ShipColors
Style your ship with your own personal colors!
Last updated | a month ago |
Total downloads | 20700 |
Total rating | 6 |
Categories | Mods Client-side Tweaks & Quality Of Life |
Dependency string | darmuh-ShipColors-0.2.5 |
Dependants | 16 other packages depend on this package |
This mod requires the following mods to function
darmuh-OpenLib
Open-source development library for LethalCompany, initially created for use with darmuh's Mods
Preferred version: 0.2.8README
ShipColors by darmuh
Style your ship with your own personal colors!
- Mode "Generate Config" dynamically generates config items for materials throughout the ship for further customization.
- Due to the dynamic nature of this mode, you may need to load the lobby multiple times to get some config items to show.
- Also, working from an existing save file may detect scrap and other items within the ship. These can be filtered out in the setup config.
- Generate a Webpage to easily modify your config and update your settings.
- See here for example
- Buttons added via LethalConfig!
- Regenerate your config at any time
- Generate a web page from your config at any time
- Generated config items are added to the LethalConfig menu immediately
- Compatibility with darmuhsTerminalStuff will not generate Terminal customization config items when TerminalStuff customization is active.
- Any time you change a setting the customizations will instantly reload.
WARNING: With the "Use Shared Textures" mode, this mod can change colors of materials not just on the ship.
- If you see odd colors on scrap or in the facility it's likely using the same shared texture.
Compatibility
- This mod has built-in compatibility for ShipWindows, LethalConfig, and darmuhsTerminalStuff
- For mods like OpenBodyCams and GeneralImprovements, the default ban configuration items have added their respective screen objects/material names to avoid issues. [v0.2.3+]
- For all other mods, if you encounter issues please consider adding game objects associated with their mod to the GenBannedObjects list.
Please see below for a helpful guide on configuring this mod in "Use Shared Textures" mode: (Credits to Endoxicom)
See below some examples: