
Masked Apocalypse
Ready your shovel, warrior, and stick together. The horde approaches. Only the host should need this modpack for it to function.
By bashcatz
Last updated | a month ago |
Total downloads | 382 |
Total rating | 0 |
Categories | Modpacks BepInEx Server-side Monsters |
Dependency string | bashcatz-Masked_Apocalypse-1.8.2 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function

BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100
TheFluff-FairAI
Mod To Make Entities Less Racist. Everyone that can die will die by stepping on land mines, sea mines, berthas, and boombas. Turrets will also target and shoot anyone without mercy. Can set whether to check for players nearby before trap triggering.
Preferred version: 1.5.0
doggosuki-Huntdown
Each day a mission is given to hunt down a specific monster, which drops a scrap reward when hunted. Missions are configurable and toggleable.
Preferred version: 1.6.4
Rune580-LethalCompany_InputUtils
API/Library for creating Unity InputActions with in-game re-binding support. Provides an alternative UI that allows for supporting mods to have in-game re-bindable keybinds.
Preferred version: 0.7.10
Evaisa-HookGenPatcher
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Preferred version: 0.0.5
Kittenji-NavMeshInCompany
Enables the use of AI pathfinding and navigation in the Company Building allowing other mods to spawn Enemies.
Preferred version: 1.0.3
Onyx_Inoculum-Longer_Day
This mod increases day length in Lethal company, default value is 0.5 (2x slower than usual), you can change it in the config section of bepinex.
Preferred version: 1.0.0
WaffleBurger-MasksDropShells
Makes masked enemies have a customizable chance to drop shotgun shells.
Preferred version: 1.0.1
DerplingDevelopments-SavageCompany
Savage Company is a Brutal Company-inspired mod that takes the original concept and runs a mile with it, adding many new features and much more replayablity.
Preferred version: 1.1.3
FutureSavior-Boombox_Sync_Fix
This mod fixes a base game bug where an already spawned boombox does not play the same song between the client and host.
Preferred version: 1.1.3
Fredolx-MeteoMultiplier
Multiplies scrap value and/or amount by current weather. Bug-fixed and open-source version of WeatherMultiplier with new features
Preferred version: 1.1.3
quackandcheese-ToggleMute
A mod for Lethal Company that adds a customizable toggle mute hotkey
Preferred version: 1.3.1

zoomstv-FasterRocket
A mod for Lethal Company that makes the supply rocket (ItemDropship) arrive faster
Preferred version: 1.0.1
fumiko-CullFactory
Stops rendering interior rooms that aren't visible - Helps with performance without affecting visuals.
Preferred version: 1.7.0
AudioKnight-StarlancerAIFix
Automatically assigns interior/exterior AI for enemies based on their spawn location and adjusts certain behaviors so that they act appropriately. Part of my Starlancer Series!
Preferred version: 3.10.0
AudioKnight-StarlancerEnemyEscape
Allows enemies to travel both into and out of the facility while seamlessly switching AI modes.
Preferred version: 2.5.7
DiFFoZ-HarmonyXTranspilerFix
Fixes HarmonyX Transpiler cause patched method to behave incorrectly
Preferred version: 1.1.0
SillySquad-TakeThatMaskOff
Masked drop their mask on death, masked who are mimicking a player will drop the mask AND the player's corpse <3
Preferred version: 2.1.6
Bobbie-FixRPCLag
Fixes RPC lag. This should fix the several second slowdown that occurs when some mods throw exceptions in the console.
Preferred version: 1.0.1
Evaisa-FixPluginTypesSerialization
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Preferred version: 1.1.2
Hamunii-DetourContext_Dispose_Fix
A BepInEx patcher to fix MonoMod.RuntimeDetour's DetourContext.Dispose not working.
Preferred version: 1.0.4
Hamunii-AutoHookGenPatcher
Automatically generates MonoMod.RuntimeDetour.HookGen's MMHOOK files during the BepInEx preloader phase.
Preferred version: 1.0.6
Zaggy1024-PathfindingLagFix
Improves overall performance by threading vanilla AI pathfinding and patching slow methods.
Preferred version: 2.2.1
mattymatty-LobbyControl
A collection of Patches for Lethal Company with Quality of life changes for the Host.
Preferred version: 2.5.6

Ozone-Spawnable_Store_Items
Configure which items from the store, spawn at what rates inside the factory.
Preferred version: 0.1.2
JacobG5-MultiCruiser
Removes the 1 Cruiser per map limitation allowing for more cruiser chaos. It also adds Cruiser-on-Cruiser Collision.
Preferred version: 1.0.0

ButteryStancakes-VentSpawnFix
Allows indoor enemies to spawn in groups larger than 1, like outdoor and daytime enemies can.
Preferred version: 1.2.3



Fandovec03-SpiderPositionFix
Host fixes for bunker spider. Fixes desync/separation between agent and mesh container. Client-side fix for the offset idle animation
Preferred version: 1.5.1
Zaggy1024-PathfindingLib
Provides functionality for mod authors to run pathfinding off of the main thread.
Preferred version: 0.1.1
SimonTendo-LCMaskedInfestationMod
Add the possibility for infestations to spawn Maskeds!
Preferred version: 1.0.0README
Masked Apocalypse modpack
Using SavageCompany as the core for spawning mechanics, this is a modpack that makes one randomly sized wave of Masked start flooding the interior, eventually making it outside unless they all got somehow locked behind a door.
You get more starting credits, so that you can buy shovels for everyone... Trust me, you will probably need them.
Scrap has slightly more value, and it also multiplies by certain different amounts when going to different weathers.
Vanilla spawns are barely affected by this, it only makes more Masked spawn, but still allows other things to spawn as well.
Masked drop their masks and have a chance to drop shells, so that you get money from taking down what will be your most common enemy, and so that you can refill ammunition when using a shotgun on them, speaking of shotguns, I recommend using shovels because shotguns have very strange glitchy properties, especially with Masked.
Should post wave level in the chat, higher level = more Masked.
NOT intended to be used with other mods.
If you want to add ONLY Morecompany, then Morecompany should be the only mod that everybody who's joining needs.