsByDegrees > 0, configures which modifier key spins it CCW. None, Space, Enter, Tab, Backquote, Quote, Semicolon, Comma, Period, Slash, Backslash, LeftBracket, RightBracket, Minus, Equals, A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X, Y, Z, Digit1, Digit2, Digit3, Digit4, Digit5, Digit6, Digit7, Digit8, Digit9, Digit0, LeftShift, RightShift, LeftAlt, AltGr, LeftCtrl, RightCtrl, LeftWindows, RightCommand, ContextMenu, Escape, LeftArrow, RightArrow, UpArrow, DownArrow, Backspace, PageDown, PageUp, Home, End, Insert, Delete, CapsLock, NumLock, PrintScreen, ScrollLock, Pause, NumpadEnter, NumpadDivide, NumpadMultiply, NumpadPlus, NumpadMinus, NumpadPeriod, NumpadEquals, Numpad0, Numpad1, Numpad2, Numpad3, Numpad4, Numpad5, Numpad6, Numpad7, Numpad8, Numpad9, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, MouseLeft, MouseRight, MouseMiddle, MouseBackButton, MouseForwardButton LeftShift
DisableShipCamPostProcessing If set to true, the internal and external ship cameras will no longer use post processing. This may improve performance with higher resolution camera settings. true, false false
FreeRotateKey If SnapObjectsByDegrees > 0, configures which modifer key activates free rotation. None, Space, Enter, Tab, Backquote, Quote, Semicolon, Comma, Period, Slash, Backslash, LeftBracket, RightBracket, Minus, Equals, A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X, Y, Z, Digit1, Digit2, Digit3, Digit4, Digit5, Digit6, Digit7, Digit8, Digit9, Digit0, LeftShift, RightShift, LeftAlt, AltGr, LeftCtrl, RightCtrl, LeftWindows, RightCommand, ContextMenu, Escape, LeftArrow, RightArrow, UpArrow, DownArrow, Backspace, PageDown, PageUp, Home, End, Insert, Delete, CapsLock, NumLock, PrintScreen, ScrollLock, Pause, NumpadEnter, NumpadDivide, NumpadMultiply, NumpadPlus, NumpadMinus, NumpadPeriod, NumpadEquals, Numpad0, Numpad1, Numpad2, Numpad3, Numpad4, Numpad5, Numpad6, Numpad7, Numpad8, Numpad9, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, MouseLeft, MouseRight, MouseMiddle, MouseBackButton, MouseForwardButton LeftAlt
HideClipboardAndStickyNote If set to true, the game will not show the clipboard or sticky note when the game loads. true, false false
HideShipCabinetDoors If set to true, the storage shelves in the ship will not have doors. true, false false
LightSwitchScanNode If set to true, the light switch will have a scan node attached. true, false true
MoveShipClipboardToWall If set to true, the ship's clipboard will not start on the table but instead on the wall in front of the player. true, false true
SaveShipFurniturePlaces Determines what ship furniture positions and storage states will not be reset after being fired. None, StartingFurniture, All StartingFurniture
ShipMapCamRotation If specified, makes the ship cam face a specific direction instead of a 45 degree SW angle. None, North, East, South, West None
ShipPlaceablesCollide If set to true, placeable ship objects will check for collisions with each other during placement. true, false true
SnapObjectsByDegrees Build mode will switch to snap turning (press instead of hold) by this many degrees at a time. Setting it to 0 uses vanilla behavior. 0, 15, 30, 45, 60, 90, 120, 180 45
SpeakerPlaysIntroVoice If set to true, the ship's speaker will play the introductory welcome audio on the first day. true, false true