Lethal Company
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Details

Latest version
1.1.11
Last Updated
First Uploaded
Downloads
3.7K
Likes
1
Size
607KB
Dependants

Required mods (167)

This package requires the following packages to work.
This mod allows all future re-purchasing of the Company Cruiser to be covered by the warranty.
Version:1.4.0
Reduces stuttering during level loading
Version:0.1.18
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.3
API to expand the compatibilities of Lethal Company's dungeon generation
Version:1.3.3
Allows you to spectate enemies when dead.
Version:2.7.0
Personal assignments for employees, that can be completed for extra cash
Version:1.1.0
A mod to allow players to join after the game starts.
Version:1.0.18
Toolkit for making enemy skins in the unity editor
Version:1.3.4
Compatibility mod for custom enemy skins.
Version:1.4.6
Change team death to lose a percentage of scrap, scaled by number of players.
Version:1.0.0
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.8.4
(LLL) 4 new moons: 1 free, 1 intermediate, 1 late-game, and 1 hidden. Part of my Starlancer series!
Version:2.4.0
A standalone version of an enemy from Harvest Moons.
Version:2.0.0
Unlocks all of the base game suits immediately for free.
Version:1.0.7
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Vanilla Friendly Additions. 50 new scrap items
Version:0.1.8
A client side mod that scales player heads when they're talking
Version:1.0.0
Fixes several issues with Barbers. Now allows restoring spawn behaviors from previous versions of the game.
Version:1.2.2
Fixes a lot of miscellaneous gameplay issues with vanilla. See store description for more details (and recommendations for other great bugfix packages)
Version:1.10.14
Fixes numerous issues with missing sound effects, or SFX playing when they shouldn't.
Version:1.6.1
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