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Testudinationv9
[v73] A special version of our Testudination Modpack, for the VersionNine mod. Please check the original modpack page for details about the modpack itself!
CHANGELOG
1.2.1
- Imported changes from Testudintion v1.8.2
- Wooden Crates have their items reduced from 1-3 --> 1-2, and Safes from 1-4 --> 1-2
- Disabled GeneralImprovements Overtime Bonus changes to prevent conflicts
1.2.0
- Imported changes from Testudination v1.4.2 --> 1.8.1
- Bees are now capped at 2 on all moons
- Swapped the 1 modded moon included from Gorgonzola to Espira
- Removed the Flesh, Vehicle Hanger, SCP, Gothic Monastery and Museum interiors due to a lack of moon for them
1.1.3
- Imported all changes from Testudination v1.3.5, v1.3.6, v1.3.7, v1.3.8, v1.3.9, v1.4.0, v1.4.1
- Removed Extend Deadline
- Disabled selling rate changes from my pack customisations
1.1.2
- Imported changes from Testudination v1.3.4
1.1.1
- Imported changes from Testudination v1.3.3
- Removed ProblematicPilotry and EasyQuota
- Oxyde is no longer allowed to be sold on for v9 for record runs, but can still be visited for the shop
- Bees are now removed from all moons temporarily until the v9 mod is updated for v72
- Updated Loading Tips with v9 exclusive tip
1.1.0
- Imported all changes from Testudination v1.3.0, v1.3.1, and v1.3.2
- Removed all modded interiors that primarily existed on modded moons not carried into v9, e.g. Flesh interior since Desolation is gone
- Made Gorgonzola the 1 remaining modded moon instead of Aquatis
- Added Tower to Gorgonzola
- Doubled Facility weight on Experimentation and Assurance to make up for the lack of Fractured Complex
1.0.2
- Updated PathfindingLib, StarlancerAIFix, ScienceBird Tweaks, ModelReplacementAPI and ScannableCodes
- Removed JesterStompShake due to screen shaking even when the Jester isn't popped yet
- Removed DissonanceVoiceSettings
- Increased Dine item count from 30-38 --> 34-38, and increased Risk level from A+ --> S-
- Added Manticoils and Boom Birds to Rend, lowered chance of Redwood Giants
- Lowered SDM Foyer Main Path min/max length from 4-5 --> 3-4
- Lowered SDM Basement Main Path min/max length from 6-7 --> 4-5
- Decreased Mini Nuke chance to explode from 5% --> 2%
- Increased Mini Nuke activation check timer from 10s --> 30s (A random value between 0 and this value is pulled to see how long to wait before rolling the 2% chance for it to explode)
- Added Zap-Gun to reserved utility slot (again)
- Masked can no longer be spectated
- Butler Bees can no longer escape/enter the facility
- Reduced log spam from Casino
- The Ship's floodlight now rotates by default
- Increased the amount of dropship items + items you can sell at once from 24 --> 48
- Tweaked some LethalPerformance settings
- Fixed enemies walking through the walls of the ship
1.0.1
- Added KickWithoutBan
- Added SafeSoloScrap
- Enabled Blacklisted Animators for ScienceBird's Blackout
- Added links to other packs in Readme
1.0.0
- Initial release, imported all the changes from Testudination v1.0.2
- Updated JetpackFixes, WeedkillerFixes, MeleeFixes, and ScienceBird Tweaks