Snowlance-Rats icon

Rats

Rats rats were the rats

Last updated a day ago
Total downloads 201406
Total rating 13 
Categories Mods BepInEx Equipment Items Monsters Hazards
Dependency string Snowlance-Rats-1.4.0
Dependants 74 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2305 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2305
TeamXiaolan-DawnLib-0.9.23 icon
TeamXiaolan-DawnLib

A modern API for Lethal Company content and all sizes of mods [V81]

Preferred version: 0.9.23
Snowlance-SnowyLib-1.3.2 icon
Snowlance-SnowyLib

Personal library for my mods

Preferred version: 1.3.2

README

Rats Mod

Warning: These arent your normal rats, they have evolved in order to survive the harsh moons of Lethal Company

Gathering Food Rat Chase Snap Traps

Behavior

Spoilers
  • Rat Nest: A rat nest can spawn on any map as a map hazard which will spawn rats every x - x seconds.
  • Rat Types: Each rat will either defend the nest or scout the dungeon. If a player gets too close to the nest, they will damage the player.
  • Colony Threat System: Each time a rat sees a player or enemy, they will add 1 to a threat counter. When that reaches a threshold (100 for players and 50 for enemies by default) they will start swarming the threat.
  • Rat Food: If a rat finds a player corpse it will attempt to drag the corpse back to the nest. They will rip food off of enemies depending on the enemies HP. By default, player corpses give 30 food and enemies give 10 * enemyHP food. For every 10 food brought back to the nest, it will spawn a rat.
  • Infestation: Each time you leave a moon, the infestation level (amount of rats) will be saved. This means when you land on the same moon later, it will spawn that many rats again.
  • Rat Control: You can control the rat population with traps and poison.

Items and scrap

  • Box Of Snap Traps: Buyable equipment. Allows you to place snap traps to kill rats. Killing rats this way does not increase the threat counter.
  • Glue Traps: Buyable equipment. Allows you to place Glue Boards to slow and kill rats. Each stuck rat increases the scrap value of the glue board and it can be picked up and sold for profit. Killing rats this way does not increase the threat counter.
  • Rat Poison: Buyable equipment. You can pour this into a rat nest to prevent them from spawning.

Item Showcase

Planned features

  • An actual rat king (if you dont know what I mean, search up rat king on google if you arent squeamish)
  • Diseased rats that can make the player get sick, lowering stamina and making them cough, etc.
  • Outside rats: Chance for rat nests to spawn outside as vain shrouds. Keeping these under control will require weed killer or traps.
  • More rat types?
  • More configs for performance.
  • Achievements!
  • Mutated rats (cadaver rats)

Contact

For issues or suggestions visit the github.

For collaboration or queries

Snowy

  • Discord: Snowy
  • GitHub: snowlance7
  • Ko-fi: snowlance (Any money will go towards better animations and models for my mods)

Credit

NO RATS WERE HARMED IN THE MAKING OF THIS MOD

Rat Poison and Glue Traps just put the rats to sleep and Snap Traps just teleports the rats to New York and replaces them with a plushie :)