ForceGrabItem
This mod breaks some laws of physics to allow you to grab items that are stuck behind InteractTriggers.
Last updated | a month ago |
Total downloads | 3355 |
Total rating | 4 |
Categories | Mods Tools Misc BepInEx Client-side |
Dependency string | TestAccount666-ForceGrabItem-1.2.1 |
Dependants | 11 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100Rune580-LethalCompany_InputUtils
API/Library for creating Unity InputActions with in-game re-binding support. Provides an alternative UI that allows for supporting mods to have in-game re-bindable keybinds.
Preferred version: 0.7.1README
Force Grab Item Mod
This mod breaks some laws of physics to allow you to grab items that are stuck behind InteractTriggers.
Ever had a troll put a bee hive inside the charger?
No?
Oh...
But I'm sure you had a friend dying right at the main entrance and couldn't pick up his items!
No again?
Well... Umm, this is embarrassing...
It's not a very common issue, but it bugged me personally since I started playing Lethal Company, so I finally fixed
it.
Oh... Have i mentioned that this mod should also allow you to grab items though door triggers?
No? Well, now I have :)
(This means you now won't have issues with accidentally closing doors when grabbing items inside door frames)
**NOTE:
** HydratedDragon's BetterItemHandling
is supported! :)
Yes, I have a note addiction
Not funny? Sorry, I'll stop...