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Config Reference/Ship
Updated a month agoShip - Anything that changes things or behavior in the ship.
| Setting | Description | Accepted Values | Default |
|---|---|---|---|
| AllowChargerPlacement | [ALL USERS] If set to true, the battery charger may be placed via the ship's build mode. WARNING: THIS WILL PREVENT YOU FROM CONNECTING TO ANY OTHER PLAYERS THAT DO NOT ALSO HAVE IT ENABLED! | true, false | false |
| CounterClockwiseKey | If SnapObjectsByDegrees > 0, configures which modifier key spins it CCW. | None, Space, Enter, Tab, Backquote, Quote, Semicolon, Comma, Period, Slash, Backslash, LeftBracket, RightBracket, Minus, Equals, A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X, Y, Z, Digit1, Digit2, Digit3, Digit4, Digit5, Digit6, Digit7, Digit8, Digit9, Digit0, LeftShift, RightShift, LeftAlt, AltGr, LeftCtrl, RightCtrl, LeftWindows, RightCommand, ContextMenu, Escape, LeftArrow, RightArrow, UpArrow, DownArrow, Backspace, PageDown, PageUp, Home, End, Insert, Delete, CapsLock, NumLock, PrintScreen, ScrollLock, Pause, NumpadEnter, NumpadDivide, NumpadMultiply, NumpadPlus, NumpadMinus, NumpadPeriod, NumpadEquals, Numpad0, Numpad1, Numpad2, Numpad3, Numpad4, Numpad5, Numpad6, Numpad7, Numpad8, Numpad9, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, MouseLeft, MouseRight, MouseMiddle, MouseBackButton, MouseForwardButton | LeftShift |
| DisableInternalShipCamPostProcessing | If set to true, the internal ship camera will no longer use post processing. This may improve performance with higher resolution camera settings. | true, false | false |
| DisableExternalShipCamPostProcessing | If set to true, the external ship camera will no longer use post processing. This may improve performance with higher resolution camera settings. | true, false | false |
| FreeRotateKey | If SnapObjectsByDegrees > 0, configures which modifer key activates free rotation. | None, Space, Enter, Tab, Backquote, Quote, Semicolon, Comma, Period, Slash, Backslash, LeftBracket, RightBracket, Minus, Equals, A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X, Y, Z, Digit1, Digit2, Digit3, Digit4, Digit5, Digit6, Digit7, Digit8, Digit9, Digit0, LeftShift, RightShift, LeftAlt, AltGr, LeftCtrl, RightCtrl, LeftWindows, RightCommand, ContextMenu, Escape, LeftArrow, RightArrow, UpArrow, DownArrow, Backspace, PageDown, PageUp, Home, End, Insert, Delete, CapsLock, NumLock, PrintScreen, ScrollLock, Pause, NumpadEnter, NumpadDivide, NumpadMultiply, NumpadPlus, NumpadMinus, NumpadPeriod, NumpadEquals, Numpad0, Numpad1, Numpad2, Numpad3, Numpad4, Numpad5, Numpad6, Numpad7, Numpad8, Numpad9, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, MouseLeft, MouseRight, MouseMiddle, MouseBackButton, MouseForwardButton | LeftAlt |
| HideClipboardAndStickyNote | If set to true, the game will not show the clipboard or sticky note when the game loads. | true, false | false |
| HideShipCabinetDoors | If set to true, the storage shelves in the ship will not have doors. | true, false | false |
| LightSwitchScanNode | If set to true, the light switch will have a scan node attached. | true, false | true |
| MoveShipClipboardToWall | If set to true, the ship's clipboard will not start on the table but instead on the wall in front of the player. | true, false | true |
| SaveShipFurniturePlaces | Determines what ship furniture positions and storage states will not be reset after being fired. | None, StartingFurniture, All | StartingFurniture |
| ShipMapCamRotation | If specified, makes the ship cam face a specific direction instead of a 45 degree SW angle. | None, North, East, South, West | None |
| ShipPlaceablesCollide | If set to true, placeable ship objects will check for collisions with each other during placement. | true, false | true |
| SnapObjectsByDegrees | Build mode will switch to snap turning (press instead of hold) by this many degrees at a time. Setting it to 0 uses vanilla behavior. | 0, 15, 30, 45, 60, 90, 120, 180 | 45 |
| SpeakerPlaysIntroVoice | If set to true, the ship's speaker will play the introductory welcome audio on the first day. | true, false | true |
Pages
- Config Reference/Enemies
- Config Reference/Extra Monitors
- Config Reference/Fixes
- Config Reference/Game Launch
- Config Reference/Inventory
- Config Reference/Mechanics
- Config Reference/Misc
- Config Reference/Scanner
- Config Reference/Scrap
- Config Reference/Ship
- Config Reference/Teleporters
- Config Reference/Terminal
- Config Reference/Tools
- Config Reference/UI