Lethal Company
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Details

Latest version
1.1.0
Last Updated
First Uploaded
Downloads
445
Likes
2
Size
133KB
Dependants

Required mods (64)

This package requires the following packages to work.
Multipurpose modding API for Lethal Company
Version:3.4.5
Makes eyeless mouthdogs killable with shotguns. Client-side, works in public lobbies. Vanilla damage unchanged.
Version:1.0.1
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.3.4
Allows you to spectate enemies when dead.
Version:2.3.1
Binding the laser pointer to the turret. What bad things could happen?
Version:0.1.7
Makes the Ghost Girl a little more creepy.
Version:1.0.0
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.3.0
Adds the SCP foundation as a potential dungeon to explore.
Version:3.0.0
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Fixes RPC lag. This should fix the several second slowdown that occurs when some mods throw exceptions in the console.
Version:1.0.1
Audio and MIDI library for .NET
Version:2.2.2
Provides an efficient allocation free async/await integration for Unity.
Version:2.5.0
[2.1 Release] (LLL) A challenging late game moon with hidden places, parkour shortcuts, 4 fire exits and new themed scrap with unique features!
Version:2.1.0
Let's you easily load audio files (With LCSoundTool) and replace any in game audio clip.
Version:2.3.2
Allows the scanner to work through walls.
Version:1.0.0
Rework the Performance Report with new info, including cause of death.
Version:1.6.2
You can lock doors!
Version:1.1.0
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
Personal modding tools for Lethal Company
Version:0.14.2
Makes stamina consumption/regen a bit better. All values can be tweaked in config, and will sync with the host.
Version:1.3.2
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