Lethal Company

Required mods (75)

This package requires the following packages to work.
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.2
A mod to allow players to join after the game starts.
Version:1.0.14
Display the clock inside the ship!
Version:0.9.0
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Adds DECTalk Text-To-Speech to Lethal Company
Version:1.3.6
Adds several ghost enemies to the game.
Version:1.3.15
Audio and MIDI library for .NET
Version:2.2.2
Provides an efficient allocation free async/await integration for Unity.
Version:2.5.0
API to simplify model replacement
Version:2.4.7
**NEW** UNO REVERSE CARD and **HOT** DEATH NOTE ITEM : Adds additional scraps to mess with your friends and enhance gameplay experience, originally planned for Chillax friend group members, but feel free to use it as you like!
Version:0.6.0
Let's you easily load audio files (With LCSoundTool) and replace any in game audio clip.
Version:2.3.2
This mod replaces the typical speaker intro speech with Low Tier God's infamous speech.
Version:1.0.0
Removes the penalty for dead players. Works with V50 and without LC_API.
Version:1.1.0
Each day a mission is given to hunt down a specific monster, which drops a scrap reward when hunted. Missions are configurable and toggleable.
Version:1.4.1
Sell the bodies of dead enemies. This is an updated version of the SellBodies mod
Version:1.9.1
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Version:1.1.1
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
Personal modding tools for Lethal Company
Version:0.16.1
Adds 11 scrap, 6 store items, 1 enemy, 4 decor, 1 map hazard, and 1 game mechanic.
Version:0.10.6
Displays a meter displaying how loud you (or things close to you) are being
Version:1.0.2
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