Config Reference/Enemies

Updated 2 months ago

Enemies - Settings specific to enemy or AI changes.

Note that all settings should be fully compatible with other popular mods, such as Mirage.

Setting Description Default
MaskedEntitiesCopyPlayerLooks How much masked entities should look like a targeted player. None
MaskedEntitiesReachTowardsPlayer If set to true, masked entities will reach towards the player they are chasing in a zombie-like way. true
MaskedEntitiesShowPlayerNames If set to true, masked entities will display their targeted player's name above their head, as well as be scannable if ScanPlayers = True. false
MaskedEntitiesShowScrapIconChance The percentage (0-100) a masked entity will spawn with a radar map scrap icon attached. 0
MaskedEntitiesSpinOnRadar If set to true, masked entities' radar dots will spin randomly, slightly giving away their identity. true
MaskedEntitiesWearMasks If set to true, masked entities will wear their default masks. true