ShoutAtHawks
Baboon hawks run from shouting and loud sounds, like the old myth. Works with every player's voice, not just the host's. Everyone in the lobby needs it.Shout At Hawks
There's an old myth that baboon hawks get scared if you scream at them. Now it's true.
Baboon hawks run away from every player's voice and from loud sounds. A scared hawk screeches, stops whatever it was doing, including fighting you, and runs from the noise. It can't bite you while it flees. After that it gets brave again for a while, so you can't keep hawks away forever just by yelling.
Everyone in the lobby needs this mod. Voices only exist on the speaker's own game, so each player's game has to report them to the host.
What scares them
- Voices: a full shout works from 9 units away. Normal talking works from up to 6. The game only counts your voice when you get suddenly louder, so a sudden yell works better than constant yelling. Dead players can't scare hawks.
- Loud sounds: air horns, ship horns, boomboxes, turrets, whoopie cushions, and shovel and knife hits.
- Not scary: footsteps, dropped items, flashlight clicks, gift boxes, hawk bites and other creatures' animation sounds.
Settings
| Setting | Default | What it does |
|---|---|---|
ScareOnVoice |
on | Hawks run from voices |
VoiceRange |
9 | How far a full shout reaches; normal talking reaches two thirds of this |
ScareOnLoudSounds |
on | Hawks run from loud sounds |
SoundRange |
12 | How far the loudest sounds reach; quieter ones reach less far |
MinSoundLoudness |
0.8 | How loud a sound must be to count, from 0 to 1 |
FleeSeconds |
4 | How long a scared hawk runs (host decides) |
FleeSpeed |
14 | How fast it runs; hawks normally scout at 10 (host decides) |
BraveSeconds |
10 | How long after fleeing it ignores noise (host decides) |
The flee settings come from the host. Each player's voice and sound settings apply to the noises heard on their own game, so it's best if everyone uses the same values.
Troubleshooting
Each scare is written to BepInEx/LogOutput.log on the host's game as Hawk 123 scared by a noise 4.2 units away, which helps when tuning the ranges.
If some players can't scare hawks, check that everyone has the mod, and the same version.
Credits
Inspired by ScaredBaboon by woah25, a host-only take on the same idea. This mod was written from scratch with AI assistance.
