Decompiled source of LC FastStartup v1.1.2

FastStartup.dll

Decompiled 4 months ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Threading;
using System.Threading.Tasks;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using FastStartup.Config;
using FastStartup.Patches;
using FastStartup.TimeSavers;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
using UnityEngine.Rendering;
using UnityEngine.SceneManagement;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("FastStartup")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("Mod to skip the animations / splashes that play on game startup.")]
[assembly: AssemblyFileVersion("1.1.2.0")]
[assembly: AssemblyInformationalVersion("1.1.2+58d788a3ce3dcd761a31ffed5a19aa83f35ae609")]
[assembly: AssemblyProduct("FastStartup")]
[assembly: AssemblyTitle("FastStartup")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.1.2.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace FastStartup
{
	[BepInPlugin("dev.flero.lethal.FastStartup", "FastStartup", "1.1.2")]
	public class Plugin : BaseUnityPlugin
	{
		public const string ModId = "dev.flero.lethal.FastStartup";

		public const string ModName = "FastStartup";

		public const string ModVersion = "1.1.2";

		public static FastStartup.Config.Config Config { get; private set; }

		public static bool Initialized { get; private set; }

		private static void OnSceneLoaded(Scene scene, LoadSceneMode mode)
		{
			switch (((Scene)(ref scene)).name)
			{
			case "InitScene":
			case "InitSceneLANMode":
				BootAnimSaver.Start();
				break;
			case "MainMenu":
				MenuAnimSaver.Start();
				LanPopupSaver.Start();
				break;
			}
		}

		private void Initialize()
		{
			//IL_0073: Unknown result type (might be due to invalid IL or missing references)
			if (!Initialized)
			{
				Initialized = true;
				((BaseUnityPlugin)this).Logger.LogInfo((object)"Loading Configuration");
				Config = new FastStartup.Config.Config(((BaseUnityPlugin)this).Config);
				SceneManager.sceneLoaded += OnSceneLoaded;
				((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin dev.flero.lethal.FastStartup is loaded!");
				((BaseUnityPlugin)this).Logger.LogInfo((object)"Loading patches...");
				new Harmony("dev.flero.lethal.FastStartup").PatchAll(typeof(PreInitSceneScriptPatch));
			}
		}

		private void Awake()
		{
			Initialize();
			SplashSaver.Start();
		}

		private void Start()
		{
			Initialize();
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "FastStartup";

		public const string PLUGIN_NAME = "FastStartup";

		public const string PLUGIN_VERSION = "1.1.2";
	}
}
namespace FastStartup.TimeSavers
{
	internal static class BootAnimSaver
	{
		private static readonly ManualLogSource LogSource;

		static BootAnimSaver()
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			//IL_000f: Expected O, but got Unknown
			LogSource = new ManualLogSource("FastStartup.Savers.BootAnim");
			Logger.Sources.Add((ILogSource)(object)LogSource);
		}

		internal static void Start()
		{
			if (Plugin.Config.SkipBootAnim.Value)
			{
				InitializeGame val = Object.FindObjectOfType<InitializeGame>();
				if (!((Object)(object)val == (Object)null))
				{
					LogSource.LogInfo((object)"Skipping boot animation");
					val.runBootUpScreen = false;
					val.bootUpAnimation = null;
					val.bootUpAudio = null;
				}
			}
		}
	}
	internal static class LanPopupSaver
	{
		private static readonly ManualLogSource LogSource;

		static LanPopupSaver()
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			//IL_000f: Expected O, but got Unknown
			LogSource = new ManualLogSource("FastStartup.Savers.LanPopup");
			Logger.Sources.Add((ILogSource)(object)LogSource);
		}

		internal static void Start()
		{
			if (Plugin.Config.DisableLanPopup.Value)
			{
				MenuManager val = Object.FindObjectOfType<MenuManager>();
				if (!((Object)(object)val == (Object)null))
				{
					LogSource.LogInfo((object)"Destroying LAN popup");
					Object.Destroy((Object)(object)val.lanWarningContainer);
				}
			}
		}
	}
	internal static class LaunchOptionsSaver
	{
		private static readonly ManualLogSource LogSource;

		public static bool HasRan;

		static LaunchOptionsSaver()
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			//IL_000f: Expected O, but got Unknown
			LogSource = new ManualLogSource("FastStartup.Savers.LaunchOptions");
			Logger.Sources.Add((ILogSource)(object)LogSource);
		}

		internal static void Start()
		{
			if (Plugin.Config.SkipLaunchMode.Value && !HasRan)
			{
				HasRan = true;
				LaunchMode value = Plugin.Config.AutoLaunchMode.Value;
				LogSource.LogInfo((object)$"Skipping launch options, defaulting to {Plugin.Config.AutoLaunchMode.Value}.");
				switch (value)
				{
				case LaunchMode.Online:
					SceneManager.LoadScene("InitScene");
					break;
				case LaunchMode.Lan:
					SceneManager.LoadScene("InitSceneLANMode");
					break;
				default:
					throw new ArgumentOutOfRangeException();
				}
			}
		}
	}
	internal static class MenuAnimSaver
	{
		private static readonly ManualLogSource LogSource;

		static MenuAnimSaver()
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			//IL_000f: Expected O, but got Unknown
			LogSource = new ManualLogSource("FastStartup.Savers.MenuAnim");
			Logger.Sources.Add((ILogSource)(object)LogSource);
		}

		internal static void Start()
		{
			if (Plugin.Config.SkipMenuAnim.Value)
			{
				LogSource.LogInfo((object)"Disabling menu open animation");
				GameNetworkManager.Instance.firstTimeInMenu = false;
			}
		}
	}
	internal static class SplashSaver
	{
		private static readonly ManualLogSource LogSource;

		static SplashSaver()
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			//IL_000f: Expected O, but got Unknown
			LogSource = new ManualLogSource("FastStartup.Savers.Splash");
			Logger.Sources.Add((ILogSource)(object)LogSource);
		}

		internal static void Start()
		{
			if (!Plugin.Config.SkipSplashes.Value)
			{
				return;
			}
			Task.Factory.StartNew(delegate
			{
				int value = Plugin.Config.SplashDelay.Value;
				int value2 = Plugin.Config.SplashDuration.Value;
				if (value > 0)
				{
					LogSource.LogInfo((object)$"Waiting for {value} seconds before skipping splashes.");
					Thread.Sleep(TimeSpan.FromSeconds(value));
				}
				LogSource.LogInfo((object)$"Trying to stop splash screen. Cancelling after {value2} seconds.");
				while (!LaunchOptionsSaver.HasRan)
				{
					SplashScreen.Stop((StopBehavior)0);
					if (!(Time.realtimeSinceStartup < (float)value2))
					{
						LogSource.LogError((object)$"Failed to remove splash screen: {value2} seconds has passed since startup!");
						break;
					}
				}
			});
		}
	}
}
namespace FastStartup.Patches
{
	[HarmonyPatch(typeof(PreInitSceneScript))]
	public static class PreInitSceneScriptPatch
	{
		[HarmonyPrefix]
		[HarmonyPatch("SkipToFinalSetting")]
		public static bool SkipToFinalSetting(PreInitSceneScript __instance)
		{
			if (!Plugin.Config.SkipLaunchMode.Value)
			{
				return true;
			}
			__instance.launchSettingsPanelsContainer.SetActive(false);
			LaunchOptionsSaver.Start();
			return false;
		}
	}
}
namespace FastStartup.Config
{
	public class Config
	{
		private const int CurrentVersion = 2;

		public readonly ConfigEntry<int> ConfigVersion;

		public readonly ConfigEntry<bool> SkipLaunchMode;

		public readonly ConfigEntry<LaunchMode> AutoLaunchMode;

		public readonly ConfigEntry<bool> DisableLanPopup;

		public readonly ConfigEntry<bool> SkipMenuAnim;

		public readonly ConfigEntry<bool> SkipBootAnim;

		public readonly ConfigEntry<bool> SkipSplashes;

		public readonly ConfigEntry<int> SplashDelay;

		public readonly ConfigEntry<int> SplashDuration;

		internal readonly ConfigFile File;

		private readonly ManualLogSource LogSource = new ManualLogSource("FastStartup > Config");

		public Config(ConfigFile file)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0010: Expected O, but got Unknown
			File = file;
			Logger.Sources.Add((ILogSource)(object)LogSource);
			new ConfigBuilder<int>(this).SetSection("FastStartup").SetKey("ConfigVersion").SetDefault(2)
				.SetDescription("Version of this configuration file. DO NOT CHANGE THIS")
				.Build(out ConfigVersion);
			if (ConfigVersion.Value < 2)
			{
				LogSource.LogWarning((object)"You are using an outdated config file! This may cause issues.");
				LogSource.LogWarning((object)"It is recommended to regenerate the config by removing the file and restarting Lethal Company.");
			}
			else if (ConfigVersion.Value > 2)
			{
				LogSource.LogWarning((object)"You are using an outdated mod version with a newer config version!");
				LogSource.LogWarning((object)"This is not supported. Please delete the config file to regenerate it.");
			}
			new ConfigBuilder<bool>(this).SetSection("LaunchMode").SetKey("Enabled").SetDefault(value: true)
				.SetDescription("Whether we should skip the launch mode screen.")
				.Build(out SkipLaunchMode);
			new ConfigBuilder<LaunchMode>(this).SetSection("LaunchMode").SetKey("DefaultMode").SetDefault(LaunchMode.Online)
				.SetDescription("Default mode to launch into.")
				.Build(out AutoLaunchMode);
			new ConfigBuilder<bool>(this).SetSection("LaunchMode").SetKey("DisableLanPopup").SetDefault(value: true)
				.SetDescription("Whether to disable the 'You are in LAN mode' popup.")
				.Build(out DisableLanPopup);
			new ConfigBuilder<bool>(this).SetSection("Splashes").SetKey("Enabled").SetDefault(value: true)
				.SetDescription("Whether we should skip the splash screens.")
				.Build(out SkipSplashes);
			new ConfigBuilder<int>(this).SetSection("Splashes").SetKey("Delay").SetDefault(0)
				.SetDescription("Delay in seconds before starting the splash skip.")
				.Build(out SplashDelay);
			new ConfigBuilder<int>(this).SetSection("Splashes").SetKey("Duration").SetDefault(15)
				.SetDescription("Duration in seconds of how long the loop runs for before cancelling.")
				.Build(out SplashDuration);
			new ConfigBuilder<bool>(this).SetSection("Skips").SetKey("BootAnim").SetDefault(value: true)
				.SetDescription("Whether we should skip the terminal-like boot animation.")
				.Build(out SkipBootAnim);
			new ConfigBuilder<bool>(this).SetSection("Skips").SetKey("MenuAnim").SetDefault(value: true)
				.SetDescription("Whether we should skip the small squash animation of the main menu.")
				.Build(out SkipMenuAnim);
		}
	}
	internal class ConfigBuilder<T>
	{
		private static readonly ManualLogSource LogSource;

		private readonly Config Config;

		private T Default;

		private string Description;

		private string Key;

		private string Section;

		static ConfigBuilder()
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			//IL_000f: Expected O, but got Unknown
			LogSource = new ManualLogSource("FastStartup > Config");
			Logger.Sources.Add((ILogSource)(object)LogSource);
		}

		public ConfigBuilder(Config config)
		{
			Config = config;
		}

		public void Build(out ConfigEntry<T> entry)
		{
			entry = Config.File.Bind<T>(Section, Key, Default, Description);
		}

		public bool TryGet(out ConfigEntry<T> entry)
		{
			return Config.File.TryGetEntry<T>(Section, Key, ref entry);
		}

		public ConfigBuilder<T> SetSection(string section)
		{
			Section = section;
			return this;
		}

		public ConfigBuilder<T> SetKey(string key)
		{
			Key = key;
			return this;
		}

		public ConfigBuilder<T> SetDescription(string description)
		{
			Description = description;
			return this;
		}

		public ConfigBuilder<T> SetDefault(T value)
		{
			Default = value;
			return this;
		}
	}
	public enum LaunchMode
	{
		Online,
		Lan
	}
}