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darmuh-darmuhsTerminalStuff-3.0.4 icon

darmuhsTerminalStuff

Completely configurable Terminal expansion that adds more than 40 different commands to the terminal!

Date uploaded 2 months ago
Version 3.0.4
Download link darmuh-darmuhsTerminalStuff-3.0.4.zip
Downloads 51030
Dependency string darmuh-darmuhsTerminalStuff-3.0.4

This mod requires the following mods to function

NotAtomicBomb-TerminalApi-1.5.2 icon
NotAtomicBomb-TerminalApi

A Terminal Api

Preferred version: 1.5.2

README

darmuhsTerminalStuff

Completely configurable Terminal expansion that adds more than 40 different commands to the terminal

For client-side only use, disable ModNetworking in config

Features:

  • Customizable keywords for a majority of commands
  • (BETA) Networked Terminal nodes with Always On Display will let you see what your coworkers are doing on the terminal! IMPROVED SUBSTANTIALLY IN UPDATE 3.0.0
  • Customizable pricing, strings, upgrades, etc.
  • Customizable home (startup) page! NOW WITH THE ABILITY TO ADD YOUR OWN ASCII ART IN UPDATE 3.0.0
  • Configurable Terminal Clock feature that will always be displayed alongside credits!
  • Configurable Use-Walkie at Terminal feature that will allow you to bind one key and one mousebutton to use any powered walkie from your inventory!
  • [NEW in 3.0.0] Terminal Shortcuts can be set using the bind command and removed using the unbind command! These binds will be saved in the config for continued use.
  • [NEW in 3.0.0] Cams commands will now show player povs even without a bodycam mod present. See the changelog for more info!
  • [NEW in 3.0.0] Expanded compatibility with LethalLevelLoader, OpenBodyCams, and TwoRadarMaps!

Comfort Commands:

  • Lobby: Display the current lobby name.
  • Quit: Exit the terminal via command rather than hitting escape or tab.
  • Clear: Clear the terminal of all text.
  • Heal: Heal yourself at the terminal.
  • Fov: Change your Fov. (requires Fov_Adjust mod by Rozebud)
  • Mods: Display a list of all loaded mods.
  • Kick (host only): Kick another player from the ship (from the terminal)
  • AlwaysOn: Keep the terminal screen on at all times.

Controls Commands:

  • Lever: Pull the lever that controls the ship (take off/land).
  • Danger: Show current hazard/danger level of the moon you are on.
  • TP: Activate Teleporter
  • ITP: Activate Inverse Teleporter
  • Door: Control ship doors (open/closed) from terminal
  • Lights: Control ship lights (on/off) from terminal
  • Clock: Toggle Custom Terminal Clock display on/off
  • Restart: Reset lobby without triggering firing sequence

Extras Commands:

  • Loot: Scans ship for all loot and gives you the total value.
  • Cams: View from the terminal that shows player pov
  • Vitals: Scan player being tracked by monitor for their Health/Weight. (networking required)
  • Bioscan: Scan for "non-employee" lifeforms. (networking required)
  • VitalsPatch: Upgrades Vitals command to cost 0 credits. (networking required)
  • Map: Shortened keyword for "view monitor"
  • Minimap: View from the terminal that shows camera pov with a smaller radar in the top right
  • Minicams: View from the terminal that shows radar with a smaller camera pov in the top right
  • Overlay: View from the terminal that shows camera pov with radar overlayed on top (configurable opacity)
  • Link: If enabled, allows for linking to an external website
  • Link2: If enabled, allows for linking to an external website (2)
  • Itemlist: Display a detailed list of all non-scrap items on-board that are not being held.
  • Lootlist: Detailed loot command which displays all scrap items onboard and their worth.
  • Mirror: View your surroundings from the terminal (uses camera internal to this mod)
  • Refund: Cancel an undelivered order and get your credits back. (networking required)
  • Previous: As opposed to the switch command, will switch to the previous target.

Fun Commands:

  • Lol (videoplayer): Plays a random video from all videos located in the configured videoFolderPath folder.
  • Gamble: Gamble a percentage of your ship credits (networking required)
  • Fcolor: Change the color of the light coming from your flashlight (networking required)
  • Scolor: Change the color of the lights inside the ship (networking required)
  • RandomSuit: Change your suit to a random suit from all suits available.

Information Commands:

  • More: main menu of darmuhsTerminalStuff
  • Comfort: menu listing of all enabled commands in the comfort category
  • Controls: menu listing of all enabled commands in the controls category
  • Extras: menu listing of all enabled commands in the extras category
  • Fun: menu listing of all enabled commands in the fun category
  • Fcolor list: list of predefined fcolor names and usage examples
  • Scolor list: list of predefined scolor names and usage examples
  • Home: Terminal start screen (the one with the art)

FYI Section

NOTES:

  • When updating this mod DELETE THE OLD CONFIG FILE and let it generate a new one on first launch with the update.
  • Please feel free to request changes or new features at my github here
  • Also please report any bugs you find there (or on the modding discord) as well.
  • If you're not a fan of GitHub, I'm also fairly active on the LethalCompany Modding Discord managed by Thunderstore. I post updates on WIP features there whenever i'm messing with something new.
  • Please report compatibility issues when you find them, it's not difficult for me to resolve these issues but I have to know about them.

Work for future updates & Requested Features from Community

  • Find an up-to-date listing here

CHANGELOG

Change Log

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog. This project does NOT adhere to Semantic Versioning at this time. Mostly because I don't have the time to learn it.

[3.0.3] CURRENT VERSION

Fixed

  • Fixed an issue when using OpenBodyCams to create a camera and having AlwaysOn disabled, the camera would freeze after exiting the terminal.
    • Camera should now be properly disabled when leaving the terminal.
    • Added extensiveLogging statements to show when the camera is disabled or enabled.

Known issues/bugs

  • (1) If another mod has a function that keeps the terminal screen enabled, alwayson will not always be able to disable it.
  • (2) Picking up eachother's colored flashlights will not automatically change any colors.
    • So your helmetlight will stay as-is and the flashlight you pick up will have the color the other player selected.
  • (3) Some users have reported issues with some vanilla commands returning errors in the console.
    • Only seeing this in certain profile codes with 100+ mods, will take some time to narrow down what the issue is.
  • (4) If another mod dev wishes to access any of my commands, I suggest taking a look at "GetCommandDisplayTextSupplier(TerminalNode query)" in TerminalEvents.cs and how it is used in ShortcutBindings.cs

Note (from 3.0.0)

  • Since this update took so long I'm probably forgetting some things that have been changed/fixed/updated. This was a substantial update effort and I wanted to make sure my next release was as stable as possible following the mod rework.
  • If you have any questions regarding this update feel free to post on github, discord, etc. I may not see it right away but I will answer once I have the time.
Historical Patch Notes

[3.0.2]

Added

  • Added support for multiword terminal shortcuts.
    • Multiword shortcuts will be stored regardless of whether they are valid commands or not.
    • Proper usage is: bind <key> <multiple word command>
    • Handling for multi-word shortcuts differs from single-word shortcuts.
  • Added terminal shortcuts commands to controls commands menu.

Fixed

  • (hopefully) Fixed issue where pressing switch button on ship monitors without any active monitoring mode would cause odd visual bugs of seeing other player's POVs instead of your own.
  • Fixed minor compatibility issue with monitoring commands and only having the TwoRadarMaps mod on where the cams views would not update to the right target.
  • Removed most references to AdvancedCompany due to it being removed from Thunderstore. Compatibility functions will be added back if it does ever make it back to thunderstore.

[3.0.1]

Fixed

  • Fixed issue with menus where next page would get stuck after using any of the view commands (cams/map/minicams/minimap/overlay)
  • Fixed compatibility integration issues with OpenBodyCams
  • Fixed certain patching issues that would break the terminal. This was caused by some other mods for some people and shouldn't occur anymore.

[3.0.0]

Added/Changed

  • COMPATIBILITY UPDATES FOR: LethalLevelLoader, OpenBodyCams, and TwoRadarMaps.
  • Mod has been completely reworked from the ground up. Command handling is now 100% integrated within TerminalAPI, with exception to a handful of dynamic input-based commands.
  • Networked Nodes received a substantial upgrade due to this rework and now much more reliably update for all clients.
  • Keyboard shortcut functionality has been added via terminalShortcuts configuration option!
  • Shortcuts can be set using the bind command and removed using the unbind command.
  • Shortcuts are saved in config under keyActionsConfig (dont touch this unless you know what you're doing).
  • Added the ability for this mod to produce it's own camera when no bodycams mods are present.
  • Added configuration option camsUseDetectedMods to utilize any known bodycam mod's camera when they are present.
  • Currently OpenBodyCams has the most integration built into this mod, however both SolosBodyCams and Helmet_Cameras by Rick Arg should also continue to work.
  • Big performance updates for Always-On mode and other continously running mod functions. Moved as much logic out of patches as possible, to improve compatibility with other mods.
  • Added configuration option alwaysOnDynamic that will turn the screen off when you are not on the ship.
  • Majority of logging statements have been moved to a separate function. You can see these messages by enabling the extensiveLogging config option.
  • New commands that can be enabled or disabled: terminalMirror, terminalRefund, terminalRestart, terminalPrevious
  • terminalMirror is a new mirror command that uses this mod's own camera (no external mod needed!)
  • terminalRefund allows for refunding items purhcased that have yet to be delivered.
  • terminalRestart will restart the lobby without triggering the firing sequence. Will ask for confirmation unless restartConfirmOverride is set to true.
  • Added further home page customization with homeTextArt. Use this configurable string to set your own ascii art.
  • Added tpKeyword and itpKeyword options to change the shorthand keywords.
  • All commands that affect credits now require networking. This is to make credit changes more consistent and prevent any future abuse.

Fixed

  • Fixed issue with more command not hiding cams when it should.
  • Fixed compatibility issues with LethalLevelLoader by completely moving command handling off of custom terminal events
  • Fixed numerous compatibility issues with OpenBodyCams and TwoRadarMaps. Thanks Zaggy1024 for all the help!
  • Fixed issue where teleport keywords were still being deleted even with this section of the mod disabled.
  • Fixed issue where sometimes typing "extras" for the menu option would bring up buying an extension ladder.

[2.2.4] CURRENT VERSION

Added

  • Configuration option to start with Always On Enabled (alwaysOnAtStart)
  • Added Terminal Clock feature, this can be disabled via configuration option (terminalClock) and will be on by default (does not show in orbit)
  • Added clock toggle command to toggle the new Terminal Clock feature on/off (terminalClockCommand)
  • Added new feature to use the walkie-talkie item while at the terminal. This can be disabled via configuration option (walkieTerm)
  • walkieTerm feature comes with configuration binds for both a keyboard key (walkieTermKey) and a mousebutton (walkieTermMB)
  • walkieTerm keybindings will only do something while at the terminal with a walkie in your inventory
  • Added new detailed loot command which will display all scrap onboard and their worth (terminalLootDetail)
  • Added new List Items command which will display all non-scrap items that are not currently being held on the ship (terminalListItems)

[2.2.3]

Fixed

  • Cleaned up command adding logic to be more streamlined (this is more for me than anyone else lol)
  • Adding further null exception handling when dealing with spawning the nethandler (thanks Zuploader for reporting this on GitHub)
  • Fixed fcolor to also apply to non-pro flashlights
  • No real fix action here but, the previously determined incompatible Glowsticks mod actually just needs a specific configuration setting in LC_API.

Added

  • Added secondary link command per request
  • Removed Fov_Adjust hard dependency (this mod will still be needed for the Fov command)
  • Added the ability to use hexcodes for both fcolor and scolor (ex: fcolor 19C3A7)
  • Added rainbow flashlight command "fcolor rainbow" (could affect performance, drop your flashlight to kill the rainbow effect)
  • Added configurable hint strings (displayed in extras) for the new link commands.

[2.2.2]

Fixed

  • Fixed map command only ever saying the ship was in orbit.

[2.2.1]

Added/Changed

  • (1) NETWORKING IS NOW TOGGLE-ABLE VIA ModNetworking CONFIG OPTION
  • (1) This means you can continue to use this mod as a client-side only mod as in the past.
  • (1) I've disabled a number of commands that require networking as well as commands I dont believe should be client-side only commands when networking is disabled.
  • (2) New randomsuits command to pick a random suit to wear off the rack (ported from my suitsTerminal mod, disable this if you have that)
  • (3) Made main page you open to when opening the terminal the home page rather than help.
  • (4) Added configurable strings to the home page, leave your crewmates a message to see every time they open the terminal!
  • (5) Added link command for linking to an external web page from the terminal.
  • (6) Added configurable keywords for fcolor, scolor, gamble, lever, link, and randomsuits commands.
  • (7) As with the command, added a configurable option for what link you want to display with the link command.

Fixed

  • (1) As mentioned above, mod can now be used as a non-host player again!
  • (2) Updated cams views to not hide cams whenever an invalid command is inputted (thanks to Sp1rit for the bug report on GitHub)
  • (3) Improved compatibility with Advanced Company & LateGame Upgrades.
  • (3) Specifically in how we all modify the help command of the terminal. It should now look much cleaner
  • (4) Fixed longstanding bug with FOV mod that would not adjust the visor with your FOV.
  • (4 Cont.) My mistake for leaving this in, i'd assumed it was an issue with the Fov mod itself and not my own implementation of it.

[2.2.0]

Added/Changed

  • (1) NETWORKING HAS BEEN FIGURED OUT (sorta lol)
  • (1 cont.) Thanks to Evaisa for their UnityNetcodeWeaver NetcodePatcher tool and Xilophor for the very helpful wiki!
  • (2) Fcolor/Scolor commands should now sync between all clients
  • (3) Added 'networkedNodes' config option to try out the synced network nodes BETA feature
  • (3) (networkedNodes) clients will still have differing terminal instances and overall this mode mostly just tries to copy whatever the terminal user is seeing and display it on everyone else's terminal screen.
  • (3) (networkedNodes) I've labeled this as a BETA feature because i've done limited testing on it so it's bound to be buggy.
  • (4) Refactored code that has to do with switching cams pov and returning to camera screen after an event to be more modular.
  • (5) Overlay: Added configuration for Overlay Opacity. This will let you change how faded the map is on the cams view.

Fixed

  • As mentioned above, flashlight colors and shiplight colors are no longer client-side only!
  • Fixed issue where switch command without a target player was overwriting switch command with a target player.
  • (hopefully) fixed an issue where switch command would bring up the wrong view.

[2.1.1]

Added/Changed

  • NEW Configuration option "camsNeverHide" to set cams views to not hide once another command is entered.
  • (camsNeverHide) if you want to be able to see the store list, help list, etc. and keep the cams view active you should set this to true.
  • (camsNeverHide) keeping this false (disabled) will hide cams views when any large text is entered but will keep them active for door codes, ping/flash radarbooster, and switch views commands.
  • I've also added a list of commands that will never hide the cams views despite either setting. I may make this configurable in the future. If interested please let me know.
  • Changed how cams/map display their views to use the same method as minimap/minicams/overlay. I can explain this in depth if anyone has questions.
  • Changed some excessive logging messages to hopefully clean up the log window a bit. There is still a lot of log messages but they are helpful when troubleshooting issues.
  • Changed when keywords get added. Shouldn't be noticeable to the average user.
  • TP/ITP: Added cooldown timer to text displayed when trying to run one of these commands while the TP itself is on cooldown.

Fixed

  • Switch command should now work properly and not hide any cams/map views
  • Improved interopability with FastSwitchPlayerViewInRadar and removed a noticeable delay of their mod working only after a couple switch commands have been used.

[2.1.0]

Added/Changed

  • CHANGED CONFIG STRUCTURE AGAIN: Please delete your old config upon updating and let the mod generate a new one.
  • (Config) The update config now has which command belongs to which in-game category (if you type more).
  • CUSTOM KEYWORDS: Added a handful of configurable keywords. Take a look at the new config file to see what you can change!
  • lol: Reworked lol command to use the terminal's built in videoplayer and it will now display videos directly on the terminal!
  • scolor: added scolor command to change the color of the base lights in the ship.
  • (scolor) this command changes 3 separate light colors which are labeled "front", "middle", and "back"
  • (scolor) when using the command you specify what lights you want to change or simply type all for your selection.
  • (scolor) the third argument in this command is the color name. Like with fcolor you can see a list of these using "scolor list"
  • proview/minimap: changed keyword/name of the proview command to "minimap"
  • minicams: added inverse command of minimap where the cam is the small screen.
  • lights: finally added a command to toggle the lights in the ship
  • Always On Display: Added alwayson command that allows you to disable leaving the terminal screen on all the time or not.
  • lobby: As this was the oldest command in this mod I've updated it to be a bit more streamlined and pull from the same variable for both host/client.

Fixed

  • TP/ITP: Fixed issue where you would be trying to buy either an inverse teleporter or a regular teleporter and these command would trigger instead.
  • (TP/ITP) You now won't be able to use these commands until you have a teleporter of the type required to run it.
  • From my own testing if everyone is using this mod the radar switch will be synced between players, so I've removed this as a known issue.
  • fcolor: Fixed the issue where this command would accept any color name instead of returning invalid for incorrect colors.

[2.0.3]

Added

  • fcolor: added command "fcolor list" to see what colors are available to choose from per request.
  • (fcolor) also added normal/default color keywords to set back to "normal" flashlight color (white)

Fixed

  • switch: This base command was having weird interactions with all the different cams commands
  • (switch) Also a popular mod "FastSwitchPlayerViewInRadarMOD" was having some compatability issues with the new cams hooking logic
  • (switch) I've fixed all of these issues and hopefully this mod should remain compatible with any other mods that utilize the vanilla "ViewInsideShipCam 1" object name.
  • lever: Pretty sure I fixed having to pull the lever twice.
  • (lever) Turns out the reason for this was that the game requires a wait between changing levels (moons) and starting the game
  • fcolor: Reworked command so that it works without errors. As long as you have a flashlight in your inventory it will change the color.
  • (fcolor) If you have two flashlights on you it will only change the color for one. This is intended.

[2.0.2]

Fixed

  • heal/healme: Fixed typo in command causing heal function to not properly heal.
  • door: Fixed door command not opening the door for non-host players.

[2.0.1]

Fixed

  • devtest: Removed my devtest command from active released patch. Luckily was linked to door command in 2.0.0 so no real damage could be done.
  • fcolor: Fixed missing null check handling case where player has never held a flashlight.
  • (fcolor) Also fixed flashlight colors not updating for your specific flashlight, was originally just looking for ANY flashlight.
  • config: Updated config description for enemyScanCost to actively reflect that it is for the "bioscan" command to avoid confusion.

[2.0.0]

Added

  • MAJOR REWORK OF COMMAND HANDLING: Removed some convuluted logic in handling digits, added confirmation checks, and overall improved command to command interactions.
  • (MAJOR REWORK) This is the main reason for updating version number to 2.0.0, rather than calling this anything in 1.X.X
  • Terminal Menus: Updated start screen & help command with my own information.
  • (Terminal Menus) Added (more) command to see commands added from this mod
  • (Terminal Menus) (more) This will list 4 separate category commands to choose from (comfort) (extras) (controls) (fun)
  • (Terminal Menus) (comfort) Lists all the quality of life commands you have added.
  • (Terminal Menus) (extras) Lists all enabled commands that add extra functionality to the ship terminal.
  • (Terminal Menus) (controls) Lists all enabled commands that give terminal more control of the ship's systems.
  • (Terminal Menus) (fun) Lists all the for-fun commands that are enabled.
  • (Terminal Menus) (comfort)(extras)(controls)(fun) All of these are also dynamic based on config options set.
  • (Terminal Menus) Added (home) command to go back to the start screen you see when first using the terminal.
  • Configurable Strings: Updated a majority of commands to have configurable strings.
  • (Configruable Strings) This will allow you to change the messages returned for most commands. Some commands will not have this feature implemented, some just haven't yet.
  • Gamble Update: Updated various elements of the gamble command
  • (gamble) Added a minimum credits requirement Config option. Set this to 0 if you want to be able to gamble it all!
  • (gamble) Added configurable Pity Mode. If enabled, this will give the biggest losers a configurable amount of "Pity Credits" (Max 60 to avoid abuse)
  • lever: Added a configuration variable for overriding new confirmation check.
  • lol: Added the option to configure a different folder to play videos from than the main plugin folder. (Credit to )
  • (lol) make sure when using your own folder it is in the Bepinex/Plugins folder.
  • itp: Added Inverse Teleport command to control the inverse teleporter from the terminal.
  • door: Added door command to control the Ship Doors from the terminal.
  • (door) Credit to NavarroTech as I used their code for reference.
  • map: Added map keyword for "view monitor" command and removed the loadimageslowly setting so it shows instantly.
  • (map) I can add the loadimageslowly as a config option later if there is demand for it.
  • (map) Also should interface better with the other set of cams commands as of this patch.
  • proview: Added command that shows BOTH cams and radar map at the same time.
  • (proview) radarmap is put in the top right corner in a smaller box on top of the cams feed.
  • overlay: Added command that shows BOTH cams and radar map on top of eachother.
  • (overlay) Idea from @usb. on discord. Radar feed is superimposed onto the camera feed.
  • (proview/overlay) Both accomplish relatively the same thing. I may make these purchaseable upgrades in upcoming patches, for now they are only enable/disable in the config.
  • bioscan: Added a bioscanner that scans for biomatter (enemies).
  • (bioscan) Has a default configured cost of 15 credits per scan.
  • (bioscan) Can also be upgraded via bioscanpatch command.
  • bioscanpatch: Upgrades the default bioscan "software" to 2.0. Which gives more detailed information on biomatter (enemies that are alive)
  • (bioscanpatch) default configured cost of 300 credits, seemed fair to me but could use testing.
  • (bioscanpatch) Does not remove the cost requirement to run the bioscan command. I can add this option in future updates if requested enough.
  • (bioscanpatch) Like vitals, balancing is just abritralily set by me. Could use actual game testing to see what values are best.
  • vitalspatch: Purchasable Vitals Software patch that allows for vitals to be run anytime with no further cost.
  • (vitalspatch) You can configure the cost for this upgrade to whatever you want, 200 credits made sense to me.
  • (vitalspatch) If you have your original vitals command set to charge 0 credits this really doesn't need to be enabled.
  • fcolor: Added command to change flashlight color. Usage: fcolor <colorname>
  • (fcolor) there is a limited number of colors available. More can be added by request.
  • (fcolor) if requesting colors be added, please provide the rgb value of the color.
  • (fcolor) Current list of available colors: blue, cyan, green, lime, magenta, pink, purple, red, yellow, samstro, and sasstro.

Changed

  • gamble: Now has a confirmation check so you can't blame me if you gamble it all away lol
  • lever: Now has a configuration check
  • heal: Updated heal logic to now say you were healed if you have less than 100 health but more than 10.

Fixed

  • kick: Base game pushed out a hotfix for the kick function and I believe this has resolved any issues with the kick command in current mod.
  • (kick) will leave disabled by default as there doesn't seem to be too much demand for this feature anymore.
  • modlist: Config was not set up properly and this command was always enabled regardless of config option.

[1.2.1]

Fixed

  • kick: Completely reworked command, was not kicking players and throwing errors in previous patch. (only works in game version v40 and earlier)
  • (kick) Will accept as little as 3 characters of any name in the lobby and kick them now.
  • (kick) May need to create another couple commands to kick via playerID# as players without english names are hard to kick through terminal.
  • (kick) Also, I believe the current iteration of this command will not allow the player to join again until the lobby is remade. Requires testing.

[1.2.0]

Added

  • danger: checks Hazard level of moon once ship has landed.
  • vitals: checks health, weight, sanity, and flashlight charge of player being tracked by map radar.
  • vitals cost: configuration for how much credits the "vitals" command will cost to run.
  • tp/teleport: presses the teleport button from the terminal.
  • modlist: returns mods that were loaded by Bepinex and the associated version numbers.
  • kick (EXPERIMENTAL): allows the host to kick players from the lobby via terminal command. WARNING: This command is untested and therefore defaults to off at this time.

Changed

  • lol: Made this command functional. Selects from an array of found videos in the plugin folder and plays a random video.
  • (lol) You can type lol again to toggle the video off if you want to end it early.
  • (lol) Video files should go in the "darmuh-darmuhsTerminalStuff" folder.
  • (lol) Thanks to flipf17 for their work on TelevisionVideo, used their code for reference.
  • Config: format has been changed, each command has it's own category now in case I want to add more variable specific commands like vitals' cost.
  • Updated readme.md for better readability

Fixed

  • Fixed typo in lever command configuration values, thank you @glitched4772 on discord for reporting this.

[1.1.2]

Fixed

  • gamble: results were not updating for all players. Fixed this with setting both client/server credit values.
  • lever: added host check for when the game hasn't been started.

[1.1.1]

Fixed

  • Plugin version number was set incorrectly in 1.1.0, fixed in 1.1.1

[1.1.0]

Added

  • gamble: command to gamble percentage of ship credits out of 100%.
  • fov: command to change Fov from the terminal, requires Fov_Adjust mod by Rozebud.
  • lever: command to "pull the lever" from the terminal (start ship/game).

[1.0.0]

Added

  • lol: plays a funny video, doesn't work.
  • lobby: displays current lobby name.
  • cams: displays ship cameras to terminal screen, compatible with helmetcams/bodycams mods. Thanks to RickArg as I used their code for reference.
  • quit: quits terminal
  • loot: shows loot available on ship, thanks to tinyhoot for their ShipLoot plugin. I used their code for reference however their plugin is not required.
  • clear: clears terminal of existing text.
  • heal: Command to heal self, thanks to Thorlar for their HealthStation mod. Used their code for reference (not required for this mod).
  • Configuration system to enable/disable above commands.