This package has been deprecated and may no longer be maintained. We recommend looking for an alternative.
TestudinationParty
[v72] A special version of our Testudination Modpack, for more casual play. Please check the original modpack page for details about the modpack itself!
Imported changes from Testudination v1.5.0 and v1.5.1
Added back Casino
Poltergeist costs are now halved
Reduced RouteRandom cost from 600 --> 50
No credits are lost at all from deaths
1.1.4
Imported all changes from Testudination v1.3.5, v1.3.6, v1.3.7, v1.3.8, v1.3.9, v1.4.0, v1.4.1
1.1.3
Imported changes from Testudination v1.3.5 and v1.3.6
Removed LethalHands and EmotesAPI due to bugs
Added Foof's Suits for the Monster Suits
Reduced Shrink Ray cost from 1000 --> 200
Fixed starting credits to actually be 200
Forced Oxyde to always be unlocked and free to route to
Removed Mimic Crates as they aren't very fun
1.1.2
Imported changes from Testudination v1.3.4
1.1.1
Imported changes from Testudination v1.3.3
1.1.0
Imported all changes from Testudination v1.3.0, v1.3.1, and v1.3.2
2 Wooden Crate mimics and 2 Metal Crate mimics will now spawn on every moon
Cleared the Metal Crate blacklist
You now start with 200 credits
1.0.2
Updated PathfindingLib, StarlancerAIFix, StarlancerMoons, ScienceBird Tweaks, ModelReplacementAPI and ScannableCodes
Removed JesterStompShake due to screen shaking even when the Jester isn't popped yet
Removed DissonanceVoiceSettings
Increased Dine item count from 30-38 --> 34-38, and increased Risk level from A+ --> S-
Added Manticoils and Boom Birds to Rend, lowered chance of Redwood Giants
Made the Museum, Rubber Rooms, Atlantean Citadel, Red Apartments and Gray Apartments interiors smaller
Lowered SDM Foyer Main Path min/max length from 4-5 --> 3-4
Lowered SDM Basement Main Path min/max length from 6-7 --> 4-5
Decreased day speed multiplier for Pinnacle, Auralis, Gloom, Artifice, StarlancerZero from 1 --> 0.75 (+25% extra time on the moon)
Decreased day speed multiplier for Dine, Titan, SecretLabs, Sorrow and Atlantica from 1 --> 0.9 (+10% exta time on the moon)
Removed Candy from Bozoros scrap list, generally buffing the quality of scrap overall
Decreased Mini Nuke chance to explode from 5% --> 2%
Increased Mini Nuke activation check timer from 10s --> 30s (A random value between 0 and this value is pulled to see how long to wait before rolling the 2% chance for it to explode)
Added Zap-Gun to reserved utility slot (again)
All enemies can now be spectated
Butler Bees can no longer escape/enter the facility
Reduced log spam from Casino
The Ship's floodlight now rotates by default
Increased the amount of dropship items + items you can sell at once from 24 --> 48
Tweaked some LethalPerformance settings
Added Heatwave and Dust Clouds weather to the School Moon
1.0.1
Added KickWithoutBan
Added SafeSoloScrap
Added Slenderman Pages to Desolation
Enabled Blacklisted Animators for ScienceBird's Blackout
Added links to other packs in Readme
1.0.0
Initial release, imported all the changes from Testudination v1.0.2
Updated JetpackFixes, WeedkillerFixes, MeleeFixes, and ScienceBird Tweaks
Scraps with 0 value are now kept when wiping
Reduced chance of Turretheaded players from 4% --> 3%
Added LethalInternship
You now start with 60 credits per player in the lobby