Decompiled source of RenderCaves v1.0.0

RenderCaves.dll

Decompiled a day ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using RenderCaves.Patches;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace RenderCaves
{
	[BepInPlugin("com.sygent.rendercaves.lethalcompany", "RenderCaves", "1.0.0")]
	public class RenderCavesPlugin : BaseUnityPlugin
	{
		internal static ManualLogSource Log;

		internal static ConfigEntry<bool> EnableCaveRendering;

		internal static ConfigEntry<bool> HideLostSignalUI;

		internal static ConfigEntry<bool> FixOcclusionCulling;

		internal static ConfigEntry<bool> VerboseLogging;

		private Harmony _harmony;

		private void Awake()
		{
			//IL_0091: Unknown result type (might be due to invalid IL or missing references)
			//IL_009b: Expected O, but got Unknown
			Log = ((BaseUnityPlugin)this).Logger;
			EnableCaveRendering = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "EnableCaveRendering", true, "When true, prevents the game from disabling the bodycam (headMountedCam) when the targeted player is in the Mineshaft caves. This is the core fix.");
			HideLostSignalUI = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "HideLostSignalUI", true, "When true, prevents the 'Lost Signal' / 'No Signal' UI overlay from appearing when the targeted player is in caves.");
			FixOcclusionCulling = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "FixOcclusionCulling", true, "When true, forces the occlusion culler to update to the spectated player's position when they are inside the factory. This ensures cave geometry is loaded and rendered for the spectator.");
			VerboseLogging = ((BaseUnityPlugin)this).Config.Bind<bool>("Debug", "VerboseLogging", false, "Enable detailed logging of patch activity. Useful for debugging.");
			_harmony = new Harmony("com.sygent.rendercaves.lethalcompany");
			_harmony.PatchAll(typeof(BodycamCavePatch));
			_harmony.PatchAll(typeof(OcclusionCullerPatch));
			Log.LogInfo((object)"RenderCaves v1.0.0 loaded! Cave bodycam rendering enabled.");
		}

		private void OnDestroy()
		{
			Harmony harmony = _harmony;
			if (harmony != null)
			{
				harmony.UnpatchSelf();
			}
		}
	}
	internal static class PluginInfo
	{
		public const string PLUGIN_GUID = "com.sygent.rendercaves.lethalcompany";

		public const string PLUGIN_NAME = "RenderCaves";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}
namespace RenderCaves.Patches
{
	[HarmonyPatch(typeof(ManualCameraRenderer))]
	internal class BodycamCavePatch
	{
		[HarmonyPatch("LateUpdate")]
		[HarmonyPostfix]
		private static void LateUpdate_Postfix(ManualCameraRenderer __instance)
		{
			if (!RenderCavesPlugin.EnableCaveRendering.Value)
			{
				return;
			}
			try
			{
				if ((Object)(object)__instance.headMountedCam == (Object)null || !AccessTools.FieldRefAccess<ManualCameraRenderer, bool>(__instance, "playerIsInCaves"))
				{
					return;
				}
				bool flag = AccessTools.FieldRefAccess<ManualCameraRenderer, bool>(__instance, "enableHeadMountedCam");
				if (!((Object)(object)__instance.targetedPlayer == (Object)null) || flag)
				{
					((Behaviour)__instance.headMountedCam).enabled = true;
					((Behaviour)__instance.headMountedCamUI).enabled = true;
					if (RenderCavesPlugin.VerboseLogging.Value)
					{
						string text = (((Object)(object)__instance.targetedPlayer != (Object)null) ? __instance.targetedPlayer.playerUsername : "unknown");
						RenderCavesPlugin.Log.LogDebug((object)("[RenderCaves] Re-enabled bodycam for cave player: " + text));
					}
				}
			}
			catch (Exception arg)
			{
				RenderCavesPlugin.Log.LogError((object)$"[RenderCaves] LateUpdate_Postfix error: {arg}");
			}
		}

		[HarmonyPatch("MeetsCameraEnabledConditions")]
		[HarmonyPostfix]
		private static void MeetsCameraEnabledConditions_Postfix(ManualCameraRenderer __instance, bool __result)
		{
			if (!RenderCavesPlugin.HideLostSignalUI.Value)
			{
				return;
			}
			try
			{
				if (!((Object)(object)__instance.LostSignalUI == (Object)null) && AccessTools.FieldRefAccess<ManualCameraRenderer, bool>(__instance, "playerIsInCaves") && __instance.LostSignalUI.activeSelf)
				{
					__instance.LostSignalUI.SetActive(false);
					if (RenderCavesPlugin.VerboseLogging.Value)
					{
						RenderCavesPlugin.Log.LogDebug((object)"[RenderCaves] Suppressed LostSignalUI for cave player");
					}
				}
			}
			catch (Exception arg)
			{
				RenderCavesPlugin.Log.LogError((object)$"[RenderCaves] MeetsCameraEnabledConditions_Postfix error: {arg}");
			}
		}
	}
	[HarmonyPatch(typeof(StartOfRound))]
	internal class OcclusionCullerPatch
	{
		[HarmonyPatch("UpdateOcclusionCuller")]
		[HarmonyPostfix]
		private static void UpdateOcclusionCuller_Postfix(StartOfRound __instance)
		{
			//IL_006c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c4: Unknown result type (might be due to invalid IL or missing references)
			if (!RenderCavesPlugin.FixOcclusionCulling.Value)
			{
				return;
			}
			try
			{
				PlayerControllerB val = GameNetworkManager.Instance?.localPlayerController;
				if ((Object)(object)val == (Object)null || !val.isPlayerDead)
				{
					return;
				}
				PlayerControllerB spectatedPlayerScript = val.spectatedPlayerScript;
				if (!((Object)(object)spectatedPlayerScript == (Object)null) && spectatedPlayerScript.isInsideFactory && (Object)(object)__instance.audioListener != (Object)null && ((Component)__instance.audioListener).transform.position.y >= -80f)
				{
					__instance.SetOcclusionCullerToPosition(((Component)__instance.audioListener).transform.position);
					if (RenderCavesPlugin.VerboseLogging.Value)
					{
						RenderCavesPlugin.Log.LogDebug((object)("[RenderCaves] Updated occlusion culler for spectated player '" + spectatedPlayerScript.playerUsername + "' at " + $"{((Component)__instance.audioListener).transform.position}"));
					}
				}
			}
			catch (Exception arg)
			{
				RenderCavesPlugin.Log.LogError((object)$"[RenderCaves] UpdateOcclusionCuller_Postfix error: {arg}");
			}
		}
	}
}