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EnemyRarityConfig
v81. Configure enemy spawn rarities per moon. Works with modded moons.
| Last updated | a day ago |
| Total downloads | 109 |
| Total rating | 0 |
| Categories | Server-side Monsters Moons Tweaks & Quality Of Life AI Generated |
| Dependency string | coffeehamster-EnemyRarityConfig-1.0.1 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2305README
EnemyRarityConfig
Tested on v81.
Change enemy rarity weights per moon. Kidnapper Fox, Cadaver Growth and Bloom, Butler Bees (Mask Hornets) and Vain Shrouds included.
FAQ
Modded moons?
Works with modded moons. To make it work just open the game once and then access config, it should add missing moons. If not, repeat until it eventually does.
Modded enemies?
Never tested with modded enemies. It will probably work. Report if not.
LethalConfig support?
Won't work with LethalConfig, config file is generated dynamically. You need to manually open the .cfg file and edit values.
I found a bug
Report in Discord. Username: we1rdhamster. I'll try to fix it.
Features
- Group enemies by moon
- Default values already present
- Modded moons included once the config updates
- Bush-enemies and niche enemies included
- Both names (game internal name and visible enemy name for players) included
Installation
Install with r2modman or Thunderstore Mod Manager.
Configuration
Edit the config file in BepInEx/config/ or use r2modman config editor.
Changelog
1.0.0
- Initial release
1.0.1
- Changed README.md