Lethal Company
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21KB
Dependency string
Solon-Exhausted_Batteries-1.1.0
Dependants

Changelog

1.1.0

Added

  • Host-authoritative config sync: clients apply the host's config over the network, effects only under host authority (Thunderstore-compliant, no client-side advantage).
  • Charging station is now a single shared pool for the whole lobby (was per-player).
  • Lightning: a bolt that strikes a battery item fully charges it (LightningChargesItems).
  • Lightning: a bolt intercepted by the ship's lightning rod (ship power surge) adds a charge to the station (LightningChargesStation).
  • Carry-over of unused charging-station charges to the next day (CarryOverUnusedCharges).
  • Explode-when-empty: using an empty charging station makes it explode (ExplodeWhenEmpty).
  • Flashlight dimming as the battery drains (EnableFlashlightDimming, DimStartCharge, MinBrightness).
  • Russian localization, auto-detected alongside RTLC, with a Language option.
  • InitialChargeMultiplier for the starting charge of non-discharged (loot) items.

Changed

  • Charging-station reset / carry-over now happens on ship take-off (ShipLeave), not on landing, so the charge carries through the whole expedition and only refreshes when you leave the moon.
  • Charging-station explosion now uses a mine-like lethal radius and spawns inside the station.

Fixed

  • Flashlight dimming had no effect (was patching the wrong Update); now patches FlashlightItem.Update.
  • Ship lightning is detected via the ship power surge (lightning rod), not by strike position (vanilla lightning never lands near the ship).

1.0.0

  • Initial release.
  • Global and per-item battery capacity multipliers, including pre-declared modded items (Mapper, Geigercounter).
  • Store-bought battery items arrive fully discharged.
  • Ship charging-station use limit with a remaining-count shown in the hover text.
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