All mods
Simple Mod that makes Elemental Cocktail also apply its Second Element to you.
Last updated: 2 months ago
Adds a new Exotic upgrade for the Bruiser that turns Nose Dive into a serious weapon in your arsenal.
Last updated: 2 months ago
Adds a new Exotic upgrade for the Bruiser that scales Nose Dive damage based on how far you fall.
Last updated: 2 months ago
A mod that allows you to trade upgrades between users of the mod.
Last updated: 2 months ago
A successor to Slidedrum's MenuMod2. A comprehensive cheat menu mod for MycoPunk that provides various cheats, utilities, and quality-of-life improvements for gameplay.
Last updated: 2 months ago
A BepInEx mod for MycoPunk that adds automation to the game's directive/backlog system, allowing players to preselect a sequence of directives and automatically progress through them.
Last updated: 2 months ago
Makes the oxythane/faradics reward wheel spin faster.
Last updated: 2 months ago
Disables the roll animation
Last updated: 2 months ago
Allow use of saxonite when out of Atlas oyster
Last updated: 3 months ago
Increase the cap for all scrap and some items
Last updated: 3 months ago
This is a mod utility to allow me to use the description field within the upgrade asset file.
Last updated: 4 months ago
Removes UI bloom and distortion
Last updated: 6 months ago
No more hovering over hoverable elements while the game is not focused
Last updated: 6 months ago
Turn Mycopunk into a roguelike with brutal difficulty
Last updated: 6 months ago
Create builds with duplicate copies of upgrades. Multi element setups are currently not supported
Last updated: 6 months ago
Allows you to get an upgrade that copies other upgrades
Last updated: 7 months ago