ModpackShortcutWesley
A modpack containing a specific person's/kind of content for ease of use.
This mod requires the following mods to function
x753-More_Suits
Adds more suits to choose from, and can be used as a library to load your own suits!
Preferred version: 1.5.2notnotnotswipez-MoreCompany
A stable lobby player count expansion mod. With cosmetics!
Preferred version: 1.12.0Disguy-FunnyCosmetics
Adds a couple cosmetics (mainly spiders now) for me and my friends
Preferred version: 2.0.8Alice-DungeonGenerationPlus
API to expand the compatibilities of Lethal Company's dungeon generation
Preferred version: 1.4.1IntegrityChaos-LCCutscene
LCCutscene is a tool to create cutscenes and immersive animations to Lethal Company.
Preferred version: 2.0.1Hardy-LCMaxSoundsFix
Simple mod that increase max number of simultaneous playing sounds, hopefully fixing missing footsteps and other missing sound problems.
Preferred version: 1.2.0AudioKnight-StarlancerAIFix
Automatically assigns interior/exterior AI for enemies based on their spawn location and adjusts certain behaviors so that they act appropriately. Part of my Starlancer Series!
Preferred version: 3.11.1WhiteSpike-Moon_Day_Speed_Multiplier_Patcher
Patches the time passing mechanism to solve problems whenever day speed multiplier value has been changed. This is meant for people who wish to use these values and are able to configure them to their desire.
Preferred version: 1.0.1IAmBatby-LethalLevelLoader
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v69 Compatible)
Preferred version: 1.4.11xilophor-LethalNetworkAPI
A library/API to allow developers to easily add networking to their mods.
Preferred version: 3.3.2MonoDetour-MonoDetour
Easy and convenient .NET detouring library, powered by MonoMod.RuntimeDetour.
Preferred version: 0.7.5MaxWasUnavailable-LethalModDataLib
A library for Lethal Company, providing a standardised way to save and load modded data.
Preferred version: 1.2.2Lordfirespeed-OdinSerializer
Fast, robust, powerful and extendible .NET serializer built for Unity
Preferred version: 2024.2.2700Evaisa-HookGenPatcher
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Preferred version: 0.0.5MonoDetour-MonoDetour_BepInEx_5
Integrates MonoDetour's logger with BepInEx 5 and as a side effect initializes MonoDetour early. MonoDetour is an easy and convenient .NET detouring library, powered by MonoMod.RuntimeDetour.
Preferred version: 0.7.5Evaisa-FixPluginTypesSerialization
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Preferred version: 1.1.4BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2304Sniper1_1-WaterAssetRestorer
Lets moon/interior devs use some of the vanilla water materials that get broken during ripping game files into Unity.
Preferred version: 1.0.2Magic_Wesley-Wesleys_Ememy_Variants
Variants of vanilla enemies for my projects.
Preferred version: 1.2.1pacoito-LethalLevelLoaderUpdated
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v73 Compatible)
Preferred version: 1.5.6Magic_Wesley-Facto
An industrial new moon owned by Crocs primarily used for the production of Crocs.
Preferred version: 1.0.5