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fiufki-Siabudabu-2.1.0 icon

Siabudabu

[2.1.0] A frozen vanilla exomoon with rocky terrains and a tough atmosphere...

By fiufki
Date uploaded 2 months ago
Version 2.1.0
Download link fiufki-Siabudabu-2.1.0.zip
Downloads 2933
Dependency string fiufki-Siabudabu-2.1.0

This mod requires the following mods to function

Evaisa-LethalLib-0.16.0 icon
Evaisa-LethalLib

Personal modding tools for Lethal Company

Preferred version: 0.16.0
Hardy-LCMaxSoundsFix-1.2.0 icon
Hardy-LCMaxSoundsFix

Simple mod that increase max number of simultaneous playing sounds, hopefully fixing missing footsteps and other missing sound problems.

Preferred version: 1.2.0
Evaisa-HookGenPatcher-0.0.5 icon
Evaisa-HookGenPatcher

Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.

Preferred version: 0.0.5
MaxWasUnavailable-LethalModDataLib-1.2.2 icon
MaxWasUnavailable-LethalModDataLib

A library for Lethal Company, providing a standardised way to save and load modded data.

Preferred version: 1.2.2
fumiko-CullFactory-1.1.3 icon
fumiko-CullFactory

Stops rendering interior rooms that aren't visible - Helps with performance without affecting visuals.

Preferred version: 1.1.3
AudioKnight-StarlancerAIFix-3.6.0 icon
AudioKnight-StarlancerAIFix

Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!

Preferred version: 3.6.0
BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
Evaisa-FixPluginTypesSerialization-1.1.1 icon
Evaisa-FixPluginTypesSerialization

Fix custom Serializable structs and such not properly getting deserialized by Unity.

Preferred version: 1.1.1
IAmBatby-LethalLevelLoader-1.2.4 icon
IAmBatby-LethalLevelLoader

A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)

Preferred version: 1.2.4

README

597 Siabudabu

A very far frozen exomoon with rocky terrains and a tough atmosphere, located in the outer rim of the galaxy.

Spoilers
Monitor View

Orbiting: 597 Siabudabu

POPULATION: Abandoned.

CONDITIONS: A very far frozen exomoon with rocky terrains and a tough atmosphere.

FAUNA: Surrounded by deadly species.

Moon Information

597-Siabudabu

CONDITIONS: A very far frozen exomoon with rocky terrains and a tough atmosphere, located in the outer rim of the galaxy.

HISTORY: This exomoon was discovered at the very rim of the outer galaxy as a not well known moon to throw trash with high value in large ammounts, this is a expensive and a dangerous trip.

FAUNA: Surrounded by deadly species.

Photos of the Moon

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Top-down view of the Moon

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Join us on Lethal Company Modding:

Special Thanks:

IAmBatby:

AudioKnight:

vibing_cat.:

  • Help with the traslation.

Issues:

  • None.

CHANGELOG

CHANGELOG FOR SIABUDABU

3.1.1 - LATEST VERSION

Changes:

  • Changed the dropship location for easier access,

  • Updated the README.md and CHANGELOG.md file.

Fixes:

  • Fixed Path-Tracing on the ship (finally),

3.1.0

Changes:

  • Graphical changes:

    • Added fences around the (almost) whole map,

    • Added grass (from Rend and Dine),

    • Retextured the bushes texture to be snowy,

    • Added Silos (Oil Tanks, or whatever it's called in real life),

    • Resized the Wood Pallets to be vanilla size (size ripped from rooms in the industrial interior),

  • Changed and added new Reverb Triggers,

  • Updated the Video reel (video on the monitor).

Fixes:

  • Fixed Siabudabu Info not showing up.

3.0.0

Changes:

  • Graphical changes:

    • Added ropes (to guidance poles),

    • Added telephone poles,

    • Added fences,

    • Added wood pallets.

    • And other decorations...

  • Updated the Sigurd's Log mesh (to the one on vanilla moons).

  • Updated the mod icon.

  • Rebalanced the difficulty and rewards.

Fixes:

  • Fixed the game crashing (and laging).

2.1.0

Changes:

  • Graphical changes:

    • Added guidance poles to better indicate entrances,

    • Made the facilities more rounded (to look more like entrances in vanilla moons).

2.0.0

Changes:

  • Added a new Sigurd Log,

  • Graphical changes:

    • Added even more big rocks,

    • Added even more bushes.

  • Changed values:

    • More scrap,

    • More fair enemy spawn rate,

    • Added new outside enemies:

      • Added Earth Leviathans,

      • Added Old Birds.

  • Updated README.md:

    • Added a top-down view of the map,

    • Added screenshots of the map.

Fixes:

  • Fixed Turrets and Landmines not spawning.

  • Fixed Siabudabu on V50.

1.0.1

Changes:

  • Graphical changes:

    • Added more bushes,
    • Added more rocks.
  • Changed values:

    • Tweaked scrap and enemy spawn values (including some other values):

Fixes:

  • Fixed the terrain from clipping through the ship floor.

1.0.0 - EARLIEST VERSION

  • Initial release of Siabudabu!