Lethal Company
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Details

Latest version
0.2.0
Last Updated
First Uploaded
Downloads
229
Likes
0
Size
126KB
Dependants

Changelog

0.2.0

  • Block emptying during landing, takeoff and travel; re-enable when landed or stationary in orbit.
  • Added sound when recovered items are emptied from the bin, and a sound when the bin is empty.
  • Removed the SecondsBetweenUses setting and fixed the button cooldown at two seconds.

0.1.9

  • Updated the package icon and description.
  • Added an amber lamp on the lid that blinks while recovered items are waiting in the bin.
  • Synced the ready state to all clients, including late joiners; lamp turns off when empty.

0.1.8

  • Explicitly allow spray paint cans as recoverable equipment.
  • Match cloned store item definitions by item and prefab name.
  • Do not treat a dropped item as held merely because its former holder has revived.
  • Log the name and type of excluded death-dropped items.

0.1.7

  • Collect only after ShipLeave begins; mid-mission revival no longer triggers collection.
  • Cancel queued recovery when the original network item is retrieved, including belt bag contents.
  • Check that the original despawns and refuse to issue a replacement while that original is still present.

0.1.6

  • Removed the plugin OnDestroy callback so destroying the loader component does not unpatch the mod.
  • Kept normal network disconnect and session cleanup.

0.1.5

  • Changed the furniture from automatically unlocked to a terminal store purchase for 200 credits.
  • Listed as an always-available ship upgrade; retains native movement, storage and saves.

0.1.4

  • Keep death-drop recovery claims after mid-mission revival.
  • Collect unretrieved death-dropped equipment regardless of its owner's current life state.
  • Cancel recovery when any living player, including the revived owner, retrieves an item or belt bag.
  • Support repeated deaths during one mission and clear old world-item claims when a new mission starts.

0.1.3

  • Stage inventory snapshots before death and commit recovery claims only after death is confirmed.
  • Prevent stale victim inventory from cancelling its own recovery claims.
  • Run a final departure collection before crew revival clears tracking.
  • Ignore stale references to dead holders when a dropped item is no longer held.
  • Add death, collection, skip-reason, and empty-request diagnostics.

0.1.2

  • Recover equipment stored inside dead players' belt bags, including nested native belt bags.
  • Return bags and collected contents as separate loose items.
  • Cancel recovery of bag contents when a teammate retrieves the bag.
  • Collect contents before bags and synchronize removals to prevent duplicates or stale bag entries.

0.1.1

  • Removed the green retrieval button from the trash can model. Interact with the can as usual.
  • Moved the plugin folder to the ZIP root.

0.1.0

  • Added free, movable Lost and Found trash can furniture.
  • Added host-authoritative recovery of dead players' dropped equipment at departure, including utility-slot equipment.
  • Added interaction to empty the bin in front of it.
  • Added persistent unclaimed contents and restoration of native item data and battery charge.
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