A diverse, handcrafted modpack with a focus on new moons, interiors, entities and random events to expand on and improve many facets of Lethal Company without taking away from the core vanilla feel.
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Fixes a lot of miscellaneous gameplay issues with vanilla. See store description for more details (and recommendations for other great bugfix packages)