Lethal Company

Required mods (62)

This package requires the following packages to work.
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.6
Allows you to spectate enemies when dead.
Version:2.9.1
Makes the Jester's wind up song Free Bird guitar solo, read the read me to pick the correct version
Version:1.0.3
Automatically assigns interior/exterior AI for enemies based on their spawn location and adjusts certain behaviors so that they act appropriately. Part of my Starlancer Series!
Version:3.13.2
Adds the Shy Guy (SCP-096) to Lethal Company. Fully custom animations and behavior. Model from SCP: Containment Breach.
Version:1.3.5
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2305
API to simplify model replacement
Version:2.4.20
Adds Trevor Henderson's Siren Head to Lethal Company
Version:2.0.7
Fixes for a bunch of common issues.
Version:1.3.3
HEV Suit from Half Life 1. Requires MoreSuits.
Version:1.2.0
Adds many new unique items that expand on the available scrap items and interactions!
Version:2.0.7
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Version:1.1.4
Personal modding tools for Lethal Company
Version:1.2.0
One of the emote mods of all time
Version:1.3.1
API for adding emotes to Lethal Company
Version:1.18.0
Automatically generates MonoMod.RuntimeDetour.HookGen's MMHOOK files during the BepInEx preloader phase.
Version:1.1.1
A BepInEx patcher to fix MonoMod.RuntimeDetour's DetourContext.Dispose not working.
Version:1.0.9
Simple mod that increase max number of simultaneous playing sounds, hopefully fixing missing footsteps and other missing sound problems.
Version:1.2.0
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v81 Compatible)
Version:1.7.8
Jacob's Lethal Libraries - For Jacob's Mods
Version:1.10.1
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