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s1ckboy-Seichi-0.0.2 icon

Seichi

The Japanese Sacred Land

By s1ckboy
Date uploaded 3 weeks ago
Version 0.0.2
Download link s1ckboy-Seichi-0.0.2.zip
Downloads 796
Dependency string s1ckboy-Seichi-0.0.2

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
IAmBatby-LethalLevelLoader-1.2.4 icon
IAmBatby-LethalLevelLoader

A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)

Preferred version: 1.2.4

README

692 - Seichi

[ EARLY RELEASE! ]

Screenshot_1

More pictures below!!!

CHECK THE CHANGELOG! I'll totally revamp the README with the next patch!

  • Cost: 225 credits
  • Difficulty: A

Info

The Sacred Land of the Japanese Legends and Gods is finally available again, after long consideration by the Company they came to a conclusion to revisit the long lost planet. The reasons for the unavailablitity is currently unknown.

Screenshot_2 Screenshot_3 Screenshot_4

On Release

  • Animation for Shisha - the envoy/messenger of the gods
  • Eclipsed Suns are weird right now... they need a bit more work
  • These bridges don't look just right
  • These bridges do not look just right!!
  • Samurai is just sitting there? HUH, weird statue...
  • These soundeffects are getting way too immersive!
  • WHY DO THOSE CREATURES LOOK DIFFERENT?!
  • And lastly some eastereggs (ofc this list might be bigger as time goes by)

Credits to

  • QWERTYrodrigo and SolidStone for the Radmech model and its custom texture
  • Wesley and Danielus for help in certain issues
  • Batby for LethalLevelLoader
  • Hamunii for help in error fixing
  • Xu, Mox, Darth Figo for future help :3

Known issues

  • Trees can spawn weirdly in the water
  • Water could be weird(?)
  • Please dont look at the log... isa mess

CHANGELOG

v0.5.5

  • Bugfixes (A LOT!)
  • Added more scrap (theres 10 custom scrap now)
  • Minor changes to the loot table
  • Minor changes to the enemy pool
  • Custom sfx's for pickups and drops on SOME custom scraps
  • Custom attack audio for Oni (it's HANYA btw which is basically the female version, but Oni is more wellknown)
  • Uchiwa DOES -1 DMG ( it can kill a tulipsnake somehow but cant hurt anything really, its more of a test item with some future ideas [dont expect too much] )

v0.5.2

  • Added (forgotten) clip to Shisha's bestiary
  • Fixed Dropship trigger

v0.5.1

  • Fixed Dropship leaving for non-hosts (hopefully)
  • Fixed more Navmesh issues
  • Added more original items to the lootpool
  • Changed a couple of enemies' rarity for balancing

v0.5.0

  • Changed the lamps at the island buildings
  • Added more light to the island buildings
  • Increased the min-max total scrap value
  • Fixed Navmesh issues
  • Fixed some collider warning log issues
  • Fixed Audio error log issues
  • Lowered the amount of trees spawning
  • SHISHA IS BACK WITH ANIMATIONS AND IT'S FULLY REGISTERED (WOOT!)
  • Shisha now has ambient sfxs too
  • SHISHA WHAT ARE YOU DOING?! ShishaWTF
  • Added Xu
  • Added videoclip to the terminal routing scene
  • What are these scraps?
  • WAIT! This has a different colour?
  • ONI?! IT'S COMING AFTER ME HEEELP!
  • Fixed outside custom scraps floating (silly me)
  • Fixed crashing issue
  • Slight changes to the terrain
  • Icon revamped

v0.0.2

  • Tweaked grass and pavement textures
  • Trees are 3x bigger
  • Collider fixes to the trees
  • Changed Y-axis for trees (when they spawn in sometimes they looked a lil weird)
  • Decreased the number of the trees spawning
  • Textures blend in better with each other on certain areas
  • Minor terraformation
  • Material change to one bridge (+ that and the other similar one are now registered as wood instead of concrete)
  • Fixed audio log error
  • Added custom outside ambient sfx
  • Removed WanderingCreature.dll (Shisha doesnt roam the map currently)
  • Fixed some log errors
  • Changed interior to be mainly mansion until dojo interior becames a thing
  • Touched the water up a little (dont know if this changed really much)