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Config Reference/Teleporters
Updated a month agoTeleporters - Settings related to modifying the telporter behaviors.
| Setting | Description | Accepted Values | Default |
|---|---|---|---|
| InverseTeleporterCooldown | How many seconds to wait in between button presses for the INVERSE teleporter. Vanilla = 210. If using the vanilla value, the teleporter code will not be modified. | From 1 to 300 | 210 |
| KeepItemsDuringInverse | Whether to keep Held, Non Scrap, or All items in inventory when using the inverse teleporter. WARNING: THIS WILL CAUSE INVENTORY DESYNCS IF OTHER PLAYERS DO NOT SHARE YOUR SETTING! | None, Held, NonScrap, All | None |
| KeepItemsDuringTeleport | Whether to keep Held, Non Scrap, or All items in inventory when using the regular teleporter. WARNING: THIS WILL CAUSE INVENTORY DESYNCS IF OTHER PLAYERS DO NOT SHARE YOUR SETTING! | None, Held, NonScrap, All | None |
| RadarBoostersCanBeTeleported | [Host Only] If enabled, radar boosters can be affected by the specified type of teleporters. If the host has this setting enabled, unmodded clients may experience desyncs with radar boosters and teleporters. | Disabled, OnlyRegular, OnlyInverse, RegularAndInverse | Disabled |
| RegularTeleporterCooldown | How many seconds to wait in between button presses for the REGULAR teleporter. Vanilla = 10. If using the vanilla value, the teleporter code will not be modified. | From 1 to 300 | 10 |
Pages
- Config Reference/Enemies
- Config Reference/Extra Monitors
- Config Reference/Fixes
- Config Reference/Game Launch
- Config Reference/Inventory
- Config Reference/Mechanics
- Config Reference/Misc
- Config Reference/Scanner
- Config Reference/Scrap
- Config Reference/Ship
- Config Reference/Teleporters
- Config Reference/Terminal
- Config Reference/Tools
- Config Reference/UI