bashcatz-Masked_Apocalypse icon

Masked Apocalypse

[v73] Ready your shovels, warriors! Remember to stick together, for the horde approaches! Only the host should need this modpack for it to function.

Last updated a week ago
Total downloads 985
Total rating 0 
Categories Modpacks BepInEx Server-side Monsters
Dependency string bashcatz-Masked_Apocalypse-2.0.0
Dependants 0 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2304 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2304
TheFluff-FairAI-1.5.5 icon
TheFluff-FairAI

Mod To Make Entities Less Racist. Everyone that can die will die by most if not all traps.

Preferred version: 1.5.5
Rune580-LethalCompany_InputUtils-0.7.12 icon
Rune580-LethalCompany_InputUtils

API/Library for creating Unity InputActions with in-game re-binding support. Provides an alternative UI that allows for supporting mods to have in-game re-bindable keybinds.

Preferred version: 0.7.12
Evaisa-HookGenPatcher-0.0.5 icon
Evaisa-HookGenPatcher

Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.

Preferred version: 0.0.5
WaffleBurger-MasksDropShells-1.0.1 icon
WaffleBurger-MasksDropShells

Makes masked enemies have a customizable chance to drop shotgun shells.

Preferred version: 1.0.1
FutureSavior-Boombox_Sync_Fix-1.1.3 icon
FutureSavior-Boombox_Sync_Fix

This mod fixes a base game bug where an already spawned boombox does not play the same song between the client and host.

Preferred version: 1.1.3
Plotection-MoneyForKills-1.4.3 icon
Plotection-MoneyForKills

Allows you to gain credits by killing monsters (Configurable)

Preferred version: 1.4.3
fumiko-CullFactory-2.0.3 icon
fumiko-CullFactory

Stops rendering interior rooms that aren't visible - Helps with performance without affecting visuals.

Preferred version: 2.0.3
AudioKnight-StarlancerAIFix-3.11.1 icon
AudioKnight-StarlancerAIFix

Automatically assigns interior/exterior AI for enemies based on their spawn location and adjusts certain behaviors so that they act appropriately. Part of my Starlancer Series!

Preferred version: 3.11.1
DiFFoZ-HarmonyXTranspilerFix-1.1.0 icon
DiFFoZ-HarmonyXTranspilerFix

Fixes HarmonyX Transpiler cause patched method to behave incorrectly

Preferred version: 1.1.0
SillySquad-TakeThatMaskOff-2.1.6 icon
SillySquad-TakeThatMaskOff

Masked drop their mask on death, masked who are mimicking a player will drop the mask AND the player's corpse <3

Preferred version: 2.1.6
mattymatty-Matty_Fixes-1.1.35 icon
mattymatty-Matty_Fixes

A collection of Fixes for the vanilla game, with focus on vanilla compatibility.

Preferred version: 1.1.35
Bobbie-FixRPCLag-1.0.1 icon
Bobbie-FixRPCLag

Fixes RPC lag. This should fix the several second slowdown that occurs when some mods throw exceptions in the console.

Preferred version: 1.0.1
Hamunii-DetourContext_Dispose_Fix-1.0.7 icon
Hamunii-DetourContext_Dispose_Fix

A BepInEx patcher to fix MonoMod.RuntimeDetour's DetourContext.Dispose not working.

Preferred version: 1.0.7
Hamunii-AutoHookGenPatcher-1.0.9 icon
Hamunii-AutoHookGenPatcher

Automatically generates MonoMod.RuntimeDetour.HookGen's MMHOOK files during the BepInEx preloader phase.

Preferred version: 1.0.9
mattymatty-LobbyControl-2.5.11 icon
mattymatty-LobbyControl

A collection of Patches for Lethal Company with Quality of life changes for the Host.

Preferred version: 2.5.11
Ozone-BepInUtils-1.2.1 icon
Ozone-BepInUtils

A library some of my mods depend on.

Preferred version: 1.2.1
Ozone-Spawnable_Store_Items-0.1.2 icon
Ozone-Spawnable_Store_Items

Configure which items from the store, spawn at what rates inside the factory.

Preferred version: 0.1.2
JacobG5-MultiCruiser-1.0.0 icon
JacobG5-MultiCruiser

Removes the 1 Cruiser per map limitation allowing for more cruiser chaos. It also adds Cruiser-on-Cruiser Collision.

Preferred version: 1.0.0
qh3-MoreCruiser-1.1.0 icon
qh3-MoreCruiser

可以购买更多的车辆 More vehicles can be purchased

Preferred version: 1.1.0
ButteryStancakes-VentSpawnFix-1.2.3 icon
ButteryStancakes-VentSpawnFix

Allows indoor enemies to spawn in groups larger than 1, like outdoor and daytime enemies can.

Preferred version: 1.2.3
chuxiaaaa-AntiCheat-0.8.7 icon
chuxiaaaa-AntiCheat

A Lethal Company AntiCheat Mod.

Preferred version: 0.8.7
LethalCompanyModding-VertexLibrary-1.1.0 icon
LethalCompanyModding-VertexLibrary

Provides extension methods for obtaining the oriented bounding box (OBB) of Unity objects.

Preferred version: 1.1.0
MaxWasUnavailable-LethalModDataLib-1.2.2 icon
MaxWasUnavailable-LethalModDataLib

A library for Lethal Company, providing a standardised way to save and load modded data.

Preferred version: 1.2.2
Dev1A3-LobbyImprovements-1.1.2 icon
Dev1A3-LobbyImprovements

Various improvements for lan and online lobbies

Preferred version: 1.1.2
Zaggy1024-PathfindingLagFix-2.2.5 icon
Zaggy1024-PathfindingLagFix

Improves overall performance by threading vanilla AI pathfinding and patching slow methods.

Preferred version: 2.2.5
mattymatty-AsyncLoggers-2.2.3 icon
mattymatty-AsyncLoggers

YEET the logs to their own thread!

Preferred version: 2.2.3
Zaggy1024-PathfindingLib-2.4.1 icon
Zaggy1024-PathfindingLib

Provides functionality for mod authors to run pathfinding off of the main thread.

Preferred version: 2.4.1
MonoDetour-MonoDetour-0.7.10 icon
MonoDetour-MonoDetour

Easy and convenient .NET detouring library, powered by MonoMod.RuntimeDetour.

Preferred version: 0.7.10
MonoDetour-MonoDetour_BepInEx_5-0.7.10 icon
MonoDetour-MonoDetour_BepInEx_5

HarmonyX interop & BepInEx 5 logger integration for MonoDetour. Initializes MonoDetour early as a side effect.

Preferred version: 0.7.10
Hamunii-TypeLoadExceptionFixer-1.0.4 icon
Hamunii-TypeLoadExceptionFixer

Fixes issues caused by unloadable types.

Preferred version: 1.0.4
Pandemonius-BodyRemover-1.0.1 icon
Pandemonius-BodyRemover

host mod to despawn dead enemies

Preferred version: 1.0.1
JacobG5-LostEnemyFix-1.1.0 icon
JacobG5-LostEnemyFix

Fixes EnemyAI's that fail to locate NavMesh by killing them.

Preferred version: 1.1.0
Kittenji-NavMeshInCompany-1.0.3 icon
Kittenji-NavMeshInCompany

Enables the use of AI pathfinding and navigation in the Company Building allowing other mods to spawn Enemies.

Preferred version: 1.0.3
ButteryStancakes-ButteryFixes-1.15.6 icon
ButteryStancakes-ButteryFixes

Fixes a lot of miscellaneous gameplay issues with vanilla. See store description for more details (and recommendations for other great bugfix packages)

Preferred version: 1.15.6
Scoops-LethalSponge-1.3.6 icon
Scoops-LethalSponge

A performance and diagnosis suite focused on rendering and memory.

Preferred version: 1.3.6
DeathWrench-FPSSpectate-1.0.4 icon
DeathWrench-FPSSpectate

Fork of the original mod with config options

Preferred version: 1.0.4
Onyx_Inoculum-Longer_Day-1.0.0 icon
Onyx_Inoculum-Longer_Day

This mod increases day length in Lethal company, default value is 0.5 (2x slower than usual), you can change it in the config section of bepinex.

Preferred version: 1.0.0
Zehs-OnlyMaskedPlayerEnemies-1.0.1 icon
Zehs-OnlyMaskedPlayerEnemies

This mod will make only Masked Player Enemies spawn.

Preferred version: 1.0.1
JacobG5-ReverbTriggerFix-0.3.0 icon
JacobG5-ReverbTriggerFix

Attempts to improve performance with AudioReverbTriggers

Preferred version: 0.3.0
BananaPuncher714-LethalQuantities-1.2.9 icon
BananaPuncher714-LethalQuantities

Customize enemies, items, prices, dungeon flows and traps for all moons. Works with custom content and non-intrusive. Great for modpack balancing! Now with a web UI!!

Preferred version: 1.2.9

README

Masked Apocalypse!

This modpack is made to challenge you with a zombie apocalypse-like scenario, but with pretty much Lethal Company's version of zombies; Masked. Only the host should need this modpack in order for it to function correctly. This also means this modpack does NOT add any custom moons, or enemies. This just does wacky things with the already existing Masked enemies.


Some features of the modpack listed here:

Entries listed here are only guaranteed accurate information if the modpack is as intended and not modified.

  • Buying shovels is HIGHLY recommended. If you cannot afford shovels, shop tools can spawn inside the interiors now just like scrap.
  • For every moon except Experimentation, the rarity for the Masked has been set to take a whopping 50% of spawn chances. On Experimentation it is 40% instead to make it easier.
  • Every in-game hour, there is a 1/3 chance that up to 26 Masked will spawn.
  • Days are slightly longer so you have time to kill Masked and collect the spoils of battle.
  • Masked can drop their masks and sometimes shotgun shells. Clients may see dropped mask value as 0, masks dropped from Masked are always 8 credits.
  • Dead bodies of entities may vanish after 1 minute, this is done to increase performance.
  • People can join in orbit in-between rounds.
  • You can buy multiple cruisers, that way you can run over Masked with multiple trucks, not just one!
  • Entries that contain spoilers for surprises.
    • There may be a veeeery slight case of being ambushed by a gang of Masked as soon as you land. This is why having shovels is almost necessary.
    • Unlike the vanilla game, if you wear a mask at the company building (71-Gordion) you become converted to a Masked on death rather than simply only dying.
    • Enemies can activate landmines, making things somewhat fairer.
    • One more... concerning feature... I'm not gonna tell you though.

Thank you for reading this, hopefully this is a lot of fun!