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RenderCaves
Fixes bodycam 'No Signal' in Mineshaft caves by forcing interior geometry to render for spectators and terminal monitors
CHANGELOG
Changelog
v1.0.0
- Initial release
- Patches
ManualCameraRenderer.LateUpdateto re-enable bodycam rendering whenplayerIsInCavesis true - Patches
ManualCameraRenderer.MeetsCameraEnabledConditionsto suppress "Lost Signal" UI overlay in caves - Patches
StartOfRound.UpdateOcclusionCullerto force cave tile geometry loading for spectators - Full BepInEx config support for toggling each fix independently