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TeamClark-TheMostLethalCompany-4.5.0 icon

TheMostLethalCompany

[Updated to LC v45] High quality modpack containing 80+ quality of life, cosmetic, and rebalance mods that improve the gameplay loop while increasing the difficulty curve slightly.

Date uploaded 6 months ago
Version 4.5.0
Download link TeamClark-TheMostLethalCompany-4.5.0.zip
Downloads 5122
Dependency string TeamClark-TheMostLethalCompany-4.5.0

This mod requires the following mods to function

TeamClark-TheMostLethalCORE-4.6.0 icon
TeamClark-TheMostLethalCORE

Contains all of the core mods used within TheMostLethalCompany modpack. Please do not download this as a standalone.

Preferred version: 4.6.0
TeamClark-TheMostLethalCOSMETICS-1.8.1 icon
TeamClark-TheMostLethalCOSMETICS

Contains all of the cosmetic mods used within TheMostLethalCompany modpack. Please do not download this as a standalone.

Preferred version: 1.8.1
TeamClark-TheMostLethalCOSMOS-2.1.2 icon
TeamClark-TheMostLethalCOSMOS

Contains all of the moon and interior mods used within TheMostLethalCompany modpack.

Preferred version: 2.1.2

README


The Most Lethal Company

Discord

[v4.5.0] [For Lethal Company v45] High quality modpack containing 80+ quality of life and rebalance mods that improve the gameplay loop while still remaining a challenging experience. Install this modpack if you are looking for an experience that:

  • Is ideal for 2-8 players.
  • Increases the difficulty of vanilla LC, but not to insane amounts.
  • Adds fresh content to the game that stays true to the genre.
  • Adds plenty of quality of life additions to streamline your gameplay.
  • Recieves frequent updates and tweaks to ensure the best experience.

Join the Discord Server to chat with other users of the modpack and find people to play with, as well as being notified whenever an update drops.

Discuss the modpack, suggest features, and report issues on the GitHub Discussion page. I'm often unable to test every aspect of an included mod so reporting issues is useful! Before making a new issue, make sure it isn't already covered, and make sure you've reinstalled the game to the latest update!

Installation

On new version releases, I recommend reinstalling the modpack. Thunderstore fails to remove files that are no longer in a modpack on a profile, which will cause issues for your game.

Never Update

You can use either method to install the pack, depending on your preferred launcher.


Method 1: Installing from searching the for modpack (recommended):

Fresh installation (Thunderstore/R2ModMan):

  1. Download the Thunderstore Mod Manager OR R2ModManager and run the executable.
  2. Select Lethal Company as your game, and create a new profile (you can name it anything you want that's memorable).
  3. Select the profile, click "Get mods" on the left toolbar. Search for "TheMostLethalCompany" (by TeamClark) and install.
  4. As the mod is preconfigured, press the "Modded" play button in the top right to launch it right away. You must always launch the game this way if you want to play on a modded instance.

Updating (Thunderstore/R2ModMan):

  1. Check for an updated version number on the modpack (either through a download icon being present next to TheMostLethalCompany in your mods list, or by checking the changelog here).
  2. DO NOT press update. Instead, delete your current profile and create a new one.
  3. Select the profile, click "Get mods" on the left toolbar. Search for "TheMostLethalCompany" and install. You should now be on the latest version.

Method 2: Installing from a profile code:

Fresh installation from a profile code (Thunderstore/R2ModMan):

  1. Download the Thunderstore Mod Manager OR R2ModManager and run the executable.
  2. Select Lethal Company as your game, and press "Import/Update".
  3. Press "Import new profile", then "From code".
  4. In this field, copy and paste the current version code. This will be posted at the top of the latest update message in the #Updates channel on the Discord Server.
  5. Once imported, press "Create" and the mods will install.

Updating from a profile code (ThunderstoreR2ModMan):

  1. Check for an updated version number on the modpack (either through a download icon being present next to TheMostLethalCompany in your mods list, or by checking the changelog here).
  2. DO NOT press update. Instead, delete your current profile.
  3. Press "Import new profile", then "From code".
  4. In this field, copy and paste the current version code. This will be posted at the top of the latest update message in the #Updates channel on the Discord Server.
  5. Once imported, press "Create" and the mods will install.

Features & Changes

  • Lobby count increased to 8 (recommended for 2-8 players).
  • You can now have more than 3 active save slots.
  • HUD now accurately displays Health, Stamina, and Battery Life.
  • Discord Rich Presence is enabled, allowing your friends to see your current status in-game and join via Discord invite.
  • Players can now join an ongoing session at any time.
  • At least two players must now vote to allow the ship to leave early.
  • Three slots have been added to the hotbar for clothing items (See "Equipment").
  • Hotkeys 1-7 will now select the corresponding item slot in your hotbar.
  • Using open mic will now show when you are speaking, with a changing colour based on intensity.
  • A noise meter is present under the chat, giving you a visual indicator of how much noise you are making.
  • Voice is transmitted 2 seconds after death for hilarity reasons.
  • Players that die on a moon will have a note added to their performance report explaining their cause of death.
  • The game will skip to the main menu when booting.
  • Nameplates are now fully hidden for immersion.
  • Pressing "M" by default will toggle your microphone on and off in-game.
  • A crosshair is now visible on-screen, to show where you are aiming.

Equipment

  • Flashlights can now be toggled from the inventory [F].
  • Weight values of purchaseable equipment have been generally reduced to not punish the player as much for bringing heavier items into the facility.
  • Store discounts will now appear on the employees' HUD if one becomes available.
  • Active Walkie-talkies can now be heard even when you are not the one holding them.
  • Extension Ladders no longer retract automatically after being deployed.
  • Flashlights will now begin to dim as their battery expires.
  • Jetpacks now have a HUD indicator to show when they are close to overheating.
  • Changes to Radar Boosters:
    • Radar Booster range is increased by x2 on the map.
    • Radar Boosters can now be recovered via a Teleporter, the same as a player.
    • Radar Boosters can be randomly teleported into the facility using an Inverse Teleporter.
    • Using an Inverse Teleporter will now anchor your teleport location to the Radar Booster's location if it is currently tracked on the ship's map.
  • New clothing items, passive wearables that are purchaseable at the terminal:
    • Nightvision Goggles (■200) [Head], allows the wearer to toggle [F] night vision with a limited battery life.
    • Flippers (■80) [Boots], allows the wearer to swim in flooded environments at the cost of stamina.
    • Rocket Boots (■100) [Boots], allows the wearer to double jump.
    • Bulletproof Vest (■100) [Body], a limited durability wearable that reduces damage taken.
  • New equipment, purchaseable at the terminal:
    • Rocket Launcher (■800), comes with 4 highly damaging explosive rounds that will kill most entities on a direct hit.
    • Missile Launcher (■80), a three-shot firework launcher, perfect for celebrations.
    • Lightning Rod (■100), a heavy target for lightning to focus on during stormy moons. Cannot be retrieved when deployed, but will protect nearby employees from lightning strikes.
    • Remote Radar (■300), allows the user to view the ship's radar on the go, allowing them to see their (or another player's) surroundings.
      • Has 80s of battery life.
      • Links to the ship's radar. So changing the tracked target on the remote will also change it on the ship and vice-versa.
      • Only allows viewing of player's positions. Does not allow the use of terminal commands.
    • Hack Pad (■60), allows the user to connect to turrets, landmines, and bulkheads to hack them, which would perform the same interaction as typing their code into the ship's terminal.
      • Has 60s of battery life.
    • Flare Gun (■100), can be loaded with Emergency Flares (■20) to fire a flare into the air:
      • Automatically pings for nearby employees when fired, and attracts certain enemies.

Ship

  • The clock is now no longer hidden while on the ship.
  • The ship's radar now has a monitor showing the bodycam of the player you are tracking.
  • The ship will now passively heal any crewmate standing inside it.
  • The ship now has additional monitors showing various info about your current mission status.
  • Shoving a metallic item into the ship's item charger will now electrocute the user.
  • Using a teleporter will now allow you to keep holding equipment from the store.
  • Decor bought for your ship will now persist even when you are fired.
  • Added more decor items to the shop rotation, including rugs and a auto-updating fatalities sign.

Entities and Hazards

  • New/altered entities. I've added them here in a style similar to the bestiary and obfuscated them for those who want to be surprised. If you want to know the details and see some images, reveal away:

CLICK TO ACCESS FILE ENTITY-01: B■■■■A

ENTITY-01: BOOMBA

Boomba

Image captured of a Boomba on crewmate A-03's bodycam.

SIGURD'S DANGER LEVEL: 20%

NOTABLE FEATURES:

- A ROAMING LANDMINE THAT SEARCHES FOR NEARBY TARGETS AND ATTEMPTS TO DRIVE UNDERNEATH THEM.
- STEPPING ON THEM OR DESTROYING THEM WILL CAUSE THEM TO EXPLODE.
- MOUNTED WITH A FLASHLIGHT. CAN BE MISTAKEN FOR FLASHLIGHTS OF OTHER CREW MEMBERS IN SOME SITUATIONS.

CAN SEE? YES.

CAN HEAR? YES.

RECOMMENDATION:

- BE AWARE OF THEIR EXISTENCE. THEY ARE DECEPTIVELY SMALL AND QUIET AND WILL SNEAK UP ON UNSUSPECTING CREWS.
- CAN BE EASILY OUTMANEUVERED AND DO NOT POSE A SIGNIFICANT THREAT.
- DO NOT DAMAGE THEM IF YOU WISH TO SURVIVE.

CLICK TO ACCESS FILE ENTITY-02: M■■■C

ENTITY-02: MIMIC

Mimic

Last image captured by crewmate A-01 before he was devoured by a Mimic.

SIGURD'S DANGER LEVEL: 80%

NOTABLE FEATURES:

- WHEN ESCAPE FROM THE FACILITY SEEMS NEAR, THE MIMIC POSES A FINAL THREAT TO SAFETY.
- A CREATURE THAT LURKS IN FIRE ESCAPE DOORS AND WILL INSTANTLY DEVOUR ANY UNSUSPECTING VICTIMS WHO TRY TO PASS THROUGH.
- UNAVOIDABLE AND UNKILLABLE ONCE PROVOKED.

CAN SEE? NO.

CAN HEAR? NO.

RECOMMENDATION:

- CAREFULLY INSPECT ALL FIRE ESCAPE DOORS BEFORE USING THEM. ANY NOTABLE DISCREPANCY CAN SIGNIFY THE PRESENCE OF A MIMIC.
- VERIFY THE EXISTENCE OF FIRE ESCAPE DOORS WITH YOUR RESIDENT TERMINAL OPERATOR. IF THEY DO NOT SEE A DOOR, THE DOOR IS NOT REAL.
- ENSURE YOU ONLY TRUST THE DOORS YOU ENTERED THROUGH THE FACILITY WITH, OR HAVE SEEN ANOTHER CREWMATE USE SAFELY.

CLICK TO ACCESS FILE ENTITY-03: M■■■■D

ENTITY-03: THE MASKED

Masked

Footage captured of crewmate A-12 from crewmate A-11's bodycam. A-12 exhibited aggressive behaviour and was unresponsive to verbal cues. A-12 still replied in their own voice, but repeated words said previously. Shortly after this still was captured, crewmate A-11 became unresponsive, but their radar remained active.

SIGURD'S DANGER LEVEL: 70%

NOTABLE FEATURES:

- A TWISTED VERSION OF A FORMER COMPANY EMPLOYEE. A MASK NOTABLY GRAFTED TO THEIR FACE AS WELL AS THEIR TENDANCY TO HUNT OTHER CREWMATES 
SIGNIFIES THEM AS A THREAT.
- ACTS IN A ZOMBIFIED MANNER, AND ATTEMPTS TO GRAB UNINFECTED CREWMATES WHEN CLOSE TO SPREAD THEIR CONDITION.
- LURES TARGETS IN THROUGH THE USE OF WEARING COMPANY CLOTHES AND SPEAKING IN FAMILIAR VOICES.

CAN SEE? YES.

CAN HEAR? YES.

RECOMMENDATION:

- ODD BEHAVIOUR FROM FELLOW CREWMATES, EITHER IN PERSON OR ON THE RADAR, MAY SIGNAL THEIR TURN INTO ONE OF THE MASKED.
- BEHAVIOUR MAY INCLUDE: REPEATED PHRASES FROM ANY CREWMATE'S VOICE, FOLLOWING CREWMATES CLOSELY, OR RAISING ARMS TO GRAPPLE A CREWMATE 
IN CLOSE PROXIMITY.
- BE WARY OF REMAINING MASKED EMPLOYEES FROM PREVIOUS EXPEDITIONS WHO MAY LURK ON THE MOON.


  • New facility hazards. I've added them here in a style similar to the bestiary and obfuscated them for those who want to be surprised. If you want to know the details and see some images, reveal away:

CLICK TO ACCESS FILE HAZ-01: T■■■P■■■■R TRAP

HAZARD-01: TELEPORTER TRAP

Teleporter

Image captured of a Teleporter Trap on crewmate A-09's bodycam.

SIGURD'S DANGER LEVEL: 5%

NOTABLE FEATURES:

- SIMILAR TO LANDMINES BUT APPEAR LESS FREQUENTLY. DISTINGUISHABLE BY THEIR HEXAGONAL SHAPE AND PATTERNS.
- STEPPING ON THIS WILL IMMEDIATELY TRANSPORT THE VICTIM TO A RANDOM LOCATION IN THE FACILITY. 
- THE VICTIM WILL SUFFER NO DAMAGE TO THEMSELVES OR THEIR HELD ITEMS.

RECOMMENDATION:

- WATCH THE FLOORS AND BRING A FLASHLIGHT TO SPOT THEM EASIER.
- USE A HACKING TOOL OR ASK YOUR RESIDENT TERMINAL OPERATOR TO DISABLE IT TEMPORARILY OVER RADIO IF THE TRAP IS IMPASSABLE.
- CAN BE USED AS A TOOL TO ESCAPE MORE DANGEROUS THREATS IF NECESSARY.


  • The facility has a 35% chance to be powered off when the employees arrive. Find the breaker box to re-enable power!
  • Slimes now become passive when a boombox is playing in proximity of them.
  • Thumpers spawn less frequently.
  • Hoarding Bugs will now cheer. This breaks immersion a bit, but is way too funny to not include.
  • Hoarding Bugs can now sometimes use items they are carrying, provided they are usable.
  • The Masked spawn as frequently as Brackens, will copy a player's skin, and will copy and repeat words spoken by any player.
  • Coil Heads now watch the player closest to them.
  • Masks will now possess nearby corpses.
  • The terminal will now periodically "glitch" (indicated by a beeping noise) which will randomly toggle a door inside the facility, or make a turret enter a berserk state.
  • All monsters now take damage from turrets if they happen to be in the line of fire. They will not be targeted by turrets, however.
  • Several monsters now trigger Boombas and Landmines. These include:
    • Centipedes,
    • Thumpers,
    • Hoarding Bugs,
    • Jesters,
    • Masked,
    • Nutcrackers,
    • Spore Lizards.
  • Boombas that collide will now cause each other to detonate.

Scrap and Credits

  • The ship will now land instantly at the company moon if it is selected.
  • The cap on how many items can be sold at once has been removed.
  • Employees have infinite stamina while at the company moon to haul scrap faster.
  • Passive wallet changes:
    • When starting a session (landing on a moon for the first time), you will begin with ■60 for any party size under 4.
    • For each player over this limit, you will gain an additional ■15.
  • The item dropship now arrives and leaves faster on purchasing items.
  • Employees can now hold down their scan button to continually scan in-front of them, rather than repeating the input.
  • Current quota is now shown at the deposit point on the company moon.
  • A gambling terminal is now available on the company moon, allowing you to risk the value of the scrap item you are holding to potentially increase or decrease it.
  • New scrap items are present on all moons.
  • Laser Pointers can now detonate landmines if the beam is focused on them for long enough.
  • Chance to find an Ouija Board as a scrap item. Press [O] when dead to send a limited character message through the board if one is present.

Cosmetics

  • Emotes are now rebound by default, and several new emotes are added:
    • Emotes can be viewed and played using the emote wheel [V].
    • F1: Dance
    • F2: Point
    • F3: Fuck You
    • F4: Clap
    • F5: Shy
    • F6: Griddy
    • F7: Twerk
    • F8: Salute
  • Suits are now stored on several racks. Switch between racks by pressing "B" or "N".
  • Various hats and accessories can be equipped on the main menu.
  • Your last worn suit will be remembered between sessions.
  • A mirror is now available on the ship, allowing you to preview your appearance.
  • Several custom suits are included and unlocked by default:
    • Coloured Suits:
      • Black
      • White
      • Pink
      • Purple
      • Blue
      • Green
      • Yellow
      • Red
      • Orange
    • Facility Guard (SCP)
    • Big Boss (Metal Gear)
    • Combine Elite (Half-Life)
    • Death Korps of Krieg (WH40K)
    • ODST (Halo)
    • LIDL Suit (LIDL)
    • Tesco Suit (Tesco)
    • Medic Suit
    • Cook Suit (Breaking Bad)
    • Omni-Man (Invincible)
    • Vault Boy (Fallout)
    • Mario (Super Mario Bros)
    • Luigi (Super Mario Bros)
    • Kirby (Kirby)
    • Knuckles (Sonic the Hedgehog)
    • Minion (Despicable Me)
    • Skeleton
    • Santa Claus
    • Dallas (Payday)
    • Beekeeper

Commands

  • Utilities:
    • UP ARROW and DOWN ARROW will navigate through command history, allowing you to reinput a command if needed.
    • LEFT ARROW and RIGHT ARROW are now aliased with the switch command. This allows you to cycle through cameras on your keyboard when using cams or view monitor.
  • Extra Terminal Commands:
    • map is now the alias for view monitor, allowing you to access that screen faster than typing the entire phrase. In addition, multiple viewing types are available as separate commands:
      • cams will display the ship's bodycam screen. Can swap between players as you would while tracking using the radar.
      • minimap will display the ship's bodycam screen, but also add a minimap in the top right corner.
      • overlay will display the ship's bodycam screen, but also add a faded overlay of the map above it.
    • door will toggle the ship's door to an open or closed state.
    • lights will toggle the ship's lights to an on or off state.
    • tp will teleport the currently tracked player back to the ship, provided you have a teleporter off cooldown.
    • itp will trigger the inverse teleporter, provided you have a teleporter off cooldown.
    • clear will clear the screen of text.
    • quit/exit will force the user out of the terminal screen.
    • loot will show the total value of scrap onboard the ship.
    • fov <value> will adjust your field of view. Works identically to the chat command.
    • vitals will provide a summary of a player's health, carried weight, and sanity, at the cost of ■10.
      • Can be upgraded for ■200 to make the command no longer cost credits.
    • extend will extend your quota by one day.
      • Can be used once per quota.
      • Costs the same as the current quota. Can be reduced by upgrading the "Deadline discount" ship perk.
  • Perks:
    • Access the perks interface by typing perks into the terminal. Perks are split into two categories:
    • Player:
      • Sprint Speed - Increases the speed of sprint.
      • Jump Height - Increases the height of your jumps. (Also affects the rocket boots double jump).
      • Sprint Endurance - Reduces the stamina usage for sprinting.
      • Reinforced Legs - Increases the heights for the damage and death zone of falls.
      • Protective Skin - Increases your protection against damage from enemies. (Won't protect you from instant kills like mines or dogs).
      • Weight Reducer - Reduces the strain weight has on your stamina.
      • Strong Arms - Increases the chance for a critical attack (one-hit) on enemies.
      • Climbing Speed - Increases the speed you can climb on ladders.
    • Ship:
      • Scanner Distance - Increases the distance from which items can be scanned.
      • Batterypack - Increases the capacity of batteries for all items.
      • Deadline Discount - Reduces the price to extend your deadline one day when using the extend command.
      • Landing Speed - Reduced the time needed for landing and taking off.
      • Loot Saver - Increases the chance for loot items to stay on your ship when all players die.
      • Travel Discount - Reduces the price to travel to moons.
  • Chat Commands:
    • Typing /fov <value> in chat will now adjust your field of view.
    • Typing /toggleVisor in chat will now disable the visor vignette on your HUD.

Modlist

[? Total, including the Modpack file itself] If you have a different number of mods compared to the number specified here in your install, please create a new profile and reinstall the pack to get the correct amount.

MOD TOTAL: ?
- Modpack is undergoing a lot of changes recently, I'll fully update this when the modlist isn't changing daily.

Changelog:

New updates will always be posted and users will be notified whenever an update drops in the Discord Server.

Click here to view all changes in order.

v1.0.0

- Release

v1.0.1

- Added LateCompany

v1.0.2

- Added AlwaysHearActiveWalkies
- Added ShipClock

v1.0.3

- Updated AlwaysHearActiveWalkies
- Updated More Suits

v1.1.0

- Added MoreItems
- Added VoiceHUD
- Added FasterItemDropship
- Added LCBetterSaves
- Added MoreCompany
- Updated More Suits

v1.2.0

- Updated VoiceHUD
- Updated LCBetterSaves
- Removed LateCompany
- Removed FlashlightToggle
- Removed MouseBind
- Removed ItemQuickSwitch
- Added MikesTweaks
- Added ShipLobby
- Added Solos Bodycams

v1.3.0

- Added "Notable Changes" section to the description of the pack.
- Reverted inventory capacity back to 4 slots.
- (Temporarily) removed MoreSuits
- Added AdditionalSuits
- Added LethalFashion
- Added HDLethalCompany

v1.3.1

- Updated HDLethalCompany (fixed scanner misalignment)

v1.3.2

- Updated modpack logo

v1.4.0

- Added FOV Adjust
- Added HealthStation
- Added LetMeLookDown
- Added LCSymphony

v1.5.0

- Added BetterTeleporter
- Added More Suits
- Added Combine Elite Suit
- Added SCP Foundation Suit
- Removed Additional Suits
- Updated MikesTweaks
- Updated MoreCompany
- Updated LCSymphony

v1.5.1

- Removed Solos Bodycams (Temporarily)

v1.6.0

- Added Brutal Company (Experimental for now)
- Updated MikesTweaks
- Updated HDLethalCompany
- Updated ShipLobby
- Updated AlwaysHearActiveWalkies

v1.6.1

- Readded Solos Bodycams
- Updated MoreSuits
- Updated LCAPI
- Removed Smile suit

v1.7.0

- Added Boombox Controller
- Removed BrutalCompany (Will re-add when proper configuration is included)
- Updated MoreItems
- Updated HealthStation

v1.7.1

- Removed Game Master (wasn't an intentional addition)

v1.8.0

- Added Terminal Extras
- Added BigBossSuit
- Removed Boombox Controller (Not functioning as intended)
- Removed BrutalCompany (again)

v1.9.0

- Added LethalThings
- Updated FOVAdjust
- Updated BigBossSuit
- Updated SCPFoundationSuit
- Updated CombineEliteSuit

v1.10.0

- Added Death Korps of Krieg Suit
- Updated AlwaysHearActiveWalkies
- Updated HDLethalCompany
- Updated ShipLobby

v1.10.1

- Added FckYouMod
- Rolled back LCAPI to 1.4.1
- Updated Solos Bodycams
- Updated modpack description

v1.11.0

- Added MoreScreams
- Added ODST Suit
- Added EladsHUD
- Updated Solos Bodycams

v1.12.0

- Added ScalingStartCredits
- Added WeatherMultipliers
- Updated LethalLib
- Updated LCAPI
- Description updated

v1.12.1

- Updated MoreCompany
- Updated LethalLib
- Updated LethalThings

v1.13.0

- Added NotSoBrutalCompany
- Added WackyCosmetics
- Added MoreEmotes
- Added BetterMore
- Removed F ckYouMod
- Updated LethalLib
- Updated LC API

v1.14.0

- Added SuitSaver
- Adjusted balance:
    - Less additional monster spawns (reduced max power)
    - Less additional scrap spawns
    - Less additional landmine spawns
    - Reduced passive credits on landing to 25
    - Initial quota set to 500
    - Reduced quota step between deadlines to 250
- Disabled Kirby suit.
- Disabled Glow suit.

v1.15.0

- Added LethalLoudnessMeter
- Added Disregard Early Voting
- Removed LethalFashion
- Updated EladsHUD
- Updated LethalCompanyDRP

v2.0.0

- Linked a GitHub discussion thread to report problems with the modpack.
- Added installation info in description.
- Made the description a bit nicer with images.
- Added Coroner
- Added FixCentipedeLag
- Added QuickTerminalRestart
- Removed BetterMore
- Removed QuickRestart
- Removed MoreScreams (temporarily, potentially causes issues with dead bodies still having proximity chat.)
- Adjusted balance:
    - Inital quota set to 375
    - Quota step set to 175
    - Event probablity reduced from 60% to 50%
- Disabled Toy Hammer from LethalThings
- Utility Belt price changed from 500 to 400

v2.1.0

- Added MoreScreams
- Added PersistentPurchases
- Added BetterItemScan
- Removed ShipLoot

v2.1.1

- Updated Coroner (fixes ship takeoff softlock)

v2.1.2

- Added Discord link to the description.

v2.2.0

- Added HideModList
- Updated BetterItemScan
- Updated the spawning curve of outdoor enemies within the following thresholds:
    - Start of the day: -30
    - 4hrs before launch: 5
    - 3hrs before launch: 15
- This will increase the number of enemies that will appear in the evening.

v2.3.0

- Updated LethalThings
- Updated BetterItemScan
- Added new equipment: Hacking Tool
    - Priced at ■100.
    - Has 200s of battery life.
    - Allows the user to connect to turrets, landmines, and bulkheads to hack them, which would perform the same interaction as typing their code into the ship's terminal.
    - Hacks are completed when the user correctly answers a series of basic math questions.
    - Incorrectly answering will reset the hack.
- Added new ship decor: Fatalities Sign
    - Priced at ■100.
    - Increments for each death the crew has had this run.

v2.4.0

- Added Mimics
- Added ScrapCalculator
- Added NameplateTweaks
- Added LCBetterClock
- Updated SolosBodycams
- Updated BetterItemScan
- Removed ShipClock

v2.5.0

- Added TerminalAPI
- Added darmuhsTerminalStuff
- Added YippeeMod
- Updated BetterItemScan
- Updated LCBetterClock

v2.5.1

- Hacking Tool price reduced to ■80

v2.5.2

- Updated MoreCompany

v2.5.3

- Updated NotSoBrutalCompany
- Removed FixCentipedeLag
- Fixed scans outside the ship showing ship loot total unintentionally.
- Added thematic spoilers for monsters added by the modpack under the Entities & Hazards section in the description.
- Disabled the following events:
    - Who let the dogs out (Spawns dogs outside all day)
    - Turret hell (Fills the facility with turrets)

v2.5.5

- Updated WeatherMultipliers
- Updated PersistentPurchases
- Updated darmuhsTerminalStuff
    - Adds fov as a terminal command.
- Adjusted spawn curve for outdoor enemies (should fix issues with no enemies spawning at night).

v2.6.0

- Added SlimeTamingFix
    - Slimes now become passive when a boombox is playing in proximity of them.
- Updated darmuhsTerminalStuff
- Updated Mimics
- Updated MoreScreams

v2.7.0

- Added a list of hazards added by the modpack in the description in a similar fashion to how entities are shown.
- Added FixCentipedeLag
- Removed ScrapCalculator
- Updated LethalLib
- Updated LethalThings
    - Adds Teleporter Traps as a hazard. Will teleport you to a random location in the facility when triggered.
- Updated LCBetterClock
- Updated Mimics
- Updated BetterItemScan

v2.8.0

- Added Permanent Ladder
- Added TooManySuits
    - Allows for more suits by sorting the rack into pages. Navigate pages by using "B" and "N" while on the ship.
- Added LIDLSuit
- Added BreakingBadHazmatSuit
- Added MedicSuit
- Added AdditionalSuits
- Added OmniMan Base Suits

v2.9.0

- Added Vault Boy Suit
- Updated Mimics
- Updated More Suits
- Updated TooManySuits
- Updated LethalCompanyEnhancer
- Disabled outdoor enemy spawns (Worms, Dogs, Giants) until a more concrete fix for balance is available.
- Re-enabled missing skins from MoreSuits.

v2.10.0

- Added QuotaRollover
- Added Tesco Suit
- Updated TerminalAPI
- Updated LCBetterClock
- Updated MoreEmotes
    - Adds three more emotes: Clap, Shy, and Griddy
- Actually disabled natural outdoor enemy spawns this time. 

v2.10.1

- Added FastSwitchPlayerViewInRadar
    - Allows the `switch` terminal command to be operated using the Left and Right arrow keys.
- Updated FixCentipedeLag
- Updated LethalLib
- Updated LethalThings
    - Boombas will now instantly detonate on touch like landmines (this was their intended behaviour).
    - Boombas now have a movement sound.
- Updated SlimeTamingFix
- Updated TerminalAPI

v2.10.2

- Removed FastSwitchPlayerViewInRadar temporarily.
- Updated LethalThings
- Updated MikesTweaks

v2.10.3

- Added LateCompany
- Removed ShipLobby
- Updated HDLethalCompany
- Updated LethalLib
- Updated MoreCompany
- Updated TerminalAPI

v3.0.0

- Updated to Lethal Company v45. If you encounter any issues, please report them on the GitHub discussions page.
- Updated darmuhsTerminalStuff
- Updated MoreEmotes
- Updated SuitSaver
- Temporarily removed some broken mods (they will return as soon as they are stable):
    - MoreCompany
    - WackyCosmetics
    - HookGenPatcher
    - LethalLib
    - LethalThings

v3.1.0

- Added FastSwitchPlayerViewInRadar
- Added SantaSuit
- Added MoreCompany
- Added WackyCosmetics
- Added HookGenPatcher
- Added LethalLib
- Added LethalThings
- Removed QuickTerminalRestart
- Updated LethalCompanyDRP
- Updated Mimics
- Updated LethalThings

v3.2.0

- Added HullbreakerCompany
    - Customised to be a similar experience to NotSoBrutalCompany's settings, but fixed. There may be several differences.
- Added LethalUtilities
    - Configured to function the same as the following removed mods: MoreItems, BetterTeleporter, WeatherMultipliers.
- Added SellTracker
- Added TerminalHistory
- Added ScanForEnemies
- Added Skinwalkers
    - Configured to only play lines from the Masked.
- Updated LethalThings
- Updated darmuhsTerminalStuff
- Updated Mimics
- Updated TerminalExtras
- Updated LC API
- Removed NotSoBrutalCompany
- Removed MoreItems
- Removed BetterTeleporter
- Removed WeatherMultipliers
- Removed LethalCompanyEnhancer
- Reduced the distance at which nameplates are visible by 15 units.

v3.3.0

- Added ScalingStartCredits (Accidentally removed last update)
- Updated LethalThings
- Updated AdditionalSuits
- Updated YippeeMod
- Updated MoreEmotes
- Updated LethalCompanyDRP
- Events are now capped at one per moon
- Reduced Spawn curve in Hullbreaker to 10 (was 45)

v3.3.1

- Fixed emote binds not being on F1-F6 by default.
- Updated Skinwalkers
- Updated SantaSuit
- Updated BreakingBadHazmatSuit
- Updated MedicSuit
- Updated Mimics
- Updated BetterItemScan
- Updated Disregard Early Voting

v3.4.0

- Removed HullbreakerCompany
- Removed FixCentipedeLag
- Removed ScanForEnemies
- Added HideChat
- Added ToggleMute
- Added PestControl
    - Adjusted spawn rates of each enemy.
    - Disabled Locust and LassoMan spawns.
    - Thumpers should now spawn half as frequently than usual.
- Added MaskedEnemyOverhaul
    - Masked now have the same spawn rate as Brackens.
    - Masked spawn without the mask (I'd maybe like to change this in the future).
    - Masked now always spawn indoors.
    - Masked will choose the skin of a random player on the crew when they spawn.
- Updated More Emotes
- Updated MikesTweaks
- Updated LateCompany

v3.4.1

- Updated MaskedEnemyOverhaul
    - Reenabled visible masks.
- Reenabled spawns of circuit bees.
- Added a section for the Masked on the modpack's description, as their behaviour is slightly different from vanilla.

v3.5.0

- Added HidePlayerNames
- Added LCUltrawideSupport
- Added BuyableShotgunShells
- Removed NameplateTweaks
- Updated FastSwitchPlayerViewInRadar
- Updated Mimics
- Updated LateCompany

v3.5.1

- Updated LethalThings
- Disabled Utility belt.
- Turned off the console that logs whenever you boot the game.

v3.6.0

- Added LethalUtilities
- Updated LC API
- Updated ToggleMute
- Updated MaskedEnemyOverhaul
- Updated LethalLib
- Updated FastSwitchPlayerViewInRadar
- Updated QuotaRollover
- Updated BreakingBadHazmatSuit
- Updated TooManySuits
- Updated SlimeTamingFix
- Updated TerminalAPI
- Updated darmuhsTerminalStuff
- Updated BetterItemScan
- Updated Coroner
- Updated More Suits
- Updated LCBetterSaves
- Updated Mimics
- Updated MoreScreams
- Updated SuitSaver
- Updated MoreEmotes
- Updated HDLethalCompany

v3.7.0

- Added ItemDropCycler
- Added DimmingFlashlights
- Added QuickRestart
- Added MirrorDecor
- New suits:
    - Added Beekeeper Suit
    - Added Dallas Suit
- New cosmetics:
    - Added EricsScrap Helmet
    - Added Kick Me
    - Added Dunce Cap
    - Added Beehive Hat
- Added MoreMaterials as a fixed dependency.
- Added LethalCompany InputUtils as a fixed dependency.
- Removed HideChat.
- Updated MaskedEnemyOverhaul
- Updated More_Emotes
- Updated HDLethalCompany
- Updated MikesTweaks
- Updated LethalUtilities
- Reverted TimeScale back to vanilla values.

v3.8.0

- Removed HDLethalCompany
- Updated ItemDropCycler
- Updated MirrorDecor
- Fixed scrap values being inflated massively.

v3.8.1

- Updated LethalUtilities
- Updated AdditionalSuits
- Updated darmuhsTerminalStuff

v3.8.2

- Removed ItemDropCycler

v3.9.0

- Added CrossHair
- Added LethalRegeneration
    - Health now regenerates passively inside the ship, rather than having to interact with the charging station.
- Added IntroTweaks
    - Main menu should now show the version number, and the boot sequence should be more seamless.
- Removed HealthStation
- Removed LC Symphony
- Updated PestControl
- Updated BetterItemScan
- Updated PersistentPurchases
- Updated BepInUtils
- Updated Coroner
- Updated AlwaysHearActiveWalkies
- Discord Rich Presence configured to represent the modpack.

v3.10.0

- Added CoilHeadStare

v3.11.0

- Added JumpDelayPatch
- Removed TerminalExtras
- Updated LethalUtilities
- Updated TerminalHistory
- Updated BetterItemScan
- Updated Mimics
- Updated Coroner
- Updated README.md

v4.0.0

- Updated the modpack's logo.
- Split the modpack into several constituent modpacks to streamline the updating process and clean up the modpack page:
    - TheMostLethalCompany
    - TheMostLethalCORE
    - TheMostLethalCOSMETICS
- Added LethalRichPresence
- Added Corporate Restructure
- Added EnhancedRadarBooster
- Added NoSellLimit
- Added CompanyBuildingEnhancements
- Added HackPad
    - Disabled Hacking Tool from LethalThings in favour of this.
- Added PintoBoy
- Added DissonanceLagFix
- Added HoldScanButton
- Removed QuotaRollover
- Removed any mods dependent on MoreCompany
- Removed LethalCompanyDRP
- Updated LethalRegeneration
- Updated MirrorDecor
- Updated LethalCompany_InputUtils
- Updated MoreMaterials
- Updated LethalUtilities
- Updated LethalLib
- Updated LethalThings
- Updated AdditionalSuits
- Updated darmuhsTerminalStuff
- Updated BetterItemScan
- Updated Mimics
- Updated Coroner
- Updated MikesTweaks
- Updated LCBetterSaves
- Updated LateCompany
- Updated LC API

v4.1.0

- Added HelmetCameras
- Added Symbiosis
- Added BetterSprayPaint
- Added MaskTheDead
- Added GhostCodes
- Added ScanFix
- Added Diversity
- Added NeedyCats
- Added LaserPointerDetonator
- Removed WackyCosmetics
- Removed SolosBodycams
- Removed BetterItemScan
- Updated HackPad
    - Added LethalSettings as a dependency for HackPad.
- Updated MoreMaterials
- Updated LC API
- Updated EnhancedRadarBooster
- Fixed an issue with Mimics not being weighted correctly.

v4.2.0

- Added LC Masked Fix
- Added AdvancedCompany
- Removed MikesTweaks
- Removed MoreCompany
- Removed LateCompany
- Removed MoreMaterials
- Removed BreakingBadHazmatSuit
- Disabled Rocket Launcher (LethalThings)
- Updated LethalSettings
- Updated HackPad
- Updated CorporateRestructure
- Updated Coroner
- Updated CompanyBuildingEnhancements

v4.3.0

- Updated LethalRichPresence
    - Added custom icons for each moon + weather conditions.
- Added LethalPosters
- Added TheMostLethalPosters
- Added CozyImprovements
- Added OuijaBoard

v4.3.1

- Removed PersistentPurchases
- Removed QuickRestart
- Updated Coroner
- Updated CompanyBuildingEnhancements
- Cleaned up some configs
- Removed a functionality that allowed the host to open the ship's doors in orbit to end a run.

v4.4.0

- Added LethalAutoComplete
- Added GamblingMachineAtTheCompany
- Removed TerminalHistory
- Updated CozyImprovements
- Updated IntroTweaks
- Updated LethalRegeneration
- Updated TheMostLethalPosters

v4.5.0

- Added JetpackWarning
- Added BetterLightning
- Added DiscountAlert
- Added FlashlightFix
- Added LCLightsStartOff
    - Lights in the facility now have a 35% chance to start off by default.
- Added FairAI
    - Most monsters now take damage from turrets, and the following monsters will now trigger mines when stepped on:
        - Centipedes, Thumpers, Hoarding Bugs, Jesters, Masked, Nutcrackers, Spore Lizards.
    - Boombas that collide will now explode each other.
- Updated darmuhsTerminalStuff
- Updated CozyImprovements
- Updated LethalRichPresence
- Updated LethalSettings
- Updated HackPad
- Updated AdvancedCompany