Decompiled source of OrbitRecharge v0.0.5

OrbitRecharge.dll

Decompiled 4 months ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.6", FrameworkDisplayName = "")]
[assembly: AssemblyCompany("OrbitRecharge")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Recharge all items on ship when in orbit")]
[assembly: AssemblyFileVersion("0.0.1.0")]
[assembly: AssemblyInformationalVersion("0.0.1+0c850d8d15ee0807fac0d589503862e84d04d31c")]
[assembly: AssemblyProduct("OrbitRecharge")]
[assembly: AssemblyTitle("OrbitRecharge")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.0.1.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace OrbitRecharge
{
	[BepInPlugin("OrbitRecharge", "OrbitRecharge", "0.0.1")]
	public class Plugin : BaseUnityPlugin
	{
		internal static ManualLogSource logger;

		private void Awake()
		{
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_0028: Expected O, but got Unknown
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin OrbitRecharge is loaded!");
			logger = ((BaseUnityPlugin)this).Logger;
			Harmony val = new Harmony("OrbitRecharge");
			val.PatchAll();
		}
	}
	[HarmonyPatch(typeof(StartOfRound))]
	public static class StartOfRound_SetShipReadyToLand_Patch
	{
		private static void RechargeItem(GrabbableObject itemToCharge, string playerHeldBy = "on ship")
		{
			//IL_0049: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Expected O, but got Unknown
			Plugin.logger.LogDebug((object)$"Recharging {itemToCharge.itemProperties.itemName} ({playerHeldBy}) - {Math.Ceiling(itemToCharge.insertedBattery.charge) * 100.0}%");
			itemToCharge.insertedBattery = new Battery(false, 1f);
			itemToCharge.SyncBatteryServerRpc(100);
		}

		[HarmonyPatch("SetShipReadyToLand")]
		[HarmonyPrefix]
		public static void Prefix(StartOfRound __instance)
		{
			GameObject val = GameObject.Find("/Environment/HangarShip");
			GrabbableObject[] componentsInChildren = val.GetComponentsInChildren<GrabbableObject>();
			GrabbableObject[] array = componentsInChildren;
			foreach (GrabbableObject val2 in array)
			{
				if (val2.insertedBattery != null)
				{
					RechargeItem(val2);
				}
			}
			PlayerControllerB[] allPlayerScripts = __instance.allPlayerScripts;
			PlayerControllerB[] array2 = allPlayerScripts;
			foreach (PlayerControllerB val3 in array2)
			{
				GrabbableObject[] itemSlots = val3.ItemSlots;
				GrabbableObject[] array3 = itemSlots;
				foreach (GrabbableObject val4 in array3)
				{
					if (!((Object)(object)val4 == (Object)null) && val4.insertedBattery != null)
					{
						RechargeItem(val4, ((Object)val3).name);
					}
				}
			}
			FlashlightItem[] array4 = Object.FindObjectsOfType<FlashlightItem>();
			FlashlightItem[] array5 = array4;
			foreach (FlashlightItem val5 in array5)
			{
				try
				{
					val5.SwitchFlashlight(false);
					((Behaviour)val5.flashlightBulb).enabled = false;
					((Behaviour)val5.flashlightBulbGlow).enabled = false;
					((GrabbableObject)val5).isBeingUsed = false;
				}
				catch (Exception ex)
				{
					Plugin.logger.LogDebug((object)"Failed to turn off flashlight");
					Plugin.logger.LogDebug((object)ex);
				}
			}
			WalkieTalkie[] array6 = Object.FindObjectsOfType<WalkieTalkie>();
			WalkieTalkie[] array7 = array6;
			foreach (WalkieTalkie val6 in array7)
			{
				try
				{
					val6.SwitchWalkieTalkieOn(false);
				}
				catch
				{
					Plugin.logger.LogDebug((object)"Failed to turn off walkie");
				}
			}
			RadarBoosterItem[] array8 = Object.FindObjectsOfType<RadarBoosterItem>();
			RadarBoosterItem[] array9 = array8;
			foreach (RadarBoosterItem val7 in array9)
			{
				try
				{
					val7.EnableRadarBooster(false);
				}
				catch
				{
					Plugin.logger.LogDebug((object)"Failed to turn off radar booster");
				}
			}
			SprayPaintItem[] array10 = Object.FindObjectsOfType<SprayPaintItem>();
			SprayPaintItem[] array11 = array10;
			foreach (SprayPaintItem val8 in array11)
			{
				try
				{
					val8.sprayCanTank = 100f;
				}
				catch
				{
					Plugin.logger.LogDebug((object)"Failed to turn off spray paint");
				}
			}
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "OrbitRecharge";

		public const string PLUGIN_NAME = "OrbitRecharge";

		public const string PLUGIN_VERSION = "0.0.1";
	}
}